Player Matchup

Tsukuyomi
Tsukuyomi
IAlekseyI
Tsukuyomi
Level 88
God Stats
26W - 23L
1,481 SR
Queue Stats
897W - 1,027L
1,356 Elo+
Solo
Bellona
Bellona
M4NUM4NYL
Bellona
Level 97
God Stats
57W - 46L
1,531 SR
Queue Stats
421W - 426L
1,335 Elo+
Solo
Anubis
Anubis
MehmetDeniz4898
Anubis
Level 64
God Stats
25W - 22L
1,570 SR
Queue Stats
737W - 754L
1,381 Elo+
Solo
Artio
Artio
Zero_0ptik
Artio
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,193 Elo+
Solo
Ullr
Ullr
jacksen555548
Ullr
Level 64
God Stats
1W - 0L
1,231 SR
Queue Stats
11W - 11L
1,426 Elo+
Solo
Team Averages
Level 71
1,463 SR
1,338 Elo+

VS

Team Averages
Level 59
1,518 SR
1,382 Elo+
Ymir
Ymir
KielbasianyLord
Ymir
Level 49
God Stats
2W - 2L
1,608 SR
Queue Stats
353W - 400L
1,346 Elo+
Solo
Jing Wei
Jing Wei
STR-CROW
Jing Wei
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 34L
1,423 Elo+
Party 1
Merlin
Merlin
Theboss20051801
Merlin
Level 64
God Stats
16W - 23L
1,409 SR
Queue Stats
52W - 120L
1,266 Elo+
Party 1
Ravana
Ravana
ToNaY-_-BoYz
Ravana
Level 67
God Stats
5W - 4L
1,602 SR
Queue Stats
141W - 134L
1,482 Elo+
Party 1
Aphrodite
Aphrodite
zX7T
Aphrodite
Level 86
God Stats
19W - 26L
1,472 SR
Queue Stats
902W - 884L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
IAlekseyI
Tsukuyomi
20
5 / 2 / 9
12,685
577
8,300
14,277
5,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
M4NUM4NYL
Bellona
19
6 / 1 / 1
12,509
569
12,205
22,584
21,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

19
6 / 2 / 5
12,388
563
9,345
10,312
5,789
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Artio
15
1 / 5 / 12
10,637
484
12,261
26,819
29,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
1 / 3 / 6
10,535
479
5,833
13,231
4,912
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 2
8,288
377
7,919
17,009
13,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
STR-CROW
Jing Wei
15
3 / 6 / 5
9,237
420
11,184
16,488
5,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 2 / 4
10,007
455
13,768
8,469
3,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
16
5 / 3 / 4
9,847
448
11,057
15,063
6,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
zX7T
Aphrodite
13
1 / 3 / 0
8,668
394
3,813
8,656
5,902
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
28
19
Kills
13
13
Deaths
19
33
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
IAlekseyI
Tsukuyomi
5
2
9
4.75
L
2
5
2
0.6
W
Bellona
M4NUM4NYL
Bellona
6
1
1
6.5
W
6
2
5
4.25
L
Jing Wei
STR-CROW
Jing Wei
3
6
5
0.92
L
2
2
4
2
L
Ravana
5
3
4
2.33
W
Artio
1
5
12
1.4
W
1
3
6
1.33
L
Aphrodite
zX7T
Aphrodite
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,944
Damage
47,741
87,223
Taken
65,685
66,978
Mitigated
34,444
36,998
Healing
14,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
IAlekseyI
Tsukuyomi
8,300
2,465
807
7,674
14,277
5,526
4,738
2,765
11,436
0
102,316
L
7,919
1,228
270
1,472
17,009
13,153
66
6,528
10,481
29,022
0
W
Bellona
M4NUM4NYL
Bellona
12,205
5,056
0
8,709
22,584
21,532
3,469
5,181
17,181
5,634
65,142
W
9,345
0
723
4,199
10,312
5,789
0
4,834
5,188
80,863
0
L
Jing Wei
STR-CROW
Jing Wei
11,184
8,259
0
2,836
16,488
5,657
1,242
5,817
10,671
0
54,965
L
13,768
311
0
902
8,469
3,364
0
4,192
4,277
63,797
0
L
Ravana
11,057
2,847
0
3,687
15,063
6,368
0
5,348
9,715
0
53,363
W
Artio
12,261
718
2,420
9,098
26,819
29,219
167
7,492
19,093
37,058
0
W
5,833
3,155
0
3,368
13,231
4,912
4,840
4,350
8,825
0
68,055
L
Aphrodite
zX7T
Aphrodite
3,813
434
876
4,785
8,656
5,902
0
1,074
7,582
37,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,754
Gold Earned
46,047
635
Minions Killed
429
0
Camps Cleared
0
1,977,016
Distance Traveled
1,785,208
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,685
577
174
8
0
392,007
2
L
Ymir
8,288
377
48
2
0
284,869
0
W
Bellona
12,509
569
147
7
0
403,008
0
W
Anubis
12,388
563
156
7
0
401,245
7
L
Jing Wei
9,237
420
79
4
0
377,830
1
L
Merlin
10,007
455
126
6
0
382,745
1
L
Ravana
9,847
448
83
4
0
436,696
4
W
Artio
10,637
484
34
2
0
400,041
4
W
Ullr
10,535
479
124
6
0
380,715
3
L
Aphrodite
8,668
394
93
4
0
303,068
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role