Player Matchup

Ra
Ra
Dabthulhu
Ra
Level 28
God Stats
29W - 28L
1,320 SR
Queue Stats
205W - 180L
1,441 Elo+
Party 3
Loki
Loki
GF_Deathwings
Loki
Level 25
God Stats
5W - 15L
1,093 SR
Queue Stats
191W - 219L
1,357 Elo+
Party 3
Neith
Neith
SpiceWNC
Neith
Level 10
God Stats
0W - 4L
1,500 SR
Queue Stats
15W - 20L
1,500 Elo+
Party 1
Yemoja
Yemoja
Trompyy
Yemoja
Level 127
God Stats
2W - 3L
1,651 SR
Queue Stats
85W - 84L
1,349 Elo+
Party 1
Apollo
Apollo
kingwasabi74
Apollo
Level 29
God Stats
5W - 4L
1,804 SR
Queue Stats
65W - 72L
1,825 Elo+
Solo
Team Averages
Level 44
1,473 SR
1,494 Elo+

VS

Team Averages
Level 30
1,501 SR
1,245 Elo+
Jing Wei
Jing Wei
ANIMAMESTA
Jing Wei
Level 28
God Stats
24W - 29L
1,429 SR
Queue Stats
38W - 65L
1,259 Elo+
Party 2
Ratatoskr
Ratatoskr
EVIL_KING_28-04
Ratatoskr
Level 38
God Stats
28W - 48L
1,368 SR
Queue Stats
77W - 145L
1,258 Elo+
Party 2
Bacchus
Bacchus
Jaggerlvl
Bacchus
Level 29
God Stats
6W - 4L
1,583 SR
Queue Stats
47W - 110L
1,231 Elo+
Party 2
Hercules
Hercules
Maztiff
Hercules
Level 29
God Stats
3W - 5L
1,433 SR
Queue Stats
176W - 197L
1,169 Elo+
Solo
Ra
Ra
Saito Hiraga X
Ra
Level 27
God Stats
7W - 1L
1,693 SR
Queue Stats
31W - 41L
1,308 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 6 / 11
14,208
474
23,797
21,783
11,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
15 / 5 / 11
15,460
515
23,998
23,392
10,651
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Neith
SpiceWNC
Neith
15
2 / 12 / 7
10,818
361
12,123
15,067
5,786
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
Trompyy
Yemoja
17
3 / 3 / 24
12,582
419
16,500
17,904
22,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Apollo
20
15 / 5 / 10
14,079
469
27,223
23,863
11,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ANIMAMESTA
Jing Wei
18
3 / 11 / 4
13,014
434
16,766
22,244
7,907
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

Ratatoskr
EVIL_KING_28-04
Ratatoskr
19
8 / 9 / 8
14,189
473
16,734
26,740
11,905
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
Jaggerlvl
Bacchus
17
2 / 8 / 8
11,764
392
12,753
21,921
19,563
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hercules
Maztiff
Hercules
20
16 / 2 / 5
14,486
483
20,959
32,452
48,157
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
1 / 12 / 5
11,988
400
9,698
27,195
10,826
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
60
42
Kills
30
31
Deaths
42
63
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
ANIMAMESTA
Jing Wei
3
11
4
0.45
L
7
6
11
2.08
W
Ratatoskr
EVIL_KING_28-04
Ratatoskr
8
9
8
1.33
L
15
5
11
4.1
W
Bacchus
Jaggerlvl
Bacchus
2
8
8
0.75
W
Hercules
Maztiff
Hercules
16
2
5
9.25
W
1
12
5
0.29
L
Neith
SpiceWNC
Neith
2
12
7
0.46
L
Yemoja
Trompyy
Yemoja
3
3
24
5
L
Apollo
15
5
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,641
Damage
76,910
102,009
Taken
130,552
61,433
Mitigated
98,358
30,493
Healing
41,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
ANIMAMESTA
Jing Wei
16,766
14,075
1,053
1,701
22,244
7,907
2,539
7,963
14,079
0
62,545
L
23,797
3,676
4,126
8,154
21,783
11,153
652
5,152
16,340
108,764
0
W
Ratatoskr
EVIL_KING_28-04
Ratatoskr
16,734
6,102
1,190
7,402
26,740
11,905
1,624
8,317
18,167
0
71,066
L
23,998
7,334
0
5,894
23,392
10,651
0
4,615
18,677
0
108,356
W
Bacchus
Jaggerlvl
Bacchus
12,753
1,131
1,726
2,325
21,921
19,563
571
6,029
15,707
33,453
0
W
Hercules
Maztiff
Hercules
20,959
6,030
0
16,846
32,452
48,157
57
8,509
23,599
0
69,302
W
9,698
1,380
3,414
6,320
27,195
10,826
1,745
8,370
18,476
74,176
0
L
Neith
SpiceWNC
Neith
12,123
8,768
0
324
15,067
5,786
560
1,773
12,944
0
37,327
L
Yemoja
Trompyy
Yemoja
16,500
1,594
2,030
2,442
17,904
22,282
50
5,305
12,549
36,382
0
L
Apollo
27,223
17,283
0
7,523
23,863
11,561
2,612
5,606
18,007
0
110,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,147
Gold Earned
65,441
566
Minions Killed
484
0
Camps Cleared
0
2,530,584
Distance Traveled
2,685,506
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
13,014
434
118
4
0
496,923
0
L
Ra
14,208
474
180
6
0
595,203
0
W
Ratatoskr
14,189
473
83
3
0
574,631
6
L
Loki
15,460
515
144
5
0
612,461
4
W
Bacchus
11,764
392
36
1
0
544,319
4
W
Hercules
14,486
483
110
4
0
595,690
3
W
Ra
11,988
400
137
5
0
473,943
5
L
Neith
10,818
361
52
2
0
442,028
0
L
Yemoja
12,582
419
34
1
0
418,577
1
L
Apollo
14,079
469
156
5
0
462,315
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role