Player Matchup

Ra
Ra
 
Ra
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Albo_mg13
Izanami
Level 117
God Stats
3W - 1L
1,268 SR
Queue Stats
349W - 369L
1,377 Elo+
Solo
Kali
Kali
Falling_Crow
Kali
Level 116
God Stats
1W - 2L
1,441 SR
Queue Stats
371W - 390L
1,479 Elo+
Solo
Skadi
Skadi
Nova OMG1808
Skadi
Level 66
God Stats
5W - 5L
1,645 SR
Queue Stats
162W - 160L
1,444 Elo+
Solo
Anhur
Anhur
canyoufeelingme
Anhur
Level 148
God Stats
2W - 1L
1,789 SR
Queue Stats
71W - 65L
1,485 Elo+
Solo
Team Averages
Level 115
1,529 SR
1,457 Elo+

VS

Team Averages
Level 125
1,506 SR
1,493 Elo+
Geb
Geb
JR23FabianJesus
Geb
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
154W - 180L
1,503 Elo+
Party 1
Hou Yi
Hou Yi
SanguinesxRose
Hou Yi
Level 109
God Stats
3W - 1L
1,806 SR
Queue Stats
179W - 142L
1,480 Elo+
Solo
Yemoja
Yemoja
Shevchenko 7207
Yemoja
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 82L
1,447 Elo+
Party 1
Osiris
Osiris
nadamasxbox
Osiris
Level 160
God Stats
2W - 5L
1,540 SR
Queue Stats
155W - 163L
1,544 Elo+
Party 1
Loki
Loki
pFc Titan 79
Loki
Level 157
God Stats
5W - 10L
1,185 SR
Queue Stats
340W - 382L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
19
2 / 5 / 22
11,967
855
13,700
20,415
19,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Albo_mg13
Izanami
20
16 / 4 / 12
13,889
992
17,907
17,767
9,755
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 6 / 6
8,565
612
3,352
8,246
3,070
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

18
2 / 6 / 26
11,130
795
17,975
14,347
6,625
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
9 / 7 / 16
12,413
887
14,777
16,904
7,719
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 7 / 20
11,086
792
11,339
18,824
26,401
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
8 / 6 / 13
11,890
849
16,928
15,889
6,848
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
5 / 3 / 16
12,257
876
14,988
14,460
16,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Osiris
18
6 / 6 / 18
11,203
800
12,489
24,060
20,563
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
7 / 8 / 10
11,971
855
10,051
14,430
5,090
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
105
30
Kills
28
28
Deaths
30
82
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
5
22
2.6
W
Izanami
Albo_mg13
Izanami
16
4
12
5.5
W
1
6
6
0.67
L
2
7
20
1.71
W
2
6
26
2.5
L
8
6
13
2.42
L
5
3
16
4.33
W
9
7
16
2.43
L
Osiris
6
6
18
2.5
L
7
8
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,711
Damage
65,795
77,679
Taken
87,663
46,860
Mitigated
75,193
31,504
Healing
27,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
13,700
1,453
7,884
9,286
20,415
19,691
453
8,903
11,512
39,005
0
W
Izanami
Albo_mg13
Izanami
17,907
11,757
988
4,214
17,767
9,755
2,233
5,742
12,025
0
42,377
W
3,352
1,270
0
836
8,246
3,070
0
1,528
6,718
0
5,450
L
11,339
612
1,695
2,515
18,824
26,401
548
3,755
15,069
23,649
0
W
17,975
7,866
985
1,127
14,347
6,625
1,121
4,710
9,637
0
33,837
L
16,928
5,637
1,388
3,013
15,889
6,848
2,394
2,362
13,527
0
35,561
L
14,988
1,110
4,378
3,617
14,460
16,291
1,127
3,145
11,315
35,220
0
W
14,777
6,848
3,260
2,924
16,904
7,719
1,761
5,444
11,460
0
26,509
L
Osiris
12,489
2,854
1,948
5,748
24,060
20,563
734
3,306
20,754
0
23,176
L
10,051
851
1,833
1,732
14,430
5,090
324
1,132
13,298
0
19,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,964
Gold Earned
58,407
149
Minions Killed
134
0
Camps Cleared
0
1,030,540
Distance Traveled
1,179,116
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,967
855
49
4
0
233,452
0
W
Izanami
13,889
992
42
3
0
222,415
1
W
Kali
8,565
612
3
0
0
128,091
0
L
Geb
11,086
792
12
1
0
219,770
1
W
Skadi
11,130
795
30
2
0
230,203
1
L
Hou Yi
11,890
849
50
4
0
198,534
0
L
Yemoja
12,257
876
39
3
0
256,952
2
W
Anhur
12,413
887
25
2
0
216,379
3
L
Osiris
11,203
800
15
1
0
240,089
1
L
Loki
11,971
855
18
1
0
263,771
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role