Player Matchup

Mulan
Mulan
 
Mulan
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tiamat
Tiamat
ChaosLordZerato
Tiamat
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,724 Elo+
Party 3
Sylvanus
Sylvanus
Cody The Fiend
Sylvanus
Level 158
God Stats
0W - 1L
1,510 SR
Queue Stats
81W - 68L
1,619 Elo+
Party 2
Medusa
Medusa
jimmyviers
Medusa
Level 149
God Stats
0W - 3L
1,524 SR
Queue Stats
53W - 35L
1,688 Elo+
Party 2
Chronos
Chronos
xxxsuhhdude420
Chronos
Level 148
God Stats
0W - 2L
1,150 SR
Queue Stats
109W - 107L
1,567 Elo+
Party 2
Team Averages
Level 135
1,437 SR
1,620 Elo+

VS

Team Averages
Level 104
1,556 SR
1,522 Elo+
Tiamat
Tiamat
ADarkAssasin1
Tiamat
Level 111
God Stats
53W - 56L
1,563 SR
Queue Stats
235W - 228L
1,572 Elo+
Solo
Gilgamesh
Gilgamesh
DiamondPolar
Gilgamesh
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Apollo
Apollo
NGABSS
Apollo
Level 156
God Stats
3W - 7L
1,410 SR
Queue Stats
143W - 151L
1,569 Elo+
Solo
Nu Wa
Nu Wa
Shark5layr
Nu Wa
Level 62
God Stats
2W - 1L
1,809 SR
Queue Stats
15W - 19L
1,468 Elo+
Solo
Chang'e
Chang'e
Veshna
Chang'e
Level 76
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
1 / 6 / 5
7,465
679
7,148
15,921
10,567
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
0 / 7 / 3
6,644
604
2,357
11,215
4,511
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
15
2 / 5 / 2
8,340
758
11,029
15,461
13,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
jimmyviers
Medusa
15
5 / 6 / 1
9,338
849
14,559
14,335
5,301
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 4 / 4
7,351
668
8,169
14,754
6,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 19
9,946
904
5,751
13,253
30,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Gilgamesh
DiamondPolar
Gilgamesh
15
6 / 4 / 12
10,188
926
15,017
13,471
7,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Apollo
NGABSS
Apollo
17
8 / 2 / 9
10,910
992
10,863
12,763
5,693
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
16
5 / 2 / 13
10,025
911
16,424
8,207
3,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
Veshna
Chang'e
16
7 / 0 / 15
10,488
953
13,175
13,496
5,567
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
96
8
Kills
28
28
Deaths
8
15
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
6
5
0.58
W
2
0
19
11.5
L
0
7
3
0.21
L
Sylvanus
2
5
2
0.6
W
Gilgamesh
DiamondPolar
Gilgamesh
6
4
12
3
W
Apollo
NGABSS
Apollo
8
2
9
6.25
W
Nu Wa
5
2
13
5.75
W
Chang'e
Veshna
Chang'e
7
0
15
14.5
L
Medusa
jimmyviers
Medusa
5
6
1
0.92
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,262
Damage
61,230
71,686
Taken
61,190
40,063
Mitigated
52,535
8,282
Healing
24,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
7,148
865
0
355
15,921
10,567
0
9,388
6,259
0
17,904
W
5,751
528
524
2,568
13,253
30,457
244
4,222
9,031
20,588
0
L
2,357
502
0
998
11,215
4,511
0
4,679
6,407
10,250
0
L
Sylvanus
11,029
1,879
2,588
2,856
15,461
13,679
0
6,478
8,783
28,196
2,533
W
Gilgamesh
DiamondPolar
Gilgamesh
15,017
5,344
0
1,119
13,471
7,692
306
2,881
10,590
536
30,633
W
Apollo
NGABSS
Apollo
10,863
5,443
0
2,451
12,763
5,693
3,672
5,715
7,048
0
47,481
W
Nu Wa
16,424
5,212
0
338
8,207
3,126
2,012
4,592
3,615
36,490
0
W
Chang'e
Veshna
Chang'e
13,175
1,721
10,565
7,345
13,496
5,567
658
4,121
9,375
29,644
0
L
Medusa
jimmyviers
Medusa
14,559
6,266
0
160
14,335
5,301
1,090
7,301
6,858
0
37,408
L
8,169
2,796
0
1,325
14,754
6,005
1
7,224
7,292
31,335
1,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,138
Gold Earned
51,557
205
Minions Killed
245
4
Camps Cleared
12
922,992
Distance Traveled
1,062,283
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,465
679
29
3
0
170,868
1
W
Tiamat
9,946
904
29
3
2
214,982
1
L
Tiamat
6,644
604
10
1
1
177,530
0
L
Sylvanus
8,340
758
48
4
0
166,678
0
W
Gilgamesh
10,188
926
44
4
2
192,612
0
W
Apollo
10,910
992
91
8
5
206,398
3
W
Nu Wa
10,025
911
47
4
3
208,964
0
W
Chang'e
10,488
953
34
3
0
239,327
0
L
Medusa
9,338
849
59
5
1
199,078
0
L
Chronos
7,351
668
59
5
2
208,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role