Player Matchup

Hachiman
Hachiman
Arkistor
Hachiman
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
GodofToasty
Erlang Shen
Level 109
God Stats
5W - 1L
1,391 SR
Queue Stats
12W - 12L
1,219 Elo+
Party 1
Sun Wukong
Sun Wukong
KikkomanSaltFree
Sun Wukong
Level 78
God Stats
5W - 0L
1,815 SR
Queue Stats
9W - 8L
1,271 Elo+
Party 1
Kuzenbo
Kuzenbo
NinjaMuBu
Kuzenbo
Level 68
God Stats
2W - 0L
1,678 SR
Queue Stats
11W - 8L
1,271 Elo+
Party 1
Discordia
Discordia
xxxASAPxxx
Discordia
Level 36
God Stats
5W - 4L
1,711 SR
Queue Stats
7W - 7L
1,271 Elo+
Party 1
Team Averages
Level 63
1,619 SR
1,306 Elo+

VS

Team Averages
Level 60
1,463 SR
1,499 Elo+
Cupid
Cupid
Killabot03
Cupid
Level 18
God Stats
0W - 3L
1,284 SR
Queue Stats
1W - 4L
1,482 Elo+
Party 3
Ymir
Ymir
LuckNoSkilll
Ymir
Level 66
God Stats
0W - 2L
1,185 SR
Queue Stats
1W - 4L
1,482 Elo+
Party 3
Gilgamesh
Gilgamesh
OcelotWarlord
Gilgamesh
Level 29
God Stats
0W - 2L
1,499 SR
Queue Stats
1W - 4L
1,482 Elo+
Party 3
Loki
Loki
benimaru3112
Loki
Level 25
God Stats
7W - 9L
1,500 SR
Queue Stats
629W - 570L
1,549 Elo+
Party 2
Vulcan
Vulcan
pein-sannin
Vulcan
Level 160
God Stats
2W - 4L
1,845 SR
Queue Stats
616W - 542L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Arkistor
Hachiman
14
2 / 3 / 1
8,612
507
6,612
8,875
2,788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
GodofToasty
Erlang Shen
14
4 / 1 / 6
9,548
562
6,742
10,750
5,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
KikkomanSaltFree
Sun Wukong
17
3 / 0 / 5
10,261
604
9,100
9,333
6,343
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
NinjaMuBu
Kuzenbo
10
2 / 5 / 3
7,812
460
4,061
11,082
9,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
xxxASAPxxx
Discordia
16
11 / 1 / 5
10,339
608
12,790
7,723
2,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
13
8 / 5 / 1
9,238
543
11,570
10,868
4,011
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 1 / 9
8,231
484
5,399
9,120
7,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
OcelotWarlord
Gilgamesh
12
1 / 6 / 3
7,911
465
4,146
14,632
7,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 5 / 0
7,818
460
1,619
13,061
4,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
11
0 / 6 / 1
6,905
406
4,791
10,132
3,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
24
22
Kills
10
10
Deaths
23
20
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Arkistor
Hachiman
2
3
1
0.83
W
Erlang Shen
GodofToasty
Erlang Shen
4
1
6
7
W
Sun Wukong
KikkomanSaltFree
Sun Wukong
3
0
5
5.5
L
Cupid
8
5
1
1.7
L
1
1
9
5.5
W
Kuzenbo
NinjaMuBu
Kuzenbo
2
5
3
0.7
L
Gilgamesh
OcelotWarlord
Gilgamesh
1
6
3
0.42
L
0
5
0
0
L
Vulcan
0
6
1
0.08
W
Discordia
xxxASAPxxx
Discordia
11
1
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,305
Damage
27,525
47,763
Taken
57,813
27,491
Mitigated
27,651
7,058
Healing
10,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Arkistor
Hachiman
6,612
4,408
0
1,879
8,875
2,788
984
1,838
7,037
0
37,790
W
Erlang Shen
GodofToasty
Erlang Shen
6,742
3,222
0
1,165
10,750
5,779
0
1,702
9,048
0
65,880
W
Sun Wukong
KikkomanSaltFree
Sun Wukong
9,100
1,386
0
1,079
9,333
6,343
663
1,850
7,483
0
70,301
L
Cupid
11,570
7,267
345
3,113
10,868
4,011
324
2,601
8,220
0
46,636
L
5,399
1,389
0
1,317
9,120
7,688
238
3,472
5,563
32,583
0
W
Kuzenbo
NinjaMuBu
Kuzenbo
4,061
1,481
0
1,935
11,082
9,874
0
2,089
8,993
15,207
0
L
Gilgamesh
OcelotWarlord
Gilgamesh
4,146
909
0
1,924
14,632
7,718
0
3,384
11,060
0
53,065
L
1,619
120
0
3,250
13,061
4,523
0
997
12,022
0
48,831
L
Vulcan
4,791
1,875
0
862
10,132
3,711
0
5,543
4,097
35,226
0
W
Discordia
xxxASAPxxx
Discordia
12,790
799
0
1,000
7,723
2,707
224
3,332
4,391
52,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,572
Gold Earned
40,103
419
Minions Killed
386
0
Camps Cleared
0
1,733,090
Distance Traveled
1,580,375
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,612
507
81
5
0
309,912
0
W
Erlang Shen
9,548
562
98
6
0
397,521
4
W
Sun Wukong
10,261
604
117
7
0
371,956
1
L
Cupid
9,238
543
91
5
0
290,800
4
L
Ymir
8,231
484
42
2
0
312,615
7
W
Kuzenbo
7,812
460
21
1
0
339,288
3
L
Gilgamesh
7,911
465
94
6
0
337,116
0
L
Loki
7,818
460
94
6
0
326,475
1
L
Vulcan
6,905
406
65
4
0
313,369
4
W
Discordia
10,339
608
102
6
0
314,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role