Player Matchup

Arachne
Arachne
Embershade97
Arachne
Level 17
God Stats
8W - 13L
1,244 SR
Queue Stats
17W - 33L
1,239 Elo+
Party 1
Sol
Sol
GunnerPH
Sol
Level 8
God Stats
4W - 6L
1,500 SR
Queue Stats
7W - 13L
1,288 Elo+
Party 1
Danzaburou
Danzaburou
Niknak912
Danzaburou
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,105 Elo+
Party 1
Xbalanque
Xbalanque
istvan198213
Xbalanque
Level 14
God Stats
5W - 8L
1,431 SR
Queue Stats
59W - 107L
1,362 Elo+
Solo
Hades
Hades
scooobnutz
Hades
Level 17
God Stats
8W - 7L
1,771 SR
Queue Stats
17W - 35L
1,224 Elo+
Party 1
Team Averages
Level 14
1,489 SR
1,244 Elo+

VS

Team Averages
Level 21
1,490 SR
1,352 Elo+
Hades
Hades
Apex763
Hades
Level 24
God Stats
13W - 8L
1,659 SR
Queue Stats
55W - 73L
1,262 Elo+
Party 2
Cthulhu
Cthulhu
HamY0Y0
Cthulhu
Level 21
God Stats
2W - 4L
1,301 SR
Queue Stats
104W - 134L
1,210 Elo+
Party 2
Loki
Loki
LordOutLawGaming
Loki
Level 21
God Stats
7W - 9L
1,488 SR
Queue Stats
66W - 83L
1,181 Elo+
Party 2
Medusa
Medusa
MeioFrang0
Medusa
Level 10
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 21L
1,609 Elo+
Solo
Olorun
Olorun
yangchaoyu126
Olorun
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Embershade97
Arachne
11
5 / 9 / 2
7,851
462
9,852
12,185
4,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
1 / 12 / 2
7,274
428
4,116
13,524
4,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
Niknak912
Danzaburou
11
0 / 7 / 0
7,099
418
3,158
9,578
3,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
istvan198213
Xbalanque
11
0 / 6 / 0
7,045
414
4,589
10,055
2,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
11
5 / 8 / 2
7,852
462
11,835
17,006
8,003
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Apex763
Hades
14
10 / 0 / 5
9,539
561
12,101
8,988
5,868
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
HamY0Y0
Cthulhu
12
8 / 2 / 11
8,844
520
7,680
8,394
5,586
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
3 / 3 / 7
7,924
466
5,082
10,718
3,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
MeioFrang0
Medusa
14
14 / 3 / 6
10,111
595
11,990
10,667
3,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
7 / 3 / 4
9,269
545
7,550
10,947
4,385
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
75
11
Kills
42
42
Deaths
11
6
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Hades
Apex763
Hades
10
0
5
12.5
L
Arachne
Embershade97
Arachne
5
9
2
0.67
L
1
12
2
0.17
W
Cthulhu
HamY0Y0
Cthulhu
8
2
11
6.75
W
3
3
7
2.17
W
Medusa
MeioFrang0
Medusa
14
3
6
5.67
L
Danzaburou
Niknak912
Danzaburou
0
7
0
0
L
Xbalanque
istvan198213
Xbalanque
0
6
0
0
L
Hades
5
8
2
0.75
W
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,550
Damage
44,403
62,348
Taken
49,714
23,789
Mitigated
23,156
8,083
Healing
14,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Apex763
Hades
12,101
788
382
5,320
8,988
5,868
671
1,364
7,624
44,189
0
L
Arachne
Embershade97
Arachne
9,852
7,801
0
474
12,185
4,792
421
6,296
5,839
0
26,171
L
4,116
1,715
0
2,548
13,524
4,566
200
4,123
9,176
31,396
3,864
W
Cthulhu
HamY0Y0
Cthulhu
7,680
463
808
991
8,394
5,586
524
3,070
5,324
22,845
0
W
5,082
1,274
0
1,427
10,718
3,423
0
3,134
7,584
0
35,326
W
Medusa
MeioFrang0
Medusa
11,990
6,738
0
0
10,667
3,894
1,019
5,261
5,406
0
44,915
L
Danzaburou
Niknak912
Danzaburou
3,158
1,570
0
266
9,578
3,483
560
4,728
4,800
0
27,224
L
Xbalanque
istvan198213
Xbalanque
4,589
2,792
0
985
10,055
2,945
497
4,684
5,296
0
33,574
L
Hades
11,835
1,975
163
3,647
17,006
8,003
0
6,977
9,906
28,743
0
W
7,550
4,159
283
4,965
10,947
4,385
676
2,860
8,087
58,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,121
Gold Earned
45,687
253
Minions Killed
360
0
Camps Cleared
0
1,415,044
Distance Traveled
1,622,291
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,539
561
93
5
0
318,149
6
L
Arachne
7,851
462
37
2
0
341,209
0
L
Sol
7,274
428
67
4
0
282,759
0
W
Cthulhu
8,844
520
32
2
0
348,105
1
W
Loki
7,924
466
58
3
0
339,568
4
W
Medusa
10,111
595
77
5
0
301,957
1
L
Danzaburou
7,099
418
55
3
0
254,641
0
L
Xbalanque
7,045
414
63
4
0
231,667
3
L
Hades
7,852
462
31
2
0
304,768
3
W
Olorun
9,269
545
100
6
0
314,512
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role