Player Matchup

Chang'e
Chang'e
Avalon Snowfall
Chang'e
Level 125
God Stats
1W - 2L
1,515 SR
Queue Stats
176W - 278L
1,338 Elo+
Party 1
Nike
Nike
Azure Assassin1
Nike
Level 102
God Stats
6W - 6L
1,587 SR
Queue Stats
61W - 75L
1,432 Elo+
Party 1
Medusa
Medusa
N3K0MURF
Medusa
Level 106
God Stats
7W - 9L
1,672 SR
Queue Stats
119W - 191L
1,295 Elo+
Party 1
Team Averages
Level 111
1,591 SR
1,355 Elo+

VS

Team Averages
Level 70
1,475 SR
1,451 Elo+
Ah Puch
Ah Puch
SquishyPK
Ah Puch
Level 82
God Stats
62W - 45L
1,537 SR
Queue Stats
146W - 111L
1,537 Elo+
Party 2
Sylvanus
Sylvanus
StaleMuffinz
Sylvanus
Level 96
God Stats
42W - 42L
1,450 SR
Queue Stats
249W - 269L
1,493 Elo+
Party 2
Chiron
Chiron
TogaedRacer9860
Chiron
Level 31
God Stats
4W - 7L
1,439 SR
Queue Stats
87W - 103L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 5
8,707
580
7,994
16,994
5,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
3 / 4 / 6
9,998
667
7,443
16,140
15,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
N3K0MURF
Medusa
13
6 / 8 / 3
10,533
702
9,534
16,798
5,991
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
SquishyPK
Ah Puch
14
6 / 3 / 9
11,189
746
16,034
7,202
2,336
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
StaleMuffinz
Sylvanus
15
5 / 2 / 10
12,310
821
10,333
13,148
12,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
5 / 4 / 10
11,167
744
14,550
10,941
3,720
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
45
9
Kills
16
16
Deaths
9
14
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
4
5
0.63
L
3
4
6
1.5
L
Medusa
N3K0MURF
Medusa
6
8
3
0.94
W
Ah Puch
SquishyPK
Ah Puch
6
3
9
3.5
W
Sylvanus
StaleMuffinz
Sylvanus
5
2
10
5
W
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,971
Damage
40,917
49,932
Taken
31,291
26,536
Mitigated
18,441
13,735
Healing
12,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,994
418
3,224
5,142
16,994
5,429
0
9,029
7,965
28,729
0
L
7,443
606
1,057
1,487
16,140
15,116
378
7,442
8,698
0
31,121
L
Medusa
N3K0MURF
Medusa
9,534
2,658
0
2,825
16,798
5,991
990
9,954
6,844
0
44,273
W
Ah Puch
SquishyPK
Ah Puch
16,034
263
0
370
7,202
2,336
735
1,179
5,851
41,881
0
W
Sylvanus
StaleMuffinz
Sylvanus
10,333
2,062
1,572
5,545
13,148
12,385
485
3,116
9,326
26,455
0
W
14,550
7,661
1,856
2,859
10,941
3,720
1,943
2,863
7,610
0
46,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,238
Gold Earned
34,666
172
Minions Killed
142
0
Camps Cleared
0
765,000
Distance Traveled
776,018
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,707
580
55
4
0
274,826
3
L
Nike
9,998
667
40
3
0
273,058
0
L
Medusa
10,533
702
77
5
0
217,116
1
W
Ah Puch
11,189
746
49
3
0
257,790
0
W
Sylvanus
12,310
821
30
2
0
243,955
2
W
Chiron
11,167
744
63
4
0
274,273
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role