Player Matchup

Gilgamesh
Gilgamesh
Hit It Right
Gilgamesh
Level 101
God Stats
14W - 13L
1,580 SR
Queue Stats
154W - 183L
1,415 Elo+
Party 2
Scylla
Scylla
Potent Pot
Scylla
Level 127
God Stats
1W - 2L
1,797 SR
Queue Stats
6W - 5L
1,551 Elo+
Party 2
Cthulhu
Cthulhu
Slickzy1461
Cthulhu
Level 41
God Stats
3W - 3L
1,550 SR
Queue Stats
87W - 88L
1,437 Elo+
Party 2
Medusa
Medusa
Unbroken Trust
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,212 Elo+
Party 2
Ne Zha
Ne Zha
selfKARE
Ne Zha
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 7L
1,319 Elo+
Party 2
Team Averages
Level 57
1,586 SR
1,387 Elo+

VS

Team Averages
Level 90
1,445 SR
1,284 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
BoujeeElegance
Da Ji
Level 106
God Stats
4W - 3L
1,582 SR
Queue Stats
121W - 95L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
ExplicitlyBrutal
Nu Wa
Level 48
God Stats
2W - 0L
1,377 SR
Queue Stats
4W - 4L
1,152 Elo+
Party 1
Tiamat
Tiamat
LavishFortune
Tiamat
Level 128
God Stats
1W - 1L
1,356 SR
Queue Stats
6W - 7L
1,194 Elo+
Party 1
Zeus
Zeus
PoisonedAmbition
Zeus
Level 65
God Stats
1W - 1L
1,410 SR
Queue Stats
11W - 13L
1,072 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Hit It Right
Gilgamesh
11
0 / 4 / 1
6,183
442
4,723
11,655
5,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
Potent Pot
Scylla
11
2 / 5 / 1
6,661
476
4,626
9,270
2,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Slickzy1461
Cthulhu
11
6 / 4 / 1
7,568
541
7,503
12,600
9,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

8
0 / 6 / 0
5,361
383
2,257
7,290
1,598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
selfKARE
Ne Zha
8
0 / 7 / 2
5,400
386
1,224
7,554
1,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
13
2 / 0 / 3
7,845
560
4,561
7,726
4,698
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
14 / 2 / 3
9,193
657
7,466
9,826
3,619
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 3 / 6
6,717
480
4,724
5,143
1,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
5 / 0 / 8
8,983
642
9,550
7,188
4,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 4 / 2
6,846
489
6,930
5,925
2,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
48
8
Kills
26
26
Deaths
9
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
2
0
3
3.5
W
14
2
3
7.75
W
2
3
6
1.67
L
Gilgamesh
Hit It Right
Gilgamesh
0
4
1
0.13
W
5
0
8
9
W
3
4
2
1
L
Scylla
Potent Pot
Scylla
2
5
1
0.5
L
Cthulhu
Slickzy1461
Cthulhu
6
4
1
1.63
L
0
6
0
0
L
Ne Zha
selfKARE
Ne Zha
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,333
Damage
33,231
48,369
Taken
35,808
20,883
Mitigated
16,805
10,662
Healing
8,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
4,561
2,527
0
3,631
7,726
4,698
728
327
7,076
0
27,775
W
7,466
2,831
0
1,203
9,826
3,619
182
2,039
7,742
0
41,644
W
4,724
1,042
0
170
5,143
1,538
1,343
3,272
1,871
21,842
0
L
Gilgamesh
Hit It Right
Gilgamesh
4,723
1,446
0
3,603
11,655
5,655
304
2,285
9,276
0
33,528
W
9,550
804
0
2,722
7,188
4,874
469
2,584
4,548
51,208
0
W
6,930
258
0
298
5,925
2,076
1,295
3,907
2,018
22,098
0
L
Scylla
Potent Pot
Scylla
4,626
610
0
1,470
9,270
2,623
0
4,753
4,381
30,863
0
L
Cthulhu
Slickzy1461
Cthulhu
7,503
433
67
4,108
12,600
9,057
0
6,778
5,169
33,270
0
L
2,257
1,387
0
478
7,290
1,598
0
4,094
2,776
0
16,316
L
Ne Zha
selfKARE
Ne Zha
1,224
453
0
936
7,554
1,950
0
1,897
5,563
0
14,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,173
Gold Earned
39,584
219
Minions Killed
311
0
Camps Cleared
0
1,294,884
Distance Traveled
1,409,669
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,845
560
76
5
0
325,471
1
W
Da Ji
9,193
657
61
4
0
283,403
1
W
Nu Wa
6,717
480
46
3
0
251,636
1
L
Gilgamesh
6,183
442
62
4
0
292,767
1
W
Tiamat
8,983
642
95
7
0
280,637
3
W
Zeus
6,846
489
33
2
0
268,522
0
L
Scylla
6,661
476
56
4
0
259,261
0
L
Cthulhu
7,568
541
46
3
0
274,415
0
L
Medusa
5,361
383
26
2
0
223,872
0
L
Ne Zha
5,400
386
29
2
0
244,569
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role