Player Matchup

Izanami
Izanami
KIaude
Izanami
Level 11
God Stats
13W - 12L
1,427 SR
Queue Stats
18W - 17L
1,446 Elo+
Party 1
Zeus
Zeus
Lennoxaes
Zeus
Level 23
God Stats
87W - 62L
1,588 SR
Queue Stats
109W - 96L
1,458 Elo+
Solo
Cthulhu
Cthulhu
N0lan11
Cthulhu
Level 83
God Stats
6W - 3L
1,810 SR
Queue Stats
116W - 117L
1,538 Elo+
Party 1
Gilgamesh
Gilgamesh
lilqtvert
Gilgamesh
Level 18
God Stats
8W - 14L
1,294 SR
Queue Stats
41W - 32L
1,488 Elo+
Party 1
Nemesis
Nemesis
sgt_pepper05
Nemesis
Level 29
God Stats
11W - 11L
1,350 SR
Queue Stats
72W - 83L
1,541 Elo+
Solo
Team Averages
Level 33
1,494 SR
1,494 Elo+

VS

Team Averages
Level 15
1,590 SR
1,601 Elo+
Ares
Ares
ChibiNep
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 23L
1,660 Elo+
Party 2
Neith
Neith
Scoteee
Neith
Level 4
God Stats
10W - 4L
1,500 SR
Queue Stats
16W - 8L
1,500 Elo+
Party 2
Discordia
Discordia
TotoroMyNeighbor
Discordia
Level 8
God Stats
55W - 17L
1,708 SR
Queue Stats
72W - 28L
1,637 Elo+
Party 3
Kukulkan
Kukulkan
camarcef
Kukulkan
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 10L
1,606 Elo+
Party 2
Hachiman
Hachiman
nathan11ify
Hachiman
Level 50
God Stats
10W - 4L
1,741 SR
Queue Stats
108W - 62L
1,603 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KIaude
Izanami
20
10 / 7 / 12
15,075
1,005
18,717
22,907
11,952
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zeus
20
9 / 10 / 12
16,111
1,074
22,264
21,964
10,234
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
N0lan11
Cthulhu
20
5 / 3 / 21
15,940
1,063
27,549
37,098
52,670
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gilgamesh
lilqtvert
Gilgamesh
20
4 / 9 / 18
14,466
964
20,368
33,852
30,159
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
sgt_pepper05
Nemesis
20
4 / 3 / 19
14,356
957
13,208
23,244
15,725
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

36

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
20
2 / 13 / 24
14,427
962
17,777
32,279
38,802
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
Scoteee
Neith
20
3 / 8 / 15
13,794
920
14,222
18,772
8,160
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
20
2 / 4 / 24
14,684
979
22,795
12,148
4,423
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
camarcef
Kukulkan
20
11 / 4 / 19
17,178
1,145
37,835
18,572
7,754
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
nathan11ify
Hachiman
20
14 / 3 / 16
17,564
1,171
38,357
23,897
9,649
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
130
32
Kills
32
32
Deaths
32
82
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Ares
2
13
24
1.08
L
Izanami
KIaude
Izanami
10
7
12
2.29
L
Zeus
9
10
12
1.5
L
Cthulhu
N0lan11
Cthulhu
5
3
21
5.17
W
Neith
Scoteee
Neith
3
8
15
1.31
W
Discordia
2
4
24
3.5
W
Kukulkan
camarcef
Kukulkan
11
4
19
5.13
L
Gilgamesh
lilqtvert
Gilgamesh
4
9
18
1.44
W
Hachiman
nathan11ify
Hachiman
14
3
16
7.33
L
Nemesis
sgt_pepper05
Nemesis
4
3
19
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,106
Damage
130,986
139,065
Taken
105,668
120,740
Mitigated
68,788
4,117
Healing
18,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
17,777
632
0
262
32,279
38,802
0
9,662
21,783
24,494
0
L
Izanami
KIaude
Izanami
18,717
13,147
0
856
22,907
11,952
0
12,545
10,362
0
40,967
L
Zeus
22,264
1,289
0
0
21,964
10,234
0
14,633
7,331
51,542
0
L
Cthulhu
N0lan11
Cthulhu
27,549
471
320
1,276
37,098
52,670
0
17,756
19,342
57,197
0
W
Neith
Scoteee
Neith
14,222
6,983
0
3,669
18,772
8,160
0
5,973
12,599
0
29,272
W
Discordia
22,795
885
326
939
12,148
4,423
0
8,571
3,400
55,234
0
W
Kukulkan
camarcef
Kukulkan
37,835
3,226
0
4,265
18,572
7,754
0
11,155
7,342
83,634
0
L
Gilgamesh
lilqtvert
Gilgamesh
20,368
5,586
0
301
33,852
30,159
0
20,535
13,317
0
50,290
W
Hachiman
nathan11ify
Hachiman
38,357
32,084
0
9,474
23,897
9,649
0
12,552
10,731
0
73,757
L
Nemesis
sgt_pepper05
Nemesis
13,208
5,629
0
1,364
23,244
15,725
0
12,938
10,306
0
24,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,948
Gold Earned
77,647
281
Minions Killed
298
10
Camps Cleared
3
1,472,615
Distance Traveled
1,424,679
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
14,427
962
6
0
1
294,153
0
L
Izanami
15,075
1,005
44
3
0
267,224
0
L
Zeus
16,111
1,074
84
6
1
260,232
0
L
Cthulhu
15,940
1,063
59
4
4
340,266
0
W
Neith
13,794
920
38
3
0
240,382
0
W
Discordia
14,684
979
78
5
1
319,352
0
W
Kukulkan
17,178
1,145
102
7
1
278,998
0
L
Gilgamesh
14,466
964
69
5
5
286,153
0
W
Hachiman
17,564
1,171
74
5
0
291,794
1
L
Nemesis
14,356
957
25
2
0
318,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role