Player Matchup

Hades
Hades
BackshotsInUrMom
Hades
Level 28
God Stats
15W - 6L
1,833 SR
Queue Stats
102W - 106L
1,533 Elo+
Solo
Artemis
Artemis
Daddy_bob69
Artemis
Level 8
God Stats
2W - 1L
1,355 SR
Queue Stats
2W - 1L
1,632 Elo+
Solo
Anhur
Anhur
Doslle
Anhur
Level 16
God Stats
4W - 4L
1,500 SR
Queue Stats
30W - 25L
1,604 Elo+
Party 2
Zeus
Zeus
Mighdas
Zeus
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Fenrir
Fenrir
Scufyz
Fenrir
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 15L
1,674 Elo+
Party 2
Team Averages
Level 14
1,538 SR
1,589 Elo+

VS

Team Averages
Level 44
1,632 SR
1,607 Elo+
Tiamat
Tiamat
BRECET
Tiamat
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Morrigan uwu747
Ah Puch
Level 7
God Stats
3W - 0L
1,750 SR
Queue Stats
6W - 2L
1,900 Elo+
Party 1
Thanatos
Thanatos
TooFabForYou
Thanatos
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Rama
Rama
W4812W
Rama
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
8W - 6L
1,542 Elo+
Party 3
Chiron
Chiron
ilicktoes
Chiron
Level 16
God Stats
7W - 3L
1,909 SR
Queue Stats
16W - 10L
1,595 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 3 / 0
4,185
419
1,139
4,022
1,288
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes

Shoes

+6%
Movement Speed

Artemis
Daddy_bob69
Artemis
2
0 / 3 / 0
3,497
350
29
2,997
538
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Anhur
Doslle
Anhur
8
1 / 2 / 0
4,838
484
1,204
4,136
894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zeus
Mighdas
Zeus
8
1 / 2 / 1
4,738
474
1,736
4,636
1,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fenrir
Scufyz
Fenrir
10
5 / 4 / 1
6,085
609
4,568
8,021
2,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BRECET
Tiamat
10
0 / 2 / 2
6,122
612
2,913
4,011
2,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
3 / 2 / 1
7,092
709
4,890
5,811
2,126
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thanatos
TooFabForYou
Thanatos
10
5 / 3 / 2
6,274
627
3,121
6,775
2,141
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Rama
W4812W
Rama
9
3 / 0 / 1
5,985
599
1,151
3,808
841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chiron
ilicktoes
Chiron
10
2 / 1 / 2
6,021
602
3,337
6,095
1,395
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
8
Kills
13
14
Deaths
8
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tiamat
BRECET
Tiamat
0
2
2
0.5
L
1
3
0
0.33
L
Artemis
Daddy_bob69
Artemis
0
3
0
0
L
Anhur
Doslle
Anhur
1
2
0
0.5
L
Zeus
Mighdas
Zeus
1
2
1
0.75
W
3
2
1
1.75
L
Fenrir
Scufyz
Fenrir
5
4
1
1.38
W
Thanatos
TooFabForYou
Thanatos
5
3
2
2
W
Rama
W4812W
Rama
3
0
1
3.5
W
Chiron
ilicktoes
Chiron
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,676
Damage
15,412
23,812
Taken
26,500
6,360
Mitigated
8,922
5,010
Healing
11,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
BRECET
Tiamat
2,913
300
0
1,138
4,011
2,419
177
948
2,904
27,917
0
L
1,139
222
43
1,453
4,022
1,288
0
2,710
1,312
6,751
0
L
Artemis
Daddy_bob69
Artemis
29
29
0
0
2,997
538
0
148
2,843
0
7,700
L
Anhur
Doslle
Anhur
1,204
981
0
792
4,136
894
0
0
4,136
0
13,014
L
Zeus
Mighdas
Zeus
1,736
266
0
250
4,636
1,291
0
3,054
1,380
15,152
0
W
4,890
884
0
2,875
5,811
2,126
220
1,168
4,599
33,019
0
L
Fenrir
Scufyz
Fenrir
4,568
1,627
0
2,472
8,021
2,349
0
1,635
6,338
0
26,019
W
Thanatos
TooFabForYou
Thanatos
3,121
1,162
0
3,142
6,775
2,141
23
502
6,219
0
20,894
W
Rama
W4812W
Rama
1,151
928
0
2,003
3,808
841
1,107
0
3,808
0
23,441
W
Chiron
ilicktoes
Chiron
3,337
1,237
351
1,707
6,095
1,395
1,297
0
6,095
0
37,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,343
Gold Earned
31,494
164
Minions Killed
286
0
Camps Cleared
0
708,988
Distance Traveled
843,624
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,122
612
60
6
0
168,002
0
L
Hades
4,185
419
23
2
0
83,538
0
L
Artemis
3,497
350
5
1
0
105,405
0
L
Anhur
4,838
484
34
3
0
181,478
1
L
Zeus
4,738
474
47
5
0
159,132
0
W
Ah Puch
7,092
709
74
7
0
146,926
1
L
Fenrir
6,085
609
55
6
0
179,435
1
W
Thanatos
6,274
627
45
5
0
186,430
0
W
Rama
5,985
599
49
5
0
160,404
0
W
Chiron
6,021
602
58
6
0
181,862
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role