Player Matchup

Chaac
Chaac
WallyWash
Chaac
Level 107
God Stats
4W - 0L
1,738 SR
Queue Stats
32W - 30L
1,649 Elo+
Party 1
Ra
Ra
Zaekoz
Ra
Level 126
God Stats
3W - 3L
1,773 SR
Queue Stats
126W - 81L
1,547 Elo+
Party 1
Yemoja
Yemoja
Zovielle
Yemoja
Level 18
God Stats
7W - 6L
1,672 SR
Queue Stats
27W - 14L
1,524 Elo+
Party 1
Team Averages
Level 84
1,728 SR
1,574 Elo+

VS

Team Averages
Level 46
1,546 SR
1,545 Elo+
Neith
Neith
ASAPCHUNKY19
Neith
Level 8
God Stats
1W - 3L
1,558 SR
Queue Stats
2W - 4L
1,646 Elo+
Party 2
Chaac
Chaac
BundySZN
Chaac
Level 51
God Stats
3W - 5L
1,669 SR
Queue Stats
199W - 182L
1,488 Elo+
Party 2
Chang'e
Chang'e
zekromzy
Chang'e
Level 80
God Stats
2W - 5L
1,411 SR
Queue Stats
286W - 256L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
WallyWash
Chaac
18
4 / 2 / 6
13,721
624
14,048
26,060
31,982
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ra
18
5 / 3 / 5
14,213
646
21,767
16,075
10,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Yemoja
Zovielle
Yemoja
17
1 / 0 / 9
12,925
588
5,079
8,309
10,246
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 3
13,010
591
13,440
15,954
6,856
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
BundySZN
Chaac
17
1 / 1 / 4
12,732
579
12,977
20,813
25,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
zekromzy
Chang'e
17
2 / 5 / 1
12,481
567
8,243
14,705
6,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
10
Kills
5
5
Deaths
10
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
L
Chaac
BundySZN
Chaac
1
1
4
3
W
Chaac
WallyWash
Chaac
4
2
6
3.5
W
Ra
5
3
5
2.5
W
Yemoja
Zovielle
Yemoja
1
0
9
5.5
L
Chang'e
zekromzy
Chang'e
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,894
Damage
34,660
50,444
Taken
51,472
52,745
Mitigated
38,452
25,263
Healing
20,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,440
8,804
0
4,144
15,954
6,856
13
9,210
6,380
0
36,891
L
Chaac
BundySZN
Chaac
12,977
1,756
267
9,401
20,813
25,443
374
11,277
8,935
0
86,177
W
Chaac
WallyWash
Chaac
14,048
1,386
0
8,526
26,060
31,982
1,197
3,732
21,689
0
73,467
W
Ra
21,767
1,744
2,902
2,972
16,075
10,517
1,072
2,223
13,448
121,159
0
W
Yemoja
Zovielle
Yemoja
5,079
444
8,508
2,355
8,309
10,246
1,086
2,088
5,892
21,594
0
L
Chang'e
zekromzy
Chang'e
8,243
764
2,591
4,283
14,705
6,153
599
5,228
9,241
64,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,859
Gold Earned
38,223
272
Minions Killed
253
0
Camps Cleared
0
1,247,041
Distance Traveled
1,235,991
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,010
591
61
3
0
354,201
0
L
Chaac
12,732
579
90
4
0
473,153
0
W
Chaac
13,721
624
75
3
0
431,097
4
W
Ra
14,213
646
163
7
0
409,109
6
W
Yemoja
12,925
588
34
2
0
406,835
0
L
Chang'e
12,481
567
102
5
0
408,637
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role