Player Matchup

King Arthur
King Arthur
CravenlyRaven
King Arthur
Level 127
God Stats
22W - 12L
1,723 SR
Queue Stats
137W - 130L
1,603 Elo+
Party 3
The Morrigan
The Morrigan
DragonWarlords
The Morrigan
Level 137
God Stats
3W - 3L
1,349 SR
Queue Stats
38W - 27L
1,672 Elo+
Party 1
Mercury
Mercury
Misanthroptomist
Mercury
Level 145
God Stats
12W - 6L
1,653 SR
Queue Stats
362W - 350L
1,552 Elo+
Party 3
Chernobog
Chernobog
VoltanicIce
Chernobog
Level 156
God Stats
4W - 0L
1,649 SR
Queue Stats
326W - 315L
1,659 Elo+
Party 1
Bacchus
Bacchus
evindy
Bacchus
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,550 Elo+
Party 1
Team Averages
Level 124
1,575 SR
1,607 Elo+

VS

Team Averages
Level 112
1,629 SR
1,547 Elo+
Cerberus
Cerberus
DasAwesome25
Cerberus
Level 90
God Stats
12W - 13L
1,475 SR
Queue Stats
472W - 420L
1,548 Elo+
Party 2
Agni
Agni
FBG B Dawg
Agni
Level 128
God Stats
5W - 3L
1,769 SR
Queue Stats
267W - 245L
1,589 Elo+
Solo
Rama
Rama
JP4D
Rama
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
RynGaming
Gilgamesh
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Loki
Loki
sabinbryan
Loki
Level 68
God Stats
10W - 4L
1,902 SR
Queue Stats
350W - 284L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CravenlyRaven
King Arthur
11
3 / 2 / 1
6,215
622
4,677
6,614
2,799
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Morrigan
DragonWarlords
The Morrigan
13
4 / 0 / 3
7,041
704
5,806
4,719
1,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
4 / 1 / 0
5,757
576
1,742
5,759
1,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chernobog
VoltanicIce
Chernobog
11
7 / 1 / 4
6,847
685
5,778
5,043
1,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
evindy
Bacchus
8
2 / 1 / 5
5,427
543
2,501
4,807
2,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DasAwesome25
Cerberus
10
2 / 3 / 1
5,651
565
2,665
8,143
4,120
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

8
0 / 5 / 0
4,717
472
3,406
6,371
1,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rama
JP4D
Rama
9
1 / 4 / 1
5,246
525
1,141
6,193
1,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
RynGaming
Gilgamesh
7
1 / 4 / 0
4,371
437
1,827
5,273
2,364
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 4 / 1
5,343
534
3,264
7,121
1,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
20
Kills
5
5
Deaths
20
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
CravenlyRaven
King Arthur
3
2
1
1.75
L
Cerberus
DasAwesome25
Cerberus
2
3
1
0.83
W
The Morrigan
DragonWarlords
The Morrigan
4
0
3
5.5
L
0
5
0
0
L
Rama
JP4D
Rama
1
4
1
0.38
W
4
1
0
4
L
Gilgamesh
RynGaming
Gilgamesh
1
4
0
0.25
W
Chernobog
VoltanicIce
Chernobog
7
1
4
9
W
Bacchus
evindy
Bacchus
2
1
5
4.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,504
Damage
12,303
26,942
Taken
33,101
10,249
Mitigated
11,538
6,804
Healing
9,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
CravenlyRaven
King Arthur
4,677
975
0
1,791
6,614
2,799
0
2,665
3,949
0
34,034
L
Cerberus
DasAwesome25
Cerberus
2,665
120
0
3,778
8,143
4,120
0
0
8,143
25,323
0
W
The Morrigan
DragonWarlords
The Morrigan
5,806
1,239
0
1,954
4,719
1,568
0
2,411
2,308
42,719
2,808
L
3,406
251
0
1,700
6,371
1,715
0
3,848
2,209
26,235
0
L
Rama
JP4D
Rama
1,141
654
0
961
6,193
1,540
0
1,084
5,109
0
24,025
W
1,742
700
0
490
5,759
1,893
0
797
4,962
0
22,370
L
Gilgamesh
RynGaming
Gilgamesh
1,827
419
0
485
5,273
2,364
0
1,187
4,086
0
12,207
W
Chernobog
VoltanicIce
Chernobog
5,778
3,953
0
1,757
5,043
1,439
704
198
4,845
0
35,647
W
Bacchus
evindy
Bacchus
2,501
488
0
812
4,807
2,550
210
0
4,807
9,561
0
L
3,264
1,057
0
2,188
7,121
1,799
0
1,460
5,590
0
28,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,287
Gold Earned
25,328
293
Minions Killed
264
0
Camps Cleared
0
1,009,726
Distance Traveled
809,202
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,215
622
63
6
0
189,652
2
L
Cerberus
5,651
565
75
8
0
159,614
1
W
The Morrigan
7,041
704
105
11
0
185,295
4
L
Agni
4,717
472
53
5
0
165,859
0
L
Rama
5,246
525
46
5
0
150,348
1
W
Mercury
5,757
576
48
5
0
225,046
3
L
Gilgamesh
4,371
437
18
2
0
150,842
0
W
Chernobog
6,847
685
63
6
0
205,274
3
W
Bacchus
5,427
543
14
1
0
204,459
1
L
Loki
5,343
534
72
7
0
182,539
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role