Player Matchup

Tiamat
Tiamat
JP6x
Tiamat
Level 29
God Stats
8W - 0L
1,736 SR
Queue Stats
12W - 4L
1,581 Elo+
Solo
Neith
Neith
MAX DER BOT
Neith
Level 27
God Stats
65W - 64L
1,439 SR
Queue Stats
80W - 98L
1,327 Elo+
Solo
Tsukuyomi
Tsukuyomi
MrBawnz
Tsukuyomi
Level 22
God Stats
26W - 23L
1,700 SR
Queue Stats
179W - 172L
1,557 Elo+
Solo
Ares
Ares
Yorozuya-Kiyo
Ares
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
46W - 49L
1,451 Elo+
Solo
Cthulhu
Cthulhu
mika_HD2003
Cthulhu
Level 29
God Stats
26W - 24L
1,755 SR
Queue Stats
364W - 378L
1,396 Elo+
Solo
Team Averages
Level 27
1,626 SR
1,462 Elo+

VS

Team Averages
Level 20
1,527 SR
1,441 Elo+
Danzaburou
Danzaburou
AlxLpr
Danzaburou
Level 22
God Stats
22W - 27L
1,450 SR
Queue Stats
31W - 46L
1,343 Elo+
Solo
Serqet
Serqet
IcedFruit84
Serqet
Level 18
God Stats
5W - 5L
1,668 SR
Queue Stats
136W - 127L
1,571 Elo+
Solo
Artio
Artio
MurderOne1313
Artio
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 164L
1,331 Elo+
Solo
Hades
Hades
OldSkool_I_AUT
Hades
Level 26
God Stats
10W - 11L
1,516 SR
Queue Stats
94W - 94L
1,414 Elo+
Solo
Erlang Shen
Erlang Shen
elevado-humilde3
Erlang Shen
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
JP6x
Tiamat
17
6 / 5 / 3
10,881
544
17,555
13,029
8,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
7 / 1 / 7
10,260
513
17,208
11,881
5,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
MrBawnz
Tsukuyomi
19
9 / 2 / 1
11,564
578
12,039
12,285
4,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
3 / 4 / 10
9,735
487
9,403
16,548
14,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
mika_HD2003
Cthulhu
16
1 / 2 / 1
9,823
491
9,650
10,552
13,011
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AlxLpr
Danzaburou
13
3 / 8 / 2
8,655
433
7,911
14,174
5,538
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Serqet
16
3 / 6 / 7
9,812
491
11,378
16,575
6,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
3 / 5 / 5
8,902
445
8,857
22,862
15,094
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
4 / 5 / 3
9,971
499
8,830
19,622
12,563
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
elevado-humilde3
Erlang Shen
15
1 / 2 / 1
8,925
446
4,826
13,096
6,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
32
26
Kills
14
14
Deaths
26
22
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AlxLpr
Danzaburou
3
8
2
0.5
L
Serqet
3
6
7
1.08
W
Tiamat
JP6x
Tiamat
6
5
3
1.5
W
7
1
7
10.5
W
Tsukuyomi
MrBawnz
Tsukuyomi
9
2
1
4.75
L
3
5
5
1.1
L
4
5
3
1.1
W
3
4
10
2
L
Erlang Shen
elevado-humilde3
Erlang Shen
1
2
1
0.75
W
Cthulhu
mika_HD2003
Cthulhu
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,855
Damage
41,802
64,295
Taken
86,329
45,524
Mitigated
46,686
18,521
Healing
26,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AlxLpr
Danzaburou
7,911
3,228
0
1,700
14,174
5,538
1,056
2,936
11,238
0
50,247
L
Serqet
11,378
2,986
0
160
16,575
6,747
0
4,808
11,623
0
57,405
W
Tiamat
JP6x
Tiamat
17,555
1,188
140
2,202
13,029
8,175
997
3,228
9,491
66,819
0
W
17,208
11,003
0
6,469
11,881
5,233
869
3,414
7,711
0
73,349
W
Tsukuyomi
MrBawnz
Tsukuyomi
12,039
1,737
0
4,150
12,285
4,160
0
4,168
7,255
0
91,308
L
8,857
490
2,307
6,763
22,862
15,094
380
11,343
11,281
27,990
0
L
8,830
829
421
9,341
19,622
12,563
664
9,650
9,428
56,928
0
W
9,403
799
0
3,539
16,548
14,945
342
4,024
12,098
34,681
0
L
Erlang Shen
elevado-humilde3
Erlang Shen
4,826
1,665
310
5,574
13,096
6,744
0
6,898
6,151
0
40,903
W
Cthulhu
mika_HD2003
Cthulhu
9,650
619
0
2,021
10,552
13,011
80
2,853
7,699
60,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,263
Gold Earned
46,265
523
Minions Killed
398
0
Camps Cleared
0
1,791,766
Distance Traveled
1,860,088
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,655
433
72
4
0
324,331
0
L
Serqet
9,812
491
86
4
0
397,780
2
W
Tiamat
10,881
544
127
6
0
314,798
3
W
Neith
10,260
513
113
6
0
338,595
2
W
Tsukuyomi
11,564
578
145
7
0
429,197
1
L
Artio
8,902
445
43
2
0
399,022
3
L
Hades
9,971
499
115
6
0
344,096
0
W
Ares
9,735
487
28
1
0
382,460
3
L
Erlang Shen
8,925
446
82
4
0
394,859
0
W
Cthulhu
9,823
491
110
6
0
326,716
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role