Player Matchup

Fenrir
Fenrir
Abusivø
Fenrir
Level 19
God Stats
4W - 4L
1,269 SR
Queue Stats
21W - 34L
1,595 Elo+
Party 3
Heimdallr
Heimdallr
DeepPathos
Heimdallr
Level 42
God Stats
3W - 3L
1,703 SR
Queue Stats
45W - 44L
1,627 Elo+
Party 3
Scylla
Scylla
Seu Vagem7212
Scylla
Level 27
God Stats
27W - 30L
1,822 SR
Queue Stats
96W - 97L
1,597 Elo+
Solo
Ares
Ares
Verkman
Ares
Level 76
God Stats
6W - 2L
1,205 SR
Queue Stats
16W - 22L
1,455 Elo+
Party 2
Nemesis
Nemesis
globoceta
Nemesis
Level 6
God Stats
4W - 3L
1,456 SR
Queue Stats
18W - 24L
1,408 Elo+
Party 2
Team Averages
Level 34
1,491 SR
1,537 Elo+

VS

Team Averages
Level 20
1,550 SR
1,620 Elo+
Heimdallr
Heimdallr
GhostBhz
Heimdallr
Level 21
God Stats
1W - 1L
1,486 SR
Queue Stats
1W - 1L
1,620 Elo+
Party 1
Agni
Agni
JhonWarrior
Agni
Level 18
God Stats
0W - 1L
1,635 SR
Queue Stats
1W - 1L
1,620 Elo+
Party 1
Scylla
Scylla
Kingst3r
Scylla
Level 16
God Stats
0W - 1L
1,701 SR
Queue Stats
1W - 1L
1,620 Elo+
Party 1
Vulcan
Vulcan
Queles
Vulcan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,620 Elo+
Party 1
Pele
Pele
Severeyd
Pele
Level 18
God Stats
0W - 1L
1,429 SR
Queue Stats
1W - 1L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Abusivø
Fenrir
19
13 / 3 / 18
13,848
1,154
16,338
14,066
8,143
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
DeepPathos
Heimdallr
19
9 / 6 / 24
12,838
1,070
17,308
13,040
6,434
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
12 / 1 / 20
13,697
1,141
21,830
7,527
2,956
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
Verkman
Ares
20
5 / 1 / 27
12,355
1,030
11,699
11,605
14,417
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
globoceta
Nemesis
19
6 / 1 / 26
12,716
1,060
10,731
7,343
3,665
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

209

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GhostBhz
Heimdallr
18
2 / 12 / 7
11,810
984
10,660
19,030
7,447
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
4 / 6 / 2
11,296
941
7,034
11,619
3,580
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Scylla
Kingst3r
Scylla
16
1 / 8 / 3
10,399
867
7,885
12,377
3,793
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vulcan
Queles
Vulcan
17
0 / 9 / 6
10,601
883
6,884
18,422
17,377
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Pele
18
5 / 10 / 3
12,662
1,055
13,393
20,193
7,229
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
33
45
Kills
12
12
Deaths
45
115
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Abusivø
Fenrir
13
3
18
7.33
W
Heimdallr
DeepPathos
Heimdallr
9
6
24
3.5
L
Heimdallr
GhostBhz
Heimdallr
2
12
7
0.46
L
4
6
2
0.83
L
Scylla
Kingst3r
Scylla
1
8
3
0.31
L
Vulcan
Queles
Vulcan
0
9
6
0.33
W
12
1
20
22
L
Pele
5
10
3
0.65
W
Ares
Verkman
Ares
5
1
27
18.5
W
Nemesis
globoceta
Nemesis
6
1
26
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,906
Damage
45,856
53,581
Taken
81,641
35,615
Mitigated
39,426
4,589
Healing
1,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Abusivø
Fenrir
16,338
5,566
0
1,317
14,066
8,143
0
6,538
6,646
0
30,918
W
Heimdallr
DeepPathos
Heimdallr
17,308
8,449
0
1,579
13,040
6,434
0
3,378
9,657
0
41,331
L
Heimdallr
GhostBhz
Heimdallr
10,660
6,348
0
980
19,030
7,447
0
9,330
9,699
0
34,741
L
7,034
566
0
0
11,619
3,580
0
5,087
6,532
18,507
0
L
Scylla
Kingst3r
Scylla
7,885
2,345
0
0
12,377
3,793
0
1,878
10,499
17,024
0
L
Vulcan
Queles
Vulcan
6,884
3,499
0
43
18,422
17,377
0
9,751
8,671
25,861
0
W
21,830
48
0
739
7,527
2,956
0
3,718
3,809
46,615
0
L
Pele
13,393
2,783
0
538
20,193
7,229
0
7,483
12,710
0
36,889
W
Ares
Verkman
Ares
11,699
258
0
0
11,605
14,417
0
5,051
6,554
25,440
0
W
Nemesis
globoceta
Nemesis
10,731
2,658
0
954
7,343
3,665
0
3,118
4,225
0
25,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,454
Gold Earned
56,768
214
Minions Killed
190
9
Camps Cleared
4
1,279,693
Distance Traveled
1,093,150
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,848
1,154
39
3
6
255,987
1
W
Heimdallr
12,838
1,070
48
4
1
214,309
0
L
Heimdallr
11,810
984
51
4
1
199,939
0
L
Agni
11,296
941
31
3
1
203,655
0
L
Scylla
10,399
867
25
2
1
221,521
0
L
Vulcan
10,601
883
21
2
0
246,497
0
W
Scylla
13,697
1,141
63
5
1
263,694
0
L
Pele
12,662
1,055
62
5
1
221,538
0
W
Ares
12,355
1,030
17
1
1
267,225
0
W
Nemesis
12,716
1,060
47
4
0
278,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role