Player Matchup

Sobek
Sobek
GraysonCrowe
Sobek
Level 25
God Stats
12W - 4L
1,741 SR
Queue Stats
101W - 104L
1,459 Elo+
Party 1
Amaterasu
Amaterasu
HentaiMeister69
Amaterasu
Level 25
God Stats
21W - 24L
1,418 SR
Queue Stats
430W - 386L
1,458 Elo+
Solo
Pele
Pele
MaliceFurorem
Pele
Level 22
God Stats
2W - 2L
1,703 SR
Queue Stats
73W - 80L
1,415 Elo+
Party 1
Scylla
Scylla
NewLimit
Scylla
Level 26
God Stats
26W - 30L
1,557 SR
Queue Stats
127W - 132L
1,497 Elo+
Solo
Hou Yi
Hou Yi
bleeyzus
Hou Yi
Level 26
God Stats
19W - 21L
1,575 SR
Queue Stats
146W - 142L
1,513 Elo+
Solo
Team Averages
Level 25
1,599 SR
1,468 Elo+

VS

Team Averages
Level 16
1,419 SR
1,444 Elo+
Hachiman
Hachiman
Rommunikku
Hachiman
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chronos
Chronos
Slagernicus
Chronos
Level 44
God Stats
1W - 2L
1,403 SR
Queue Stats
74W - 82L
1,455 Elo+
Party 2
Nike
Nike
frigid159
Nike
Level 16
God Stats
0W - 2L
1,192 SR
Queue Stats
11W - 15L
1,234 Elo+
Party 2
Bakasura
Bakasura
jorgegamer156
Bakasura
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,270 Elo+
Solo
Hel
Hel
wackmeup
Hel
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 7L
1,762 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 2
4,548
569
1,405
5,430
2,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amaterasu
HentaiMeister69
Amaterasu
9
2 / 0 / 0
5,144
643
3,028
5,354
1,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 3 / 2
4,895
612
1,682
6,163
1,642
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
NewLimit
Scylla
9
7 / 1 / 0
5,900
738
2,740
2,993
865
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hou Yi
bleeyzus
Hou Yi
8
3 / 2 / 1
5,055
632
2,192
4,393
1,323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Rommunikku
Hachiman
2
0 / 4 / 0
3,274
409
721
2,815
687
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chronos
Slagernicus
Chronos
6
1 / 2 / 0
4,137
517
3,504
4,089
960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
8
1 / 2 / 0
4,192
524
2,802
4,979
2,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
jorgegamer156
Bakasura
6
1 / 3 / 0
4,262
533
879
5,421
1,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

9
4 / 3 / 1
5,582
698
5,499
4,988
1,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
14
Kills
7
7
Deaths
14
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
W
Amaterasu
HentaiMeister69
Amaterasu
2
0
0
2
W
1
3
2
0.67
W
Scylla
NewLimit
Scylla
7
1
0
7
L
Hachiman
Rommunikku
Hachiman
0
4
0
0
L
Chronos
Slagernicus
Chronos
1
2
0
0.5
W
Hou Yi
bleeyzus
Hou Yi
3
2
1
1.75
L
Nike
1
2
0
0.5
L
Bakasura
jorgegamer156
Bakasura
1
3
0
0.33
L
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,047
Damage
13,405
24,333
Taken
22,292
8,498
Mitigated
6,514
8,346
Healing
5,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,405
138
0
1,577
5,430
2,892
0
2,730
2,700
8,992
0
W
Amaterasu
HentaiMeister69
Amaterasu
3,028
1,145
0
2,917
5,354
1,776
93
0
5,108
0
24,621
W
1,682
591
135
2,036
6,163
1,642
0
1,238
4,850
0
19,341
W
Scylla
NewLimit
Scylla
2,740
1,392
0
806
2,993
865
376
1,499
1,494
23,677
0
L
Hachiman
Rommunikku
Hachiman
721
567
0
300
2,815
687
0
1,159
1,656
0
3,187
L
Chronos
Slagernicus
Chronos
3,504
816
0
484
4,089
960
0
1,282
2,807
11,071
0
W
Hou Yi
bleeyzus
Hou Yi
2,192
1,480
0
875
4,393
1,323
0
3,536
857
0
15,523
L
Nike
2,802
366
0
658
4,979
2,319
112
0
4,979
0
14,457
L
Bakasura
jorgegamer156
Bakasura
879
621
0
1,472
5,421
1,288
0
690
4,731
0
10,939
L
5,499
1,120
0
2,121
4,988
1,260
0
1,014
3,974
26,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,542
Gold Earned
21,447
194
Minions Killed
138
0
Camps Cleared
0
759,514
Distance Traveled
737,249
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
4,548
569
6
1
0
166,825
5
W
Amaterasu
5,144
643
53
7
0
150,773
3
W
Pele
4,895
612
47
6
0
171,607
0
W
Scylla
5,900
738
51
6
0
128,211
0
L
Hachiman
3,274
409
0
0
0
91,154
1
L
Chronos
4,137
517
22
3
0
155,561
0
W
Hou Yi
5,055
632
37
5
0
142,098
4
L
Nike
4,192
524
24
3
0
174,397
0
L
Bakasura
4,262
533
36
5
0
161,802
0
L
Hel
5,582
698
56
7
0
154,335
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role