Player Matchup

Chang'e
Chang'e
AbyssDemoni
Chang'e
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,395 Elo+
Solo
Set
Set
Ben77chess
Set
Level 120
God Stats
0W - 2L
1,765 SR
Queue Stats
23W - 28L
1,485 Elo+
Party 1
Ganesha
Ganesha
DamusDem
Ganesha
Level 29
God Stats
5W - 7L
1,482 SR
Queue Stats
470W - 477L
1,399 Elo+
Solo
Janus
Janus
Endurith
Janus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Endyrith
Cu Chulainn
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 58
1,549 SR
1,456 Elo+

VS

Team Averages
Level 107
1,568 SR
1,664 Elo+
Osiris
Osiris
CHEDDAR-FN-BOB
Osiris
Level 111
God Stats
9W - 11L
1,364 SR
Queue Stats
714W - 881L
1,356 Elo+
Solo
Olorun
Olorun
Ickysticky
Olorun
Level 159
God Stats
4W - 2L
1,607 SR
Queue Stats
156W - 39L
1,838 Elo+
Party 2
Amaterasu
Amaterasu
Officerjmac
Amaterasu
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 4L
1,791 Elo+
Party 2
Ah Puch
Ah Puch
PRiNCESS-PettyAF
Ah Puch
Level 78
God Stats
4W - 0L
1,869 SR
Queue Stats
244W - 243L
1,411 Elo+
Solo
Chang'e
Chang'e
YeetacusMaximus
Chang'e
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 15L
1,924 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AbyssDemoni
Chang'e
19
1 / 3 / 6
11,512
548
19,835
21,667
9,454
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
2 / 5 / 6
12,023
573
12,259
25,923
11,628
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
DamusDem
Ganesha
19
0 / 2 / 7
12,504
595
9,779
23,898
33,558
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
Endurith
Janus
19
4 / 4 / 2
11,773
561
21,867
15,225
6,393
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Endyrith
Cu Chulainn
18
2 / 5 / 4
11,186
533
15,154
30,670
25,363
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 2
10,161
484
2,271
11,858
12,628
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Olorun
Ickysticky
Olorun
20
8 / 2 / 6
14,888
709
42,895
25,284
13,915
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
Officerjmac
Amaterasu
19
1 / 3 / 12
12,987
618
18,325
30,567
33,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

19
2 / 0 / 8
12,485
595
13,934
3,632
1,505
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes

Shoes

+6%
Movement Speed

20
7 / 1 / 10
14,539
692
26,177
25,774
12,837
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
56
9
Kills
18
19
Deaths
10
25
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Chang'e
AbyssDemoni
Chang'e
1
3
6
1.33
L
2
5
6
1
W
0
4
2
0.25
L
Ganesha
DamusDem
Ganesha
0
2
7
1.75
L
Janus
Endurith
Janus
4
4
2
1.25
L
Cu Chulainn
Endyrith
Cu Chulainn
2
5
4
0.8
W
Olorun
Ickysticky
Olorun
8
2
6
5.5
W
Amaterasu
Officerjmac
Amaterasu
1
3
12
2.33
W
2
0
8
6
W
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,894
Damage
103,602
117,383
Taken
97,115
86,396
Mitigated
74,746
59,832
Healing
53,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
AbyssDemoni
Chang'e
19,835
2,462
18,610
9,713
21,667
9,454
676
15,885
5,782
39,687
0
L
12,259
3,660
3,120
4,034
25,923
11,628
214
21,210
4,713
0
28,102
W
2,271
343
414
195
11,858
12,628
0
6,153
5,705
0
5,020
L
Ganesha
DamusDem
Ganesha
9,779
217
1,740
6,878
23,898
33,558
0
13,533
10,365
39,505
0
L
Janus
Endurith
Janus
21,867
654
4,913
915
15,225
6,393
328
10,928
4,297
43,534
0
L
Cu Chulainn
Endyrith
Cu Chulainn
15,154
1,741
2,983
6,926
30,670
25,363
185
21,450
9,220
0
31,565
W
Olorun
Ickysticky
Olorun
42,895
22,738
5,309
8,462
25,284
13,915
4,466
13,396
11,888
85,342
0
W
Amaterasu
Officerjmac
Amaterasu
18,325
5,645
2,914
7,482
30,567
33,861
117
16,156
14,411
0
26,817
W
13,934
308
2,559
504
3,632
1,505
40
2,313
1,319
40,029
0
W
26,177
2,779
12,934
13,180
25,774
12,837
334
13,463
12,311
55,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,998
Gold Earned
65,060
228
Minions Killed
223
0
Camps Cleared
0
1,715,078
Distance Traveled
1,462,008
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,512
548
41
2
0
353,730
3
L
Set
12,023
573
28
1
0
336,972
0
W
Osiris
10,161
484
2
0
0
154,999
0
L
Ganesha
12,504
595
16
1
0
343,013
1
L
Janus
11,773
561
77
4
0
336,530
0
L
Cu Chulainn
11,186
533
66
3
0
344,833
0
W
Olorun
14,888
709
89
4
0
290,631
4
W
Amaterasu
12,987
618
18
1
0
316,892
0
W
Ah Puch
12,485
595
48
2
0
283,764
1
W
Chang'e
14,539
692
66
3
0
415,722
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role