Player Matchup

Chronos
Chronos
Acegenesis973
Chronos
Level 29
God Stats
5W - 6L
1,719 SR
Queue Stats
36W - 48L
1,479 Elo+
Solo
Fenrir
Fenrir
Orderlyhunter275
Fenrir
Level 27
God Stats
21W - 16L
1,702 SR
Queue Stats
67W - 59L
1,612 Elo+
Solo
Bacchus
Bacchus
Smoking Up Yo
Bacchus
Level 10
God Stats
21W - 20L
1,913 SR
Queue Stats
162W - 192L
1,805 Elo+
Solo
Bellona
Bellona
ciaran00
Bellona
Level 25
God Stats
4W - 0L
1,454 SR
Queue Stats
17W - 14L
1,657 Elo+
Solo
Danzaburou
Danzaburou
xShinjuku
Danzaburou
Level 26
God Stats
6W - 8L
1,697 SR
Queue Stats
105W - 119L
1,502 Elo+
Solo
Team Averages
Level 23
1,697 SR
1,611 Elo+

VS

Team Averages
Level 18
1,546 SR
1,440 Elo+
Arachne
Arachne
FpsGlock9MM
Arachne
Level 28
God Stats
40W - 21L
1,584 SR
Queue Stats
699W - 691L
1,566 Elo+
Party 1
Olorun
Olorun
manurios111
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,162 Elo+
Solo
Discordia
Discordia
puppyBlood
Discordia
Level 6
God Stats
4W - 13L
1,336 SR
Queue Stats
106W - 114L
1,329 Elo+
Solo
Gilgamesh
Gilgamesh
smallm3at_onface
Gilgamesh
Level 26
God Stats
3W - 2L
1,717 SR
Queue Stats
119W - 91L
1,575 Elo+
Solo
Jormungandr
Jormungandr
wolfiea1-
Jormungandr
Level 28
God Stats
140W - 119L
1,595 SR
Queue Stats
448W - 441L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
20
9 / 8 / 22
14,190
1,092
18,733
19,295
8,295
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
9 / 7 / 23
13,878
1,068
22,380
20,216
10,892
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
20
11 / 2 / 23
14,835
1,141
18,045
15,417
13,929
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
ciaran00
Bellona
20
9 / 5 / 27
14,534
1,118
17,786
23,998
17,857
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
xShinjuku
Danzaburou
20
10 / 3 / 29
16,032
1,233
27,793
12,997
5,693
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

79

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FpsGlock9MM
Arachne
20
12 / 9 / 10
16,294
1,253
30,218
25,643
14,569
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Olorun
18
0 / 10 / 8
11,402
877
4,140
17,018
7,365
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Discordia
puppyBlood
Discordia
18
1 / 14 / 7
11,806
908
8,196
18,962
7,742
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
19
7 / 10 / 9
14,373
1,106
22,609
32,859
18,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
wolfiea1-
Jormungandr
20
5 / 5 / 13
14,321
1,102
17,646
19,611
28,749
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

172
Kill Participation
72
48
Kills
25
25
Deaths
48
124
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Chronos
9
8
22
2.5
L
Arachne
FpsGlock9MM
Arachne
12
9
10
1.89
W
9
7
23
2.93
W
Bacchus
11
2
23
11.25
W
Bellona
ciaran00
Bellona
9
5
27
4.5
L
Olorun
0
10
8
0.4
L
Discordia
puppyBlood
Discordia
1
14
7
0.32
L
Gilgamesh
7
10
9
1.15
L
Jormungandr
wolfiea1-
Jormungandr
5
5
13
2.3
W
Danzaburou
xShinjuku
Danzaburou
10
3
29
8.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,737
Damage
82,809
91,923
Taken
114,093
56,666
Mitigated
77,326
15,518
Healing
12,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
18,733
7,549
1,079
2,254
19,295
8,295
0
7,077
12,218
42,961
0
L
Arachne
FpsGlock9MM
Arachne
30,218
20,349
978
5,767
25,643
14,569
0
9,638
16,005
0
44,992
W
22,380
6,416
0
2,729
20,216
10,892
0
6,663
13,553
0
37,560
W
Bacchus
18,045
989
0
590
15,417
13,929
0
4,708
10,709
37,930
0
W
Bellona
ciaran00
Bellona
17,786
8,112
426
2,853
23,998
17,857
0
7,948
16,050
0
40,631
L
Olorun
4,140
662
788
1,489
17,018
7,365
0
5,554
11,464
16,370
0
L
Discordia
puppyBlood
Discordia
8,196
1,611
0
122
18,962
7,742
0
7,180
11,782
31,796
0
L
Gilgamesh
22,609
9,269
0
2,223
32,859
18,901
0
8,555
24,304
0
51,026
L
Jormungandr
wolfiea1-
Jormungandr
17,646
1,546
246
996
19,611
28,749
0
5,851
13,760
60,551
0
W
Danzaburou
xShinjuku
Danzaburou
27,793
12,310
1,911
3,676
12,997
5,693
0
3,586
9,411
0
66,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,469
Gold Earned
68,196
266
Minions Killed
250
9
Camps Cleared
7
1,153,807
Distance Traveled
1,072,408
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
14,190
1,092
53
4
0
211,561
0
L
Arachne
16,294
1,253
20
2
1
285,859
0
W
Fenrir
13,878
1,068
43
3
1
232,617
0
W
Bacchus
14,835
1,141
45
3
4
261,993
0
W
Bellona
14,534
1,118
40
3
1
222,009
0
L
Olorun
11,402
877
31
2
1
144,500
0
L
Discordia
11,806
908
62
5
0
175,738
0
L
Gilgamesh
14,373
1,106
55
4
5
240,592
2
L
Jormungandr
14,321
1,102
82
6
0
225,719
0
W
Danzaburou
16,032
1,233
85
7
3
225,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role