Player Matchup

Gilgamesh
Gilgamesh
BP_AParkedBus
Gilgamesh
Level 129
God Stats
9W - 6L
1,500 SR
Queue Stats
187W - 213L
1,202 Elo+
Party 2
Medusa
Medusa
DrhippieDank
Medusa
Level 69
God Stats
0W - 6L
1,500 SR
Queue Stats
164W - 289L
1,411 Elo+
Solo
Tiamat
Tiamat
dalstarhoc
Tiamat
Level 106
God Stats
4W - 4L
1,249 SR
Queue Stats
7W - 11L
1,202 Elo+
Party 2
Team Averages
Level 101
1,416 SR
1,272 Elo+

VS

Team Averages
Level 56
1,698 SR
1,627 Elo+
Thoth
Thoth
BaileyBasexo
Thoth
Level 5
God Stats
13W - 2L
1,821 SR
Queue Stats
118W - 45L
1,790 Elo+
Party 1
Kali
Kali
DOPEYDRAGON3600
Kali
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,451 Elo+
Party 1
Mercury
Mercury
lts Frag0clock
Mercury
Level 158
God Stats
3W - 0L
1,774 SR
Queue Stats
120W - 50L
1,639 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BP_AParkedBus
Gilgamesh
10
2 / 7 / 4
8,089
735
6,112
14,713
5,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
11
2 / 5 / 3
7,424
675
5,306
8,329
1,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
dalstarhoc
Tiamat
10
2 / 7 / 4
7,296
663
6,856
9,914
4,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
16 / 0 / 3
11,554
1,050
17,510
7,498
2,741
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
1 / 6 / 3
7,369
670
1,482
8,681
2,772
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
2 / 2 / 15
10,299
936
8,057
10,878
7,013
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
6
Kills
19
19
Deaths
8
11
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BP_AParkedBus
Gilgamesh
2
7
4
0.57
W
16
0
3
17.5
W
1
6
3
0.42
L
Medusa
2
5
3
0.7
L
Tiamat
dalstarhoc
Tiamat
2
7
4
0.57
W
2
2
15
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,274
Damage
27,049
32,956
Taken
27,057
12,005
Mitigated
12,526
5,170
Healing
2,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BP_AParkedBus
Gilgamesh
6,112
1,192
0
2,694
14,713
5,905
0
8,238
6,475
0
20,507
W
17,510
921
0
1,727
7,498
2,741
1,218
1,851
5,441
57,748
0
W
1,482
690
0
480
8,681
2,772
420
2,073
6,455
0
10,244
L
Medusa
5,306
2,448
0
1,293
8,329
1,921
0
3,493
4,836
0
28,061
L
Tiamat
dalstarhoc
Tiamat
6,856
652
0
1,183
9,914
4,179
30
5,883
4,031
18,433
0
W
8,057
4,323
0
241
10,878
7,013
1,501
2,571
8,059
0
35,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,809
Gold Earned
29,222
93
Minions Killed
152
0
Camps Cleared
0
547,840
Distance Traveled
672,328
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,089
735
27
2
0
174,731
3
W
Thoth
11,554
1,050
86
8
0
211,753
1
W
Kali
7,369
670
14
1
0
207,349
0
L
Medusa
7,424
675
36
3
0
196,018
5
L
Tiamat
7,296
663
30
3
0
177,091
6
W
Mercury
10,299
936
52
5
0
253,226
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role