Player Matchup

Loki
Loki
Aramilk
Loki
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Blazehammer
Nemesis
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Icole12
Arachne
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 78L
1,338 Elo+
Party 1
Team Averages
Level 72
1,500 SR
1,446 Elo+

VS

Team Averages
Level 38
1,681 SR
1,809 Elo+
Gilgamesh
Gilgamesh
Kelthared
Gilgamesh
Level 35
God Stats
10W - 0L
1,828 SR
Queue Stats
54W - 13L
1,797 Elo+
Party 2
Artio
Artio
WavisDavis
Artio
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 13L
1,809 Elo+
Party 2
Agni
Agni
larrythelolfish
Agni
Level 60
God Stats
6W - 2L
1,715 SR
Queue Stats
52W - 11L
1,820 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Aramilk
Loki
11
1 / 7 / 0
7,926
610
4,702
12,617
5,902
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nemesis
Blazehammer
Nemesis
10
0 / 3 / 1
7,370
567
5,012
12,335
7,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arachne
Icole12
Arachne
10
0 / 9 / 1
7,308
562
1,941
11,169
3,897
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Kelthared
Gilgamesh
13
7 / 0 / 9
9,626
740
10,080
7,074
8,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artio
13
6 / 0 / 11
9,404
723
6,125
12,552
14,261
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
6 / 1 / 12
9,887
761
14,396
4,788
1,594
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
51
1
Kills
19
19
Deaths
1
2
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Loki
Aramilk
Loki
1
7
0
0.14
L
Nemesis
Blazehammer
Nemesis
0
3
1
0.17
L
Arachne
Icole12
Arachne
0
9
1
0.06
W
Gilgamesh
Kelthared
Gilgamesh
7
0
9
11.5
W
Artio
6
0
11
11.5
W
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,655
Damage
30,601
36,121
Taken
24,414
16,827
Mitigated
24,476
2,293
Healing
8,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
Aramilk
Loki
4,702
998
0
0
12,617
5,902
105
6,732
5,407
0
37,761
L
Nemesis
Blazehammer
Nemesis
5,012
1,315
0
1,171
12,335
7,028
55
6,900
5,087
0
24,489
L
Arachne
Icole12
Arachne
1,941
1,564
0
1,122
11,169
3,897
0
6,157
4,563
0
16,471
W
Gilgamesh
Kelthared
Gilgamesh
10,080
2,268
0
601
7,074
8,621
1,055
0
6,949
0
36,247
W
Artio
6,125
555
1,202
5,250
12,552
14,261
626
43
12,384
23,672
0
W
14,396
877
314
1,082
4,788
1,594
919
0
4,688
54,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,604
Gold Earned
28,917
142
Minions Killed
185
0
Camps Cleared
0
753,628
Distance Traveled
744,480
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,926
610
77
6
0
247,913
3
L
Nemesis
7,370
567
36
3
0
273,880
5
L
Arachne
7,308
562
29
2
0
231,835
2
W
Gilgamesh
9,626
740
59
5
0
254,700
2
W
Artio
9,404
723
33
3
0
256,865
0
W
Agni
9,887
761
93
7
0
232,915
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role