Player Matchup

Agni
Agni
Silver III
Anubi432
Agni
Silver III
Level 69
God Stats
1W - 1L
1,999 SR
Queue Stats
22W - 34L
1,086 MMR
Solo
Nemesis
Nemesis
Gold II
FeelFear
Nemesis
Gold II
Level 66
God Stats
3W - 5L
1,291 SR
Queue Stats
138W - 132L
1,486 MMR
Party 2
Anhur
Anhur
Gold I
Lautaroo1
Anhur
Gold I
Level 90
God Stats
8W - 9L
1,600 SR
Queue Stats
157W - 170L
1,650 MMR
Party 2
Odin
Odin
Gold III
NeroArk
Odin
Gold III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Silver I
Zick100
Aphrodite
Silver I
Level 103
God Stats
16W - 8L
1,717 SR
Queue Stats
232W - 230L
1,097 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 87
1,621 SR
1,364 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 96
1,522 SR
1,580 MMR
Fafnir
Fafnir
Gold II
Ar0nnel
Fafnir
Gold II
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Bronze III
PsyField
Hachiman
Bronze III
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Platinum II
Rezzat
Mercury
Platinum II
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 91L
1,656 MMR
Party 1
Sol
Sol
Gold I
ScyllaWaifu
Sol
Gold I
Level 68
God Stats
14W - 12L
1,500 SR
Queue Stats
186W - 186L
1,610 MMR
Party 1
Loki
Loki
Silver I
kekov8
Loki
Silver I
Level 118
God Stats
4W - 9L
1,610 SR
Queue Stats
21W - 26L
1,636 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
14
3 / 5 / 6
8,721
581
5,492
8,310
2,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
FeelFear
Nemesis
15
3 / 1 / 9
9,087
606
6,595
10,638
4,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anhur
Lautaroo1
Anhur
15
3 / 1 / 7
9,180
612
6,332
8,855
2,998
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
NeroArk
Odin
15
8 / 0 / 6
9,384
626
9,204
9,832
4,155
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Aphrodite
Zick100
Aphrodite
16
2 / 2 / 7
9,314
621
6,441
11,445
10,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bans
SetAthenaTsukuyomiDanzaburouTiamat

VS

Bans
ApolloGebPersephoneKing ArthurScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Ar0nnel
Fafnir
12
0 / 2 / 3
6,929
462
3,927
11,085
5,483
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
PsyField
Hachiman
11
2 / 6 / 0
6,951
463
3,325
8,958
1,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
Rezzat
Mercury
14
2 / 3 / 1
8,141
543
7,433
11,988
3,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
3 / 4 / 4
7,729
515
11,156
11,309
3,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Loki
kekov8
Loki
11
2 / 4 / 3
7,327
488
3,967
8,060
2,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
20
19
Kills
9
9
Deaths
19
35
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Agni
3
5
6
1.2
L
Fafnir
Ar0nnel
Fafnir
0
2
3
0.75
W
Nemesis
FeelFear
Nemesis
3
1
9
7.5
W
Anhur
Lautaroo1
Anhur
3
1
7
6.5
W
Odin
NeroArk
Odin
8
0
6
11
L
Hachiman
PsyField
Hachiman
2
6
0
0.33
L
Mercury
Rezzat
Mercury
2
3
1
0.83
L
3
4
4
1.25
W
Aphrodite
Zick100
Aphrodite
2
2
7
2.75
L
Loki
kekov8
Loki
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,064
Damage
29,808
49,080
Taken
51,400
24,428
Mitigated
16,622
18,365
Healing
12,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
5,492
280
0
1,545
8,310
2,830
0
4,497
3,813
36,261
0
L
Fafnir
Ar0nnel
Fafnir
3,927
1,073
315
3,603
11,085
5,483
0
937
10,014
23,796
0
W
Nemesis
FeelFear
Nemesis
6,595
2,990
0
1,254
10,638
4,243
538
3,552
7,086
0
58,161
W
Anhur
Lautaroo1
Anhur
6,332
2,227
0
4,100
8,855
2,998
1,689
2,538
6,317
0
62,816
W
Odin
NeroArk
Odin
9,204
2,542
0
2,066
9,832
4,155
396
3,548
6,284
0
49,552
L
Hachiman
PsyField
Hachiman
3,325
1,403
0
879
8,958
1,773
0
255
8,701
0
27,382
L
Mercury
Rezzat
Mercury
7,433
3,197
0
1,500
11,988
3,820
0
4,858
6,630
0
56,399
L
11,156
5,417
0
4,160
11,309
3,148
0
3,257
7,801
55,011
0
W
Aphrodite
Zick100
Aphrodite
6,441
1,225
1,693
7,707
11,445
10,202
589
1,283
10,162
55,423
0
L
Loki
kekov8
Loki
3,967
804
0
1,698
8,060
2,398
0
1,660
6,321
0
34,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,686
Gold Earned
37,077
509
Minions Killed
369
0
Camps Cleared
0
1,556,231
Distance Traveled
1,467,035
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,721
581
96
6
0
292,167
4
L
Fafnir
6,929
462
31
2
0
276,791
3
W
Nemesis
9,087
606
108
7
0
378,078
5
W
Anhur
9,180
612
112
7
0
256,899
2
W
Odin
9,384
626
71
5
0
329,696
4
L
Hachiman
6,951
463
50
3
0
266,558
0
L
Mercury
8,141
543
108
7
0
327,178
7
L
Sol
7,729
515
101
7
0
277,622
1
W
Aphrodite
9,314
621
122
8
0
299,391
7
L
Loki
7,327
488
79
5
0
318,886
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role