Player Matchup

Zeus
Zeus
BacchusesCacchus
Zeus
Level 29
God Stats
12W - 8L
1,805 SR
Queue Stats
105W - 111L
1,517 Elo+
Solo
Danzaburou
Danzaburou
BigBillFisher
Danzaburou
Level 15
God Stats
3W - 3L
1,195 SR
Queue Stats
442W - 468L
1,209 Elo+
Party 3
Ratatoskr
Ratatoskr
Blank0124
Ratatoskr
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 8L
1,500 Elo+
Party 4
Tiamat
Tiamat
Damswelch
Tiamat
Level 22
God Stats
6W - 4L
1,500 SR
Queue Stats
8W - 10L
1,500 Elo+
Party 4
Cthulhu
Cthulhu
kwesi125
Cthulhu
Level 11
God Stats
11W - 21L
1,081 SR
Queue Stats
118W - 134L
1,005 Elo+
Party 3
Team Averages
Level 21
1,416 SR
1,346 Elo+

VS

Team Averages
Level 23
1,507 SR
1,453 Elo+
Set
Set
ADV503
Set
Level 19
God Stats
3W - 6L
1,144 SR
Queue Stats
84W - 91L
1,483 Elo+
Solo
Neith
Neith
JIRΔCHII
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 19L
1,500 Elo+
Party 2
Sobek
Sobek
JZ_1197
Sobek
Level 28
God Stats
15W - 13L
1,545 SR
Queue Stats
706W - 801L
1,334 Elo+
Party 1
Scylla
Scylla
TΩGEPII
Scylla
Level 36
God Stats
14W - 3L
1,755 SR
Queue Stats
50W - 32L
1,634 Elo+
Party 2
Gilgamesh
Gilgamesh
hosseinenayati7
Gilgamesh
Level 26
God Stats
26W - 23L
1,591 SR
Queue Stats
246W - 303L
1,315 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 8 / 2
11,665
467
18,909
14,409
5,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
BigBillFisher
Danzaburou
15
0 / 7 / 1
9,690
388
5,362
11,763
4,603
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
Blank0124
Ratatoskr
18
5 / 7 / 1
12,175
487
9,089
16,456
6,581
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tiamat
Damswelch
Tiamat
15
3 / 9 / 1
10,406
416
10,778
18,107
9,124
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
kwesi125
Cthulhu
16
0 / 6 / 3
9,758
390
7,517
21,937
20,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
ADV503
Set
20
4 / 2 / 6
14,278
571
8,626
19,664
11,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
JIRΔCHII
Neith
20
14 / 1 / 6
14,569
583
22,406
15,096
6,733
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
JZ_1197
Sobek
16
3 / 2 / 8
11,605
464
5,476
17,147
18,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Scylla
TΩGEPII
Scylla
20
9 / 2 / 3
14,099
564
11,050
16,817
5,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
hosseinenayati7
Gilgamesh
17
6 / 5 / 3
11,954
478
12,776
18,005
10,712
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
62
12
Kills
36
37
Deaths
12
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Set
ADV503
Set
4
2
6
3.5
L
4
8
2
0.63
L
Danzaburou
BigBillFisher
Danzaburou
0
7
1
0.07
L
Ratatoskr
Blank0124
Ratatoskr
5
7
1
0.79
L
Tiamat
Damswelch
Tiamat
3
9
1
0.39
W
Neith
JIRΔCHII
Neith
14
1
6
17
W
Sobek
JZ_1197
Sobek
3
2
8
3.5
W
Scylla
TΩGEPII
Scylla
9
2
3
5.25
W
Gilgamesh
hosseinenayati7
Gilgamesh
6
5
3
1.5
L
Cthulhu
kwesi125
Cthulhu
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,655
Damage
60,334
82,672
Taken
86,729
45,854
Mitigated
53,851
13,086
Healing
32,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
ADV503
Set
8,626
4,520
0
8,132
19,664
11,476
1,720
6,909
12,486
0
130,840
L
18,909
2,803
0
1,206
14,409
5,473
465
5,270
8,899
66,572
0
L
Danzaburou
BigBillFisher
Danzaburou
5,362
2,380
0
1,150
11,763
4,603
1,631
1,906
9,839
0
51,944
L
Ratatoskr
Blank0124
Ratatoskr
9,089
4,282
0
1,965
16,456
6,581
0
2,337
14,055
0
72,590
L
Tiamat
Damswelch
Tiamat
10,778
2,165
0
4,888
18,107
9,124
0
1,598
16,483
53,155
0
W
Neith
JIRΔCHII
Neith
22,406
12,391
0
8,470
15,096
6,733
5,323
4,239
10,482
0
141,406
W
Sobek
JZ_1197
Sobek
5,476
551
0
5,716
17,147
18,935
270
6,313
10,528
26,733
0
W
Scylla
TΩGEPII
Scylla
11,050
1,784
0
9,970
16,817
5,995
555
8,680
7,638
94,039
0
W
Gilgamesh
hosseinenayati7
Gilgamesh
12,776
3,706
0
238
18,005
10,712
391
9,438
8,391
0
45,190
L
Cthulhu
kwesi125
Cthulhu
7,517
640
98
3,779
21,937
20,073
725
4,948
16,870
44,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,694
Gold Earned
66,505
496
Minions Killed
690
0
Camps Cleared
0
2,169,500
Distance Traveled
2,332,982
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
14,278
571
202
8
0
535,693
0
L
Zeus
11,665
467
106
4
0
393,730
6
L
Danzaburou
9,690
388
100
4
0
410,721
0
L
Ratatoskr
12,175
487
110
4
0
469,033
0
L
Tiamat
10,406
416
93
4
0
381,588
0
W
Neith
14,569
583
213
9
0
386,423
4
W
Sobek
11,605
464
34
1
0
485,901
1
W
Scylla
14,099
564
172
7
0
445,643
1
W
Gilgamesh
11,954
478
69
3
0
479,322
1
L
Cthulhu
9,758
390
87
3
0
514,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role