Player Matchup

Janus
Janus
Platinum IV
ATR0ciOus0
Janus
Platinum IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Bronze III
Bloodshot047
Izanami
Bronze III
Level 57
God Stats
0W - 1L
1,625 SR
Queue Stats
2W - 2L
1,599 MMR
Solo
Serqet
Serqet
Gold I
GreyFaiden
Serqet
Gold I
Level 124
God Stats
19W - 17L
1,557 SR
Queue Stats
324W - 322L
1,559 MMR
Party 1
Ymir
Ymir
Gold I
iiChuyyy
Ymir
Gold I
Level 129
God Stats
8W - 9L
1,496 SR
Queue Stats
273W - 274L
1,591 MMR
Party 1
Nike
Nike
Gold II
zothuras
Nike
Gold II
Level 107
God Stats
85W - 72L
1,643 SR
Queue Stats
996W - 996L
1,578 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 109
1,564 SR
1,565 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 140
1,653 SR
1,575 MMR
Chaac
Chaac
Gold III
 
Chaac
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Gold II
RISK T0 WIN
Tyr
Gold II
Level 159
God Stats
133W - 125L
1,663 SR
Queue Stats
226W - 209L
1,580 MMR
Solo
Vulcan
Vulcan
Platinum II
Sabasetian
Vulcan
Platinum II
Level 117
God Stats
38W - 25L
1,636 SR
Queue Stats
168W - 164L
1,756 MMR
Party 2
Ganesha
Ganesha
Gold IV
sanfordyeti
Ganesha
Gold IV
Level 116
God Stats
4W - 1L
1,768 SR
Queue Stats
32W - 40L
1,561 MMR
Solo
Danzaburou
Danzaburou
Gold III
xSKOALiosis
Danzaburou
Gold III
Level 149
God Stats
80W - 52L
1,697 SR
Queue Stats
775W - 763L
1,476 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
15
3 / 8 / 3
10,021
456
12,664
13,589
4,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Bloodshot047
Izanami
15
1 / 7 / 2
9,665
439
9,266
17,603
5,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serqet
GreyFaiden
Serqet
19
5 / 5 / 1
11,634
529
8,554
18,577
6,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
15
1 / 3 / 6
10,806
491
6,304
19,338
12,449
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nike
17
2 / 5 / 3
10,475
476
15,570
18,751
14,458
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
TiamatScyllaAthenaSetTsukuyomi

VS

Bans
Guan YuFenrirSobekAresNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
3 / 3 / 5
11,446
520
8,763
21,515
12,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
13 / 2 / 2
13,516
614
14,943
23,837
19,670
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Vulcan
Sabasetian
Vulcan
17
3 / 0 / 8
11,507
523
18,135
7,901
3,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
sanfordyeti
Ganesha
15
0 / 5 / 15
11,148
507
9,286
18,582
18,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
xSKOALiosis
Danzaburou
20
8 / 2 / 1
14,097
641
14,406
21,676
9,629
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
58
12
Kills
27
28
Deaths
12
15
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
3
5
1.83
L
Janus
3
8
3
0.56
L
Izanami
Bloodshot047
Izanami
1
7
2
0.29
L
Serqet
GreyFaiden
Serqet
5
5
1
1.1
W
13
2
2
7
W
Vulcan
Sabasetian
Vulcan
3
0
8
7
L
Ymir
1
3
6
1.33
W
Ganesha
sanfordyeti
Ganesha
0
5
15
1.5
W
Danzaburou
xSKOALiosis
Danzaburou
8
2
1
4.25
L
Nike
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,358
Damage
65,533
87,858
Taken
93,511
43,298
Mitigated
63,455
15,541
Healing
45,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
8,763
1,261
0
9,239
21,515
12,342
3,602
5,831
15,154
0
76,423
L
Janus
12,664
233
0
1,067
13,589
4,488
0
3,351
9,952
55,845
0
L
Izanami
Bloodshot047
Izanami
9,266
6,653
0
4,415
17,603
5,613
913
2,778
14,761
0
71,700
L
Serqet
GreyFaiden
Serqet
8,554
734
0
6,079
18,577
6,290
0
8,325
10,046
0
89,028
W
14,943
1,979
0
11,489
23,837
19,670
215
4,994
17,552
0
63,499
W
Vulcan
Sabasetian
Vulcan
18,135
6,069
0
3,935
7,901
3,636
1,305
1,212
6,593
81,067
0
L
Ymir
6,304
1,321
0
1,265
19,338
12,449
0
8,296
10,765
32,635
0
W
Ganesha
sanfordyeti
Ganesha
9,286
387
0
6,284
18,582
18,178
602
5,583
11,957
32,925
0
W
Danzaburou
xSKOALiosis
Danzaburou
14,406
4,640
0
14,109
21,676
9,629
7,098
3,448
18,166
0
107,763
L
Nike
15,570
2,677
0
2,715
18,751
14,458
566
3,462
14,913
0
69,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,601
Gold Earned
61,714
593
Minions Killed
560
0
Camps Cleared
0
2,052,151
Distance Traveled
2,172,887
14
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,446
520
118
5
0
443,092
9
L
Janus
10,021
456
107
5
0
404,488
3
L
Izanami
9,665
439
142
6
0
337,515
4
L
Serqet
11,634
529
154
7
0
482,500
0
W
Tyr
13,516
614
113
5
0
468,509
3
W
Vulcan
11,507
523
126
6
0
469,845
7
L
Ymir
10,806
491
52
2
0
433,568
7
W
Ganesha
11,148
507
15
1
0
418,405
9
W
Danzaburou
14,097
641
188
9
0
373,036
6
L
Nike
10,475
476
138
6
0
394,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role