Player Matchup

Merlin
Merlin
BrownMarksman
Merlin
Level 126
God Stats
7W - 5L
1,562 SR
Queue Stats
226W - 202L
1,528 Elo+
Solo
Ratatoskr
Ratatoskr
EhToZed
Ratatoskr
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 12L
1,585 Elo+
Solo
Izanami
Izanami
Kensketch
Izanami
Level 106
God Stats
4W - 1L
1,480 SR
Queue Stats
60W - 42L
1,782 Elo+
Party 2
Gilgamesh
Gilgamesh
Killarsaurus
Gilgamesh
Level 78
God Stats
1W - 0L
1,548 SR
Queue Stats
7W - 4L
1,894 Elo+
Party 2
Cthulhu
Cthulhu
Pandamoniumn
Cthulhu
Level 85
God Stats
2W - 0L
1,539 SR
Queue Stats
17W - 9L
1,838 Elo+
Party 2
Team Averages
Level 103
1,526 SR
1,726 Elo+

VS

Team Averages
Level 118
1,699 SR
1,586 Elo+
Heimdallr
Heimdallr
BloodMistHunter
Heimdallr
Level 125
God Stats
0W - 1L
1,713 SR
Queue Stats
26W - 25L
1,620 Elo+
Party 1
Hun Batz
Hun Batz
Namelessthehckr
Hun Batz
Level 108
God Stats
1W - 1L
1,652 SR
Queue Stats
27W - 22L
1,506 Elo+
Solo
Gilgamesh
Gilgamesh
TheCrabOverLard
Gilgamesh
Level 124
God Stats
5W - 4L
1,827 SR
Queue Stats
26W - 25L
1,620 Elo+
Party 1
Jormungandr
Jormungandr
emobigfoot
Jormungandr
Level 129
God Stats
31W - 22L
1,635 SR
Queue Stats
218W - 206L
1,580 Elo+
Party 3
Baron Samedi
Baron Samedi
that-fat-guy77
Baron Samedi
Level 105
God Stats
3W - 2L
1,670 SR
Queue Stats
18W - 16L
1,605 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 4 / 19
15,631
919
18,196
13,100
6,544
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ratatoskr
EhToZed
Ratatoskr
20
8 / 1 / 21
14,586
858
20,084
14,558
10,654
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Kensketch
Izanami
20
10 / 4 / 14
14,581
858
29,697
19,676
9,669
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
Killarsaurus
Gilgamesh
19
6 / 3 / 20
13,459
792
14,695
17,103
18,957
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cthulhu
Pandamoniumn
Cthulhu
20
7 / 1 / 22
14,941
879
23,376
22,224
35,378
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BloodMistHunter
Heimdallr
18
4 / 9 / 2
11,781
693
10,455
22,039
11,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hun Batz
16
1 / 11 / 5
10,326
607
9,003
20,484
7,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilgamesh
TheCrabOverLard
Gilgamesh
17
2 / 7 / 4
11,019
648
14,313
22,425
14,424
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
emobigfoot
Jormungandr
18
2 / 7 / 7
11,448
673
17,308
25,809
28,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baron Samedi
that-fat-guy77
Baron Samedi
18
4 / 10 / 3
12,125
713
12,926
25,553
12,455
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
34
44
Kills
13
13
Deaths
44
96
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BloodMistHunter
Heimdallr
4
9
2
0.56
W
13
4
19
5.63
W
Ratatoskr
EhToZed
Ratatoskr
8
1
21
18.5
W
Izanami
Kensketch
Izanami
10
4
14
4.25
W
Gilgamesh
Killarsaurus
Gilgamesh
6
3
20
5.33
L
Hun Batz
1
11
5
0.32
W
Cthulhu
Pandamoniumn
Cthulhu
7
1
22
18
L
Gilgamesh
TheCrabOverLard
Gilgamesh
2
7
4
0.57
L
Jormungandr
emobigfoot
Jormungandr
2
7
7
0.79
L
Baron Samedi
that-fat-guy77
Baron Samedi
4
10
3
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,048
Damage
64,005
86,661
Taken
116,310
81,202
Mitigated
74,836
20,132
Healing
17,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BloodMistHunter
Heimdallr
10,455
5,299
0
2,942
22,039
11,936
0
8,293
13,526
0
32,667
W
18,196
1,261
608
584
13,100
6,544
233
3,752
9,173
50,640
0
W
Ratatoskr
EhToZed
Ratatoskr
20,084
3,441
0
557
14,558
10,654
494
3,834
10,517
0
59,335
W
Izanami
Kensketch
Izanami
29,697
25,013
0
9,313
19,676
9,669
3,355
7,606
11,695
0
83,998
W
Gilgamesh
Killarsaurus
Gilgamesh
14,695
4,173
0
1,945
17,103
18,957
1,427
5,440
11,563
0
25,962
L
Hun Batz
9,003
1,060
0
1,952
20,484
7,846
0
8,838
11,324
0
25,446
W
Cthulhu
Pandamoniumn
Cthulhu
23,376
1,546
1,643
5,482
22,224
35,378
612
9,079
12,900
54,192
0
L
Gilgamesh
TheCrabOverLard
Gilgamesh
14,313
3,294
153
847
22,425
14,424
0
7,092
14,935
0
42,273
L
Jormungandr
emobigfoot
Jormungandr
17,308
2,633
0
2,925
25,809
28,175
0
7,159
18,104
42,519
0
L
Baron Samedi
that-fat-guy77
Baron Samedi
12,926
742
2,117
6,154
25,553
12,455
0
9,017
16,156
38,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,198
Gold Earned
56,699
401
Minions Killed
282
10
Camps Cleared
6
1,751,029
Distance Traveled
1,407,540
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,781
693
60
4
0
256,884
2
W
Merlin
15,631
919
74
4
6
311,359
0
W
Ratatoskr
14,586
858
77
5
1
417,488
1
W
Izanami
14,581
858
148
9
2
303,952
1
W
Gilgamesh
13,459
792
27
2
0
353,363
0
L
Hun Batz
10,326
607
52
3
0
278,374
0
W
Cthulhu
14,941
879
75
4
1
364,867
1
L
Gilgamesh
11,019
648
58
3
4
314,976
3
L
Jormungandr
11,448
673
43
3
0
289,855
5
L
Baron Samedi
12,125
713
69
4
2
267,451
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role