Player Matchup

Janus
Janus
Platinum II
BilboDoCondado
Janus
Platinum II
Level 121
God Stats
10W - 4L
1,763 SR
Queue Stats
95W - 85L
1,950 MMR
Party 2
Bellona
Bellona
Platinum III
BondioIa
Bellona
Platinum III
Level 152
God Stats
8W - 4L
1,836 SR
Queue Stats
97W - 87L
1,849 MMR
Solo
Sun Wukong
Sun Wukong
Platinum I
Fr4nkano
Sun Wukong
Platinum I
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum II
FrodoMalHumorado
Tsukuyomi
Platinum II
Level 45
God Stats
1W - 1L
1,614 SR
Queue Stats
49W - 30L
1,945 MMR
Party 2
Aphrodite
Aphrodite
Gold I
Sυkυna
Aphrodite
Gold I
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 83L
1,827 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 108
1,643 SR
1,814 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 132
1,578 SR
1,696 MMR
Tyr
Tyr
Platinum IV
Guapeton3
Tyr
Platinum IV
Level 158
God Stats
18W - 16L
1,644 SR
Queue Stats
298W - 292L
1,789 MMR
Party 1
Nu Wa
Nu Wa
Gold I
ProfesorGank
Nu Wa
Gold I
Level 103
God Stats
4W - 1L
1,543 SR
Queue Stats
170W - 178L
1,654 MMR
Party 1
Nemesis
Nemesis
Platinum I
SamirHaz
Nemesis
Platinum I
Level 144
God Stats
49W - 31L
1,702 SR
Queue Stats
122W - 134L
2,036 MMR
Solo
Rama
Rama
Platinum IV
SpentFern
Rama
Platinum IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Kumbhakarna
Kumbhakarna
Diamond III
Xsanssauro
Kumbhakarna
Diamond III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 6 / 4
12,432
592
10,314
15,625
4,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
BondioIa
Bellona
18
7 / 5 / 4
11,780
561
13,604
20,974
15,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sun Wukong
Fr4nkano
Sun Wukong
15
3 / 8 / 7
10,276
489
8,926
22,329
8,933
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tsukuyomi
15
2 / 9 / 9
9,840
469
12,022
19,234
9,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Aphrodite
Sυkυna
Aphrodite
13
0 / 3 / 3
9,060
431
6,010
11,145
6,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
SetDanzaburouGebAthenaApollo

VS

Bans
TiamatSobekScyllaYmirAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 7
11,886
566
7,558
14,319
12,670
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
3 / 5 / 8
11,341
540
17,879
12,389
4,136
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
SamirHaz
Nemesis
19
9 / 5 / 9
12,811
610
13,320
18,277
7,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rama
20
16 / 2 / 4
14,326
682
24,040
18,145
7,193
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
Xsanssauro
Kumbhakarna
15
0 / 4 / 18
10,745
512
5,939
19,376
17,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
77
17
Kills
31
31
Deaths
17
27
Assists
46
Player
Kills
Deaths
Assists
KDA
L
5
6
4
1.17
L
Bellona
BondioIa
Bellona
7
5
4
1.8
L
Sun Wukong
Fr4nkano
Sun Wukong
3
8
7
0.81
L
Tsukuyomi
2
9
9
0.72
W
3
1
7
6.5
W
3
5
8
1.4
W
Nemesis
SamirHaz
Nemesis
9
5
9
2.7
W
Rama
16
2
4
9
L
Aphrodite
Sυkυna
Aphrodite
0
3
3
0.5
W
Kumbhakarna
Xsanssauro
Kumbhakarna
0
4
18
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,876
Damage
68,736
89,307
Taken
82,506
45,181
Mitigated
48,726
21,517
Healing
30,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,314
1,751
0
4,190
15,625
4,827
2,463
4,839
10,786
89,344
0
L
Bellona
BondioIa
Bellona
13,604
3,900
0
3,042
20,974
15,090
0
5,052
15,922
761
72,316
L
Sun Wukong
Fr4nkano
Sun Wukong
8,926
1,440
0
3,244
22,329
8,933
0
5,842
16,487
0
61,716
L
Tsukuyomi
12,022
2,329
0
3,116
19,234
9,952
0
5,449
13,785
0
51,003
W
7,558
251
0
8,453
14,319
12,670
1,387
4,680
9,627
0
63,224
W
17,879
3,116
0
2,692
12,389
4,136
1,164
2,319
9,956
84,418
0
W
Nemesis
SamirHaz
Nemesis
13,320
7,003
0
3,354
18,277
7,537
2,318
3,889
14,304
0
88,825
W
Rama
24,040
20,194
0
11,327
18,145
7,193
7,430
4,305
13,728
0
123,037
L
Aphrodite
Sυkυna
Aphrodite
6,010
458
1,820
6,105
11,145
6,379
678
2,986
8,159
46,933
0
W
Kumbhakarna
Xsanssauro
Kumbhakarna
5,939
726
0
4,334
19,376
17,190
520
4,069
15,231
22,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,388
Gold Earned
61,109
596
Minions Killed
574
0
Camps Cleared
0
1,956,911
Distance Traveled
2,100,430
27
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
12,432
592
174
8
0
420,055
3
L
Bellona
11,780
561
131
6
0
421,255
7
L
Sun Wukong
10,276
489
109
5
0
420,480
6
L
Tsukuyomi
9,840
469
79
4
0
413,740
4
W
Tyr
11,886
566
115
5
0
445,986
7
W
Nu Wa
11,341
540
118
6
0
392,329
3
W
Nemesis
12,811
610
137
7
0
450,516
3
W
Rama
14,326
682
182
9
0
379,432
0
L
Aphrodite
9,060
431
103
5
0
281,381
7
W
Kumbhakarna
10,745
512
22
1
0
432,167
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role