Player Matchup

Kukulkan
Kukulkan
SennaMol
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,395 Elo+
Solo
Medusa
Medusa
大風起兮雲飛揚乀
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,724 Elo+
Party 1
Erlang Shen
Erlang Shen
我叫刘大锤
Erlang Shen
Level 18
God Stats
3W - 2L
1,719 SR
Queue Stats
87W - 73L
1,516 Elo+
Solo
Yemoja
Yemoja
新手玩家乀
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,724 Elo+
Party 1
Da Ji
Da Ji
风萧萧兮易水寒乀
Da Ji
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,724 Elo+
Party 1
Team Averages
Level 9
1,544 SR
1,617 Elo+

VS

Team Averages
Level 18
1,471 SR
1,448 Elo+
Ra
Ra
HippieInvade
Ra
Level 18
God Stats
3W - 2L
1,521 SR
Queue Stats
32W - 39L
1,399 Elo+
Party 2
Nemesis
Nemesis
K0zamm
Nemesis
Level 25
God Stats
2W - 3L
1,500 SR
Queue Stats
23W - 24L
1,418 Elo+
Solo
Anhur
Anhur
SticksGemLittle
Anhur
Level 25
God Stats
29W - 27L
1,743 SR
Queue Stats
107W - 93L
1,665 Elo+
Solo
Cerberus
Cerberus
TheFrauwg
Cerberus
Level 3
God Stats
1W - 2L
1,295 SR
Queue Stats
5W - 6L
1,291 Elo+
Party 2
Hachiman
Hachiman
TheJewFro4Life
Hachiman
Level 19
God Stats
1W - 3L
1,295 SR
Queue Stats
83W - 82L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
SennaMol
Kukulkan
5
0 / 12 / 0
4,114
374
963
7,664
1,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 6 / 1
4,566
415
2,316
5,399
957
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Erlang Shen
我叫刘大锤
Erlang Shen
8
1 / 4 / 0
4,715
429
3,205
7,372
2,652
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 1 / 0
4,797
436
2,328
4,230
1,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
1 / 3 / 0
5,225
475
1,566
6,140
1,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 4
7,191
654
3,576
3,666
1,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
K0zamm
Nemesis
9
1 / 0 / 0
5,785
526
750
5,014
1,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
10 / 0 / 1
8,163
742
9,337
7,456
2,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
TheFrauwg
Cerberus
10
5 / 1 / 3
6,710
610
3,818
5,413
3,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hachiman
10
2 / 0 / 3
6,181
562
3,419
4,647
1,282
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
2
Kills
23
26
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
5
1
4
7
W
Nemesis
K0zamm
Nemesis
1
0
0
1
L
Kukulkan
SennaMol
Kukulkan
0
12
0
0
W
10
0
1
10.5
W
Cerberus
TheFrauwg
Cerberus
5
1
3
6.5
W
Hachiman
2
0
3
3.5
L
0
6
1
0.08
L
Erlang Shen
我叫刘大锤
Erlang Shen
1
4
0
0.25
L
0
1
0
0
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,378
Damage
20,900
30,805
Taken
26,196
7,963
Mitigated
9,637
3,699
Healing
11,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,576
1,037
300
1,468
3,666
1,305
1,164
459
3,167
30,007
0
W
Nemesis
K0zamm
Nemesis
750
327
0
721
5,014
1,388
53
0
5,014
0
35,512
L
Kukulkan
SennaMol
Kukulkan
963
453
0
0
7,664
1,553
129
1,874
5,712
7,342
0
W
9,337
4,048
0
5,111
7,456
2,576
1,304
2,409
5,007
0
55,058
W
Cerberus
TheFrauwg
Cerberus
3,818
231
0
1,553
5,413
3,086
63
259
5,114
19,967
0
W
Hachiman
3,419
2,772
0
2,329
4,647
1,282
974
44
4,603
0
30,305
L
2,316
1,380
0
0
5,399
957
0
1,016
4,361
0
16,853
L
Erlang Shen
我叫刘大锤
Erlang Shen
3,205
910
0
1,549
7,372
2,652
0
3,000
4,311
0
14,273
L
2,328
453
515
567
4,230
1,603
0
321
3,859
10,871
0
L
1,566
457
0
1,068
6,140
1,198
0
972
5,168
0
14,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,417
Gold Earned
34,030
129
Minions Killed
366
0
Camps Cleared
0
877,141
Distance Traveled
987,301
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,191
654
75
7
0
191,662
2
W
Nemesis
5,785
526
77
7
0
217,021
1
L
Kukulkan
4,114
374
11
1
0
162,990
0
W
Anhur
8,163
742
110
10
0
180,423
0
W
Cerberus
6,710
610
42
4
0
212,049
1
W
Hachiman
6,181
562
62
6
0
186,146
0
L
Medusa
4,566
415
30
3
0
160,450
0
L
Erlang Shen
4,715
429
25
2
0
194,034
1
L
Yemoja
4,797
436
19
2
0
180,140
0
L
Da Ji
5,225
475
44
4
0
179,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role