Player Matchup

Persephone
Persephone
Attracts
Persephone
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 18L
1,472 Elo+
Party 3
Ymir
Ymir
JFishi
Ymir
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 49L
1,435 Elo+
Party 3
Sun Wukong
Sun Wukong
TheSlursauce
Sun Wukong
Level 17
God Stats
0W - 3L
1,347 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Xx 3PE6 xX
Baron Samedi
Level 23
God Stats
2W - 3L
1,223 SR
Queue Stats
6W - 16L
1,500 Elo+
Party 2
Nemesis
Nemesis
naizwo
Nemesis
Level 28
God Stats
0W - 1L
1,562 SR
Queue Stats
4W - 13L
1,500 Elo+
Party 2
Team Averages
Level 44
1,426 SR
1,481 Elo+

VS

Team Averages
Level 80
1,430 SR
1,246 Elo+
Kukulkan
Kukulkan
AtariKari1
Kukulkan
Level 51
God Stats
28W - 53L
1,390 SR
Queue Stats
40W - 78L
1,285 Elo+
Party 1
Xing Tian
Xing Tian
Chelhell
Xing Tian
Level 86
God Stats
23W - 10L
1,511 SR
Queue Stats
240W - 278L
1,345 Elo+
Party 1
Mercury
Mercury
FireCAP88
Mercury
Level 116
God Stats
2W - 2L
1,435 SR
Queue Stats
3W - 9L
1,224 Elo+
Party 4
King Arthur
King Arthur
Laker_Monster
King Arthur
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 10L
1,152 Elo+
Party 4
Danzaburou
Danzaburou
SirCaptainPants
Danzaburou
Level 104
God Stats
1W - 1L
1,316 SR
Queue Stats
3W - 9L
1,224 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Attracts
Persephone
20
2 / 5 / 9
14,381
625
20,815
16,133
7,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ymir
JFishi
Ymir
20
2 / 3 / 10
14,698
639
15,534
30,178
44,208
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sun Wukong
TheSlursauce
Sun Wukong
20
4 / 4 / 6
14,501
630
14,387
24,282
19,533
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
Xx 3PE6 xX
Baron Samedi
20
6 / 8 / 5
15,450
672
12,306
20,159
14,804
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
naizwo
Nemesis
18
5 / 10 / 4
14,334
623
9,413
21,340
9,788
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AtariKari1
Kukulkan
20
4 / 3 / 13
15,695
682
21,844
14,833
6,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
Chelhell
Xing Tian
20
6 / 4 / 13
15,887
691
21,397
22,341
17,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mercury
FireCAP88
Mercury
20
10 / 6 / 11
17,811
774
23,320
22,887
11,280
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
Laker_Monster
King Arthur
20
5 / 5 / 11
15,355
668
7,531
22,375
26,370
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Danzaburou
SirCaptainPants
Danzaburou
20
5 / 1 / 11
15,970
694
18,448
13,053
5,363
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
89
19
Kills
30
30
Deaths
19
34
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AtariKari1
Kukulkan
4
3
13
3.5
L
Persephone
Attracts
Persephone
2
5
9
1.3
W
Xing Tian
Chelhell
Xing Tian
6
4
13
3.13
W
Mercury
FireCAP88
Mercury
10
6
11
2.58
L
Ymir
JFishi
Ymir
2
3
10
2.33
W
King Arthur
Laker_Monster
King Arthur
5
5
11
2.1
W
Danzaburou
SirCaptainPants
Danzaburou
5
1
11
10.5
L
Sun Wukong
TheSlursauce
Sun Wukong
4
4
6
1.75
L
Baron Samedi
Xx 3PE6 xX
Baron Samedi
6
8
5
1.06
L
Nemesis
naizwo
Nemesis
5
10
4
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,455
Damage
92,540
112,092
Taken
95,489
95,641
Mitigated
67,450
18,330
Healing
26,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AtariKari1
Kukulkan
21,844
492
1,205
3,113
14,833
6,490
144
8,840
5,721
78,645
0
L
Persephone
Attracts
Persephone
20,815
1,485
242
2,320
16,133
7,308
61
5,461
9,504
58,121
0
W
Xing Tian
Chelhell
Xing Tian
21,397
579
1,410
8,116
22,341
17,947
673
9,518
12,483
48,659
0
W
Mercury
FireCAP88
Mercury
23,320
15,790
0
2,581
22,887
11,280
2,760
10,824
11,342
0
69,486
L
Ymir
JFishi
Ymir
15,534
703
1,035
2,576
30,178
44,208
68
10,737
17,074
46,074
0
W
King Arthur
Laker_Monster
King Arthur
7,531
1,447
0
4,922
22,375
26,370
0
9,302
12,706
0
18,456
W
Danzaburou
SirCaptainPants
Danzaburou
18,448
9,981
291
5,262
13,053
5,363
444
9,067
3,644
0
72,696
L
Sun Wukong
TheSlursauce
Sun Wukong
14,387
1,936
0
6,595
24,282
19,533
0
11,530
12,000
0
51,396
L
Baron Samedi
Xx 3PE6 xX
Baron Samedi
12,306
843
1,366
3,419
20,159
14,804
811
4,523
15,317
51,320
0
L
Nemesis
naizwo
Nemesis
9,413
4,699
0
777
21,340
9,788
0
8,566
11,630
0
18,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,364
Gold Earned
80,718
380
Minions Killed
438
6
Camps Cleared
7
1,876,871
Distance Traveled
2,068,326
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
15,695
682
151
7
2
417,750
0
L
Persephone
14,381
625
100
4
2
408,392
2
W
Xing Tian
15,887
691
61
3
1
421,360
1
W
Mercury
17,811
774
66
3
3
464,763
2
L
Ymir
14,698
639
101
4
0
414,776
1
W
King Arthur
15,355
668
29
1
1
377,127
4
W
Danzaburou
15,970
694
131
6
0
387,326
8
L
Sun Wukong
14,501
630
79
3
0
379,291
0
L
Baron Samedi
15,450
672
80
3
2
318,082
0
L
Nemesis
14,334
623
20
1
2
356,330
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role