Player Matchup

Anhur
Anhur
Silver I
Adеlline
Anhur
Silver I
Level 49
God Stats
3W - 0L
1,768 SR
Queue Stats
5W - 1L
1,592 MMR
Party 3
Ao Kuang
Ao Kuang
Bronze III
Ang273
Ao Kuang
Bronze III
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Xing Tian
Xing Tian
Gold II
DomsSimp
Xing Tian
Gold II
Level 109
God Stats
4W - 4L
1,298 SR
Queue Stats
429W - 431L
1,581 MMR
Solo
Nemesis
Nemesis
Silver II
Gøthic
Nemesis
Silver II
Level 87
God Stats
19W - 18L
1,760 SR
Queue Stats
55W - 54L
1,604 MMR
Solo
Scylla
Scylla
Gold II
SavvySquints
Scylla
Gold II
Level 160
God Stats
11W - 8L
1,491 SR
Queue Stats
111W - 102L
1,628 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 93
1,563 SR
1,581 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 130
1,517 SR
1,562 MMR
Agni
Agni
Gold III
CPGo
Agni
Gold III
Level 160
God Stats
10W - 13L
1,560 SR
Queue Stats
431W - 429L
1,548 MMR
Party 1
Aphrodite
Aphrodite
Silver II
Hasil
Aphrodite
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold II
HomeroserT
Ne Zha
Gold II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
King Arthur
King Arthur
Platinum IV
TheBigToner
King Arthur
Platinum IV
Level 121
God Stats
1W - 3L
1,525 SR
Queue Stats
85W - 77L
1,726 MMR
Party 2
Hercules
Hercules
Gold III
TheFartGuy
Hercules
Gold III
Level 60
God Stats
3W - 3L
1,500 SR
Queue Stats
112W - 97L
1,539 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Adеlline
Anhur
15
4 / 0 / 3
9,467
676
5,928
6,301
2,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ao Kuang
Ang273
Ao Kuang
15
5 / 2 / 1
8,542
610
10,696
15,545
12,239
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Xing Tian
DomsSimp
Xing Tian
11
3 / 2 / 6
8,156
583
3,608
11,917
6,227
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
Gøthic
Nemesis
13
3 / 1 / 4
7,913
565
4,474
9,083
3,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
14
3 / 1 / 3
8,328
595
2,388
5,692
1,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
TiamatGuan YuApolloTsukuyomiSet

VS

Bans
AthenaSun WukongSobekYmirDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
CPGo
Agni
12
1 / 4 / 2
7,336
524
6,327
7,244
2,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
Hasil
Aphrodite
12
0 / 5 / 0
6,897
493
549
7,861
1,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
HomeroserT
Ne Zha
12
2 / 4 / 4
7,335
524
5,464
10,282
3,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
TheBigToner
King Arthur
13
1 / 3 / 2
7,391
528
7,671
12,282
7,212
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
TheFartGuy
Hercules
12
2 / 2 / 3
7,029
502
5,534
8,909
6,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
18
Kills
6
6
Deaths
18
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anhur
Adеlline
Anhur
4
0
3
5.5
W
Ao Kuang
Ang273
Ao Kuang
5
2
1
2.75
L
Agni
CPGo
Agni
1
4
2
0.5
W
Xing Tian
DomsSimp
Xing Tian
3
2
6
3
W
Nemesis
Gøthic
Nemesis
3
1
4
5
L
Aphrodite
Hasil
Aphrodite
0
5
0
0
L
Ne Zha
HomeroserT
Ne Zha
2
4
4
1
W
Scylla
3
1
3
4.5
L
King Arthur
TheBigToner
King Arthur
1
3
2
0.67
L
Hercules
TheFartGuy
Hercules
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,094
Damage
25,545
48,538
Taken
46,578
25,597
Mitigated
21,549
19,246
Healing
12,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Adеlline
Anhur
5,928
2,787
0
3,937
6,301
2,179
312
354
5,907
0
62,471
W
Ao Kuang
Ang273
Ao Kuang
10,696
1,347
0
9,885
15,545
12,239
87
1,191
14,316
44,129
0
L
Agni
CPGo
Agni
6,327
676
0
1,108
7,244
2,483
0
3,356
3,822
52,253
0
W
Xing Tian
DomsSimp
Xing Tian
3,608
609
0
1,765
11,917
6,227
14
2,621
9,118
16,129
0
W
Nemesis
Gøthic
Nemesis
4,474
2,032
0
1,671
9,083
3,109
0
665
8,388
0
48,677
L
Aphrodite
Hasil
Aphrodite
549
0
564
3,192
7,861
1,673
0
314
7,547
36,538
0
L
Ne Zha
HomeroserT
Ne Zha
5,464
2,093
0
1,119
10,282
3,443
0
3,635
6,607
0
43,479
W
Scylla
2,388
43
0
1,988
5,692
1,843
962
1,625
3,933
50,972
0
L
King Arthur
TheBigToner
King Arthur
7,671
869
0
2,865
12,282
7,212
64
6,667
5,615
0
44,617
L
Hercules
TheFartGuy
Hercules
5,534
950
0
3,885
8,909
6,738
0
2,610
6,295
0
36,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,406
Gold Earned
35,988
430
Minions Killed
433
0
Camps Cleared
0
1,490,462
Distance Traveled
1,304,657
27
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,467
676
122
9
0
282,771
6
W
Ao Kuang
8,542
610
80
6
0
280,669
2
L
Agni
7,336
524
109
8
0
245,867
4
W
Xing Tian
8,156
583
29
2
0
312,400
9
W
Nemesis
7,913
565
84
6
0
331,877
3
L
Aphrodite
6,897
493
74
5
0
229,674
6
L
Ne Zha
7,335
524
80
6
0
277,854
3
W
Scylla
8,328
595
115
8
0
282,745
7
L
King Arthur
7,391
528
87
6
0
259,724
5
L
Hercules
7,029
502
83
6
0
291,538
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role