Player Matchup

Tiamat
Tiamat
DambShenpai
Tiamat
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,487 Elo+
Party 1
Danzaburou
Danzaburou
HeadOfTheTable
Danzaburou
Level 28
God Stats
40W - 49L
1,471 SR
Queue Stats
129W - 145L
1,444 Elo+
Solo
Kumbhakarna
Kumbhakarna
Siases
Kumbhakarna
Level 28
God Stats
3W - 5L
1,584 SR
Queue Stats
44W - 39L
1,620 Elo+
Solo
Gilgamesh
Gilgamesh
Swadlee3
Gilgamesh
Level 17
God Stats
5W - 5L
1,814 SR
Queue Stats
165W - 155L
1,491 Elo+
Party 1
Loki
Loki
xSFxRobinHood
Loki
Level 23
God Stats
22W - 28L
1,514 SR
Queue Stats
149W - 153L
1,466 Elo+
Party 1
Team Averages
Level 21
1,577 SR
1,502 Elo+

VS

Team Averages
Level 21
1,531 SR
1,437 Elo+
Izanami
Izanami
CabbageMan5938
Izanami
Level 29
God Stats
12W - 10L
1,311 SR
Queue Stats
353W - 332L
1,414 Elo+
Solo
Horus
Horus
Sunaikinti
Horus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,363 Elo+
Solo
Neith
Neith
Zaiira
Neith
Level 28
God Stats
81W - 97L
1,558 SR
Queue Stats
308W - 369L
1,385 Elo+
Solo
Eset
Eset
gloopinbloppin
Eset
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
wiskersssss
Ratatoskr
Level 15
God Stats
3W - 0L
1,784 SR
Queue Stats
50W - 50L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
1 / 9 / 1
9,312
443
5,108
12,675
4,460
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
HeadOfTheTable
Danzaburou
19
9 / 5 / 5
12,524
596
14,298
19,317
9,171
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kumbhakarna
Siases
Kumbhakarna
15
3 / 7 / 9
9,914
472
6,179
18,898
15,994
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gilgamesh
Swadlee3
Gilgamesh
16
2 / 4 / 4
10,001
476
14,001
17,559
12,088
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
4 / 3 / 3
11,065
527
9,162
14,676
5,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 11
11,244
535
14,046
12,846
5,568
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Horus
16
2 / 4 / 12
10,142
483
5,456
16,320
14,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
Zaiira
Neith
16
3 / 7 / 6
10,143
483
8,543
14,717
5,816
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
12 / 2 / 6
13,191
628
18,830
13,092
5,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
wiskersssss
Ratatoskr
19
5 / 3 / 11
12,336
587
9,927
18,916
8,025
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
74
19
Kills
28
28
Deaths
20
22
Assists
46
Player
Kills
Deaths
Assists
KDA
W
6
4
11
2.88
L
Tiamat
1
9
1
0.17
L
Danzaburou
HeadOfTheTable
Danzaburou
9
5
5
2.3
L
Kumbhakarna
Siases
Kumbhakarna
3
7
9
1.07
W
Horus
2
4
12
2
L
Gilgamesh
Swadlee3
Gilgamesh
2
4
4
1
W
Neith
Zaiira
Neith
3
7
6
0.86
W
12
2
6
7.5
W
Ratatoskr
wiskersssss
Ratatoskr
5
3
11
3.5
L
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,748
Damage
56,802
83,125
Taken
75,891
47,568
Mitigated
40,023
18,620
Healing
25,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,046
9,345
405
3,332
12,846
5,568
4,121
2,342
10,504
174
73,701
L
Tiamat
5,108
1,785
0
1,794
12,675
4,460
0
5,121
7,281
31,207
0
L
Danzaburou
HeadOfTheTable
Danzaburou
14,298
6,849
0
8,219
19,317
9,171
2,788
1,669
17,608
0
88,737
L
Kumbhakarna
Siases
Kumbhakarna
6,179
563
0
59
18,898
15,994
267
3,393
15,443
24,578
0
W
Horus
5,456
3,238
2,251
3,662
16,320
14,892
970
2,184
14,136
0
37,234
L
Gilgamesh
Swadlee3
Gilgamesh
14,001
3,291
0
3,072
17,559
12,088
1,385
4,829
12,628
0
64,033
W
Neith
Zaiira
Neith
8,543
3,350
0
3,759
14,717
5,816
219
2,011
12,706
0
53,872
W
18,830
1,814
1,147
4,042
13,092
5,722
2,181
3,601
9,491
73,883
0
W
Ratatoskr
wiskersssss
Ratatoskr
9,927
3,517
0
7,230
18,916
8,025
531
1,149
17,767
0
95,597
L
9,162
1,453
0
5,476
14,676
5,855
1,145
3,330
11,161
0
62,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,816
Gold Earned
57,056
446
Minions Killed
588
0
Camps Cleared
0
1,841,737
Distance Traveled
1,910,464
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,244
535
119
6
0
356,488
0
L
Tiamat
9,312
443
54
3
0
342,544
2
L
Danzaburou
12,524
596
148
7
0
328,080
1
L
Kumbhakarna
9,914
472
33
2
0
364,655
11
W
Horus
10,142
483
77
4
0
415,113
5
L
Gilgamesh
10,001
476
101
5
0
391,467
3
W
Neith
10,143
483
106
5
0
326,292
0
W
Eset
13,191
628
124
6
0
365,424
2
W
Ratatoskr
12,336
587
162
8
0
447,147
8
L
Loki
11,065
527
110
5
0
414,991
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role