Player Matchup

Artemis
Artemis
DAGxMAGizzle
Artemis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,477 Elo+
Solo
Fenrir
Fenrir
JustJustin97
Fenrir
Level 17
God Stats
8W - 14L
1,253 SR
Queue Stats
48W - 66L
1,375 Elo+
Solo
Chronos
Chronos
Slagernicus
Chronos
Level 44
God Stats
1W - 2L
1,507 SR
Queue Stats
74W - 82L
1,484 Elo+
Party 1
Ymir
Ymir
corvusz
Ymir
Level 17
God Stats
2W - 10L
1,500 SR
Queue Stats
97W - 141L
1,340 Elo+
Solo
Nike
Nike
frigid159
Nike
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 15L
1,506 Elo+
Party 1
Team Averages
Level 22
1,452 SR
1,437 Elo+

VS

Team Averages
Level 21
1,351 SR
1,292 Elo+
Hades
Hades
Gorgon420
Hades
Level 20
God Stats
8W - 10L
1,142 SR
Queue Stats
28W - 26L
1,304 Elo+
Party 2
Xbalanque
Xbalanque
NBW Metro
Xbalanque
Level 25
God Stats
3W - 3L
1,393 SR
Queue Stats
4W - 11L
1,183 Elo+
Party 2
Vamana
Vamana
ONLINEWITHBABES
Vamana
Level 28
God Stats
1W - 1L
1,311 SR
Queue Stats
92W - 120L
1,335 Elo+
Party 2
Ymir
Ymir
ThaNumberThree
Ymir
Level 18
God Stats
4W - 3L
1,500 SR
Queue Stats
82W - 115L
1,291 Elo+
Party 2
Bakasura
Bakasura
bakasukra
Bakasura
Level 12
God Stats
8W - 10L
1,407 SR
Queue Stats
10W - 12L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DAGxMAGizzle
Artemis
12
7 / 4 / 2
7,687
549
7,228
12,666
3,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
13
2 / 1 / 1
7,183
513
2,515
8,984
3,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chronos
Slagernicus
Chronos
10
1 / 2 / 0
6,627
473
4,977
6,416
1,825
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ymir
corvusz
Ymir
10
0 / 5 / 4
6,054
432
2,625
10,047
6,349
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nike
9
0 / 3 / 0
5,895
421
2,212
8,211
4,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Gorgon420
Hades
13
2 / 0 / 5
7,549
539
6,866
7,525
3,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
NBW Metro
Xbalanque
11
2 / 6 / 4
6,846
489
5,089
8,113
1,820
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 0 / 3
7,810
558
4,244
6,529
4,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
3 / 1 / 1
6,949
496
3,417
4,925
3,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
bakasukra
Bakasura
14
7 / 3 / 1
8,200
586
5,574
10,104
5,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
29
10
Kills
15
15
Deaths
10
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Artemis
DAGxMAGizzle
Artemis
7
4
2
2
W
Hades
Gorgon420
Hades
2
0
5
4.5
L
Fenrir
2
1
1
2.5
W
Xbalanque
NBW Metro
Xbalanque
2
6
4
0.67
W
1
0
3
2.5
L
Chronos
Slagernicus
Chronos
1
2
0
0.5
W
3
1
1
3.5
W
Bakasura
bakasukra
Bakasura
7
3
1
2.5
L
Ymir
corvusz
Ymir
0
5
4
0.4
L
Nike
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,557
Damage
25,190
46,324
Taken
37,196
19,934
Mitigated
17,449
11,598
Healing
12,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
DAGxMAGizzle
Artemis
7,228
4,376
0
6,125
12,666
3,920
517
1,690
10,639
0
35,180
W
Hades
Gorgon420
Hades
6,866
691
163
4,921
7,525
3,124
559
2,927
4,598
34,827
0
L
Fenrir
2,515
634
0
3,682
8,984
3,108
0
897
7,811
0
34,203
W
Xbalanque
NBW Metro
Xbalanque
5,089
3,018
0
1,140
8,113
1,820
0
810
7,303
0
31,065
W
4,244
206
0
2,196
6,529
4,259
1,848
1,186
5,093
0
45,774
L
Chronos
Slagernicus
Chronos
4,977
762
0
697
6,416
1,825
784
2,350
3,759
26,521
0
W
3,417
299
0
823
4,925
3,213
0
1,184
3,741
17,886
0
W
Bakasura
bakasukra
Bakasura
5,574
3,816
0
2,832
10,104
5,033
0
1,678
8,351
0
44,042
L
Ymir
corvusz
Ymir
2,625
725
0
376
10,047
6,349
138
3,789
6,075
17,720
0
L
Nike
2,212
336
0
718
8,211
4,732
540
1,105
6,337
2,747
19,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,446
Gold Earned
37,354
275
Minions Killed
326
0
Camps Cleared
0
1,253,130
Distance Traveled
1,337,884
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,687
549
63
5
0
234,344
0
W
Hades
7,549
539
74
5
0
242,696
0
L
Fenrir
7,183
513
73
5
0
260,004
1
W
Xbalanque
6,846
489
57
4
0
242,399
1
W
Vamana
7,810
558
78
6
0
322,929
1
L
Chronos
6,627
473
62
4
0
251,573
1
W
Ymir
6,949
496
18
1
0
268,771
4
W
Bakasura
8,200
586
99
7
0
261,089
5
L
Ymir
6,054
432
30
2
0
257,919
1
L
Nike
5,895
421
47
3
0
249,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role