Player Matchup

Hera
Hera
 
Hera
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
Moogle55
Bastet
Level 87
God Stats
20W - 8L
1,344 SR
Queue Stats
324W - 365L
1,432 Elo+
Party 1
Chang'e
Chang'e
PupLykan
Chang'e
Level 86
God Stats
15W - 39L
1,386 SR
Queue Stats
640W - 742L
1,449 Elo+
Party 1
Achilles
Achilles
Renfear
Achilles
Level 18
God Stats
2W - 4L
1,362 SR
Queue Stats
10W - 17L
1,309 Elo+
Party 1
Cupid
Cupid
buildablunt
Cupid
Level 63
God Stats
25W - 17L
1,500 SR
Queue Stats
185W - 239L
1,415 Elo+
Solo
Team Averages
Level 68
1,418 SR
1,421 Elo+

VS

Team Averages
Level 87
1,569 SR
1,454 Elo+
Chernobog
Chernobog
LeiAl
Chernobog
Level 97
God Stats
7W - 5L
1,611 SR
Queue Stats
248W - 245L
1,517 Elo+
Party 2
Khepri
Khepri
MachacaBurritos
Khepri
Level 77
God Stats
2W - 1L
1,500 SR
Queue Stats
105W - 124L
1,428 Elo+
Party 2
Gilgamesh
Gilgamesh
OddJonesy1234
Gilgamesh
Level 38
God Stats
55W - 42L
1,610 SR
Queue Stats
86W - 99L
1,393 Elo+
Party 2
Mulan
Mulan
Special K RJ 97
Mulan
Level 122
God Stats
9W - 5L
1,623 SR
Queue Stats
314W - 322L
1,496 Elo+
Party 2
Nox
Nox
cfuentes14579
Nox
Level 99
God Stats
3W - 4L
1,500 SR
Queue Stats
75W - 85L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
4 / 5 / 1
8,006
534
8,201
9,599
3,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
Moogle55
Bastet
9
0 / 7 / 1
5,983
399
5,369
14,042
3,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
PupLykan
Chang'e
10
0 / 6 / 1
6,506
434
6,384
14,143
4,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
Renfear
Achilles
13
3 / 6 / 1
7,893
526
6,785
13,595
9,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 6 / 0
5,329
355
1,994
9,347
2,385
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
LeiAl
Chernobog
16
12 / 0 / 8
9,867
658
14,696
8,226
3,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 1 / 11
8,598
573
5,414
9,808
6,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
OddJonesy1234
Gilgamesh
14
4 / 0 / 4
8,496
566
4,622
8,915
4,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
6 / 5 / 3
8,749
583
10,932
14,505
9,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
5 / 2 / 2
8,955
597
5,583
6,069
2,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
58
7
Kills
30
30
Deaths
8
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
4
5
1
0.9
W
Chernobog
LeiAl
Chernobog
12
0
8
16
W
3
1
11
8.5
L
Bastet
Moogle55
Bastet
0
7
1
0.07
W
Gilgamesh
OddJonesy1234
Gilgamesh
4
0
4
6
L
Chang'e
PupLykan
Chang'e
0
6
1
0.08
L
Achilles
Renfear
Achilles
3
6
1
0.58
W
6
5
3
1.5
L
0
6
0
0
W
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,733
Damage
41,247
60,726
Taken
47,523
23,349
Mitigated
26,441
12,222
Healing
17,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
8,201
1,778
0
835
9,599
3,178
0
2,838
6,631
43,165
0
W
Chernobog
LeiAl
Chernobog
14,696
9,560
0
4,560
8,226
3,340
2,235
3,105
5,117
0
69,933
W
5,414
371
0
2,640
9,808
6,750
337
5,652
4,002
22,241
0
L
Bastet
Moogle55
Bastet
5,369
1,682
0
2,728
14,042
3,878
0
2,933
10,970
0
27,650
W
Gilgamesh
OddJonesy1234
Gilgamesh
4,622
969
0
4,779
8,915
4,329
285
957
7,845
0
47,555
L
Chang'e
PupLykan
Chang'e
6,384
1,337
1,815
4,505
14,143
4,486
0
2,839
11,259
28,985
0
L
Achilles
Renfear
Achilles
6,785
4,140
0
1,328
13,595
9,422
816
464
12,689
0
33,527
W
10,932
3,781
0
4,388
14,505
9,812
724
1,829
12,183
0
49,119
L
1,994
1,013
512
499
9,347
2,385
0
1,611
7,680
0
17,693
W
5,583
329
0
782
6,069
2,210
365
2,550
3,341
45,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,717
Gold Earned
44,665
283
Minions Killed
446
0
Camps Cleared
0
1,235,000
Distance Traveled
1,433,203
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,006
534
99
7
0
255,447
5
W
Chernobog
9,867
658
117
8
0
280,111
3
W
Khepri
8,598
573
40
3
0
305,217
0
L
Bastet
5,983
399
49
3
0
266,697
0
W
Gilgamesh
8,496
566
89
6
0
306,452
0
L
Chang'e
6,506
434
44
3
0
275,019
1
L
Achilles
7,893
526
61
4
0
187,789
0
W
Mulan
8,749
583
94
6
0
257,647
3
L
Cupid
5,329
355
30
2
0
250,048
1
W
Nox
8,955
597
106
7
0
283,776
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role