Player Matchup

Nemesis
Nemesis
ArcticStrategist
Nemesis
Level 101
God Stats
2W - 2L
1,577 SR
Queue Stats
11W - 13L
1,422 Elo+
Party 2
Hades
Hades
TheFlubbySeal
Hades
Level 67
God Stats
1W - 1L
1,770 SR
Queue Stats
45W - 43L
1,438 Elo+
Solo
Bacchus
Bacchus
Trollstein Jr
Bacchus
Level 46
God Stats
6W - 6L
1,473 SR
Queue Stats
148W - 141L
1,398 Elo+
Solo
Hachiman
Hachiman
WolfsBlood805
Hachiman
Level 83
God Stats
5W - 9L
1,199 SR
Queue Stats
145W - 137L
1,417 Elo+
Party 2
Anubis
Anubis
boohooforyou
Anubis
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 71
1,504 SR
1,435 Elo+

VS

Team Averages
Level 96
1,726 SR
1,626 Elo+
Ymir
Ymir
BeardedSenPapi
Ymir
Level 136
God Stats
2W - 0L
1,719 SR
Queue Stats
71W - 42L
1,688 Elo+
Party 1
Ao Kuang
Ao Kuang
GigabyteBat
Ao Kuang
Level 87
God Stats
9W - 6L
1,423 SR
Queue Stats
317W - 315L
1,399 Elo+
Solo
Athena
Athena
LordEPickle
Athena
Level 68
God Stats
32W - 4L
1,924 SR
Queue Stats
397W - 226L
1,709 Elo+
Party 1
Cupid
Cupid
rocketsoverrio2
Cupid
Level 44
God Stats
40W - 21L
1,987 SR
Queue Stats
323W - 166L
1,778 Elo+
Party 1
Apollo
Apollo
tjbamnuggets1333
Apollo
Level 145
God Stats
139W - 117L
1,577 SR
Queue Stats
229W - 200L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
4,708
673
3,985
6,460
2,353
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
0 / 4 / 1
4,900
700
3,714
7,018
3,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bacchus
10
0 / 5 / 2
5,369
767
3,381
9,626
6,844
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
WolfsBlood805
Hachiman
11
0 / 2 / 1
4,744
678
3,580
4,963
1,752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
9
1 / 4 / 0
5,418
774
1,458
4,133
2,020
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 10
6,424
918
7,502
6,091
2,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
GigabyteBat
Ao Kuang
10
1 / 0 / 10
6,124
875
2,831
4,129
1,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Athena
12
1 / 0 / 11
7,047
1,007
5,902
7,043
4,872
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
8 / 0 / 5
8,201
1,172
6,785
3,859
1,505
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
5 / 1 / 4
7,494
1,071
4,032
4,367
1,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
57
1
Kills
17
17
Deaths
2
5
Assists
40
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
2
1
10
7
W
Ao Kuang
GigabyteBat
Ao Kuang
1
0
10
6
W
Athena
1
0
11
6.5
L
0
4
1
0.13
L
Bacchus
0
5
2
0.2
L
Hachiman
WolfsBlood805
Hachiman
0
2
1
0.25
L
Anubis
1
4
0
0.25
W
8
0
5
10.5
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,118
Damage
27,052
32,200
Taken
25,489
16,411
Mitigated
12,356
5,437
Healing
9,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,985
1,530
0
1,280
6,460
2,353
0
4,292
2,168
0
8,009
W
7,502
1,692
0
1,507
6,091
2,964
0
2,195
3,796
15,116
0
W
Ao Kuang
GigabyteBat
Ao Kuang
2,831
748
0
1,083
4,129
1,379
972
2,095
1,982
9,182
0
W
Athena
5,902
2,471
0
2,480
7,043
4,872
68
2,669
4,268
20,148
0
L
3,714
29
742
1,218
7,018
3,442
0
2,871
4,147
11,555
0
L
Bacchus
3,381
639
501
465
9,626
6,844
0
5,132
4,494
10,403
0
L
Hachiman
WolfsBlood805
Hachiman
3,580
2,047
0
680
4,963
1,752
1
1,395
3,568
0
12,737
L
Anubis
1,458
115
0
551
4,133
2,020
0
2,545
1,588
11,512
0
W
6,785
4,237
62
2,007
3,859
1,505
1,779
1,420
2,297
0
24,217
W
4,032
2,651
0
2,545
4,367
1,636
1,800
481
3,846
0
23,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,139
Gold Earned
35,290
98
Minions Killed
178
3
Camps Cleared
9
589,867
Distance Traveled
743,255
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,708
673
14
2
1
153,145
1
W
Ymir
6,424
918
27
4
0
147,104
3
W
Ao Kuang
6,124
875
15
2
2
153,214
0
W
Athena
7,047
1,007
33
5
2
172,562
2
L
Hades
4,900
700
29
4
0
130,128
0
L
Bacchus
5,369
767
13
2
1
117,952
0
L
Hachiman
4,744
678
24
3
1
124,967
2
L
Anubis
5,418
774
18
3
0
63,675
1
W
Cupid
8,201
1,172
44
6
2
145,639
3
W
Apollo
7,494
1,071
59
8
3
124,736
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role