Player Matchup

Tiamat
Tiamat
Acees
Tiamat
Level 40
God Stats
6W - 4L
1,500 SR
Queue Stats
407W - 292L
1,741 Elo+
Party 2
Artio
Artio
Anthony818
Artio
Level 47
God Stats
39W - 30L
1,723 SR
Queue Stats
215W - 208L
1,557 Elo+
Solo
Gilgamesh
Gilgamesh
CynideFastball
Gilgamesh
Level 46
God Stats
14W - 2L
1,824 SR
Queue Stats
41W - 21L
1,750 Elo+
Party 2
Fafnir
Fafnir
CynideTwist
Fafnir
Level 93
God Stats
5W - 2L
1,804 SR
Queue Stats
114W - 56L
1,841 Elo+
Party 2
Cupid
Cupid
CynideWra
Cupid
Level 105
God Stats
5W - 1L
1,798 SR
Queue Stats
165W - 91L
1,798 Elo+
Party 2
Team Averages
Level 66
1,730 SR
1,737 Elo+

VS

Team Averages
Level 39
1,613 SR
1,756 Elo+
Bellona
Bellona
Ieatankle
Bellona
Level 68
God Stats
3W - 1L
1,895 SR
Queue Stats
142W - 86L
1,706 Elo+
Party 1
Fenrir
Fenrir
Polarbawr
Fenrir
Level 45
God Stats
3W - 5L
1,500 SR
Queue Stats
21W - 25L
1,711 Elo+
Party 3
Zhong Kui
Zhong Kui
neirfman
Zhong Kui
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 36L
1,850 Elo+
Party 3
Nox
Nox
punybootyclap
Nox
Level 27
God Stats
2W - 3L
1,671 SR
Queue Stats
58W - 22L
1,780 Elo+
Party 1
Neith
Neith
АnОGNаmе
Neith
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 26L
1,732 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Acees
Tiamat
20
11 / 3 / 11
13,650
620
21,033
17,963
12,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
17
3 / 5 / 11
11,182
508
3,072
16,144
16,520
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
CynideFastball
Gilgamesh
19
5 / 4 / 6
12,520
569
10,135
17,188
12,538
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
19
9 / 2 / 7
13,285
604
9,680
19,707
14,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
CynideWra
Cupid
19
4 / 3 / 13
13,284
604
14,451
16,877
6,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ieatankle
Bellona
16
1 / 8 / 4
10,128
460
10,214
21,963
16,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Fenrir
Polarbawr
Fenrir
15
3 / 4 / 4
10,612
482
4,845
12,815
7,294
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
neirfman
Zhong Kui
15
2 / 9 / 5
9,678
440
8,425
17,528
10,259
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
4 / 6 / 6
10,621
483
8,124
12,244
4,755
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
6 / 5 / 7
11,848
539
20,297
16,458
5,852
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
42
32
Kills
16
17
Deaths
32
48
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Acees
Tiamat
11
3
11
5.5
W
Artio
3
5
11
1.7
W
Gilgamesh
CynideFastball
Gilgamesh
5
4
6
2
W
Fafnir
9
2
7
6.25
W
Cupid
CynideWra
Cupid
4
3
13
3.5
L
Bellona
Ieatankle
Bellona
1
8
4
0.38
L
Fenrir
Polarbawr
Fenrir
3
4
4
1.25
L
Zhong Kui
neirfman
Zhong Kui
2
9
5
0.5
L
4
6
6
1.17
L
6
5
7
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,371
Damage
51,905
87,879
Taken
81,008
62,860
Mitigated
45,122
42,417
Healing
18,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Acees
Tiamat
21,033
2,114
52
9,108
17,963
12,732
1,540
6,311
11,652
89,115
0
W
Artio
3,072
244
0
5,888
16,144
16,520
784
3,031
13,113
38,175
0
W
Gilgamesh
CynideFastball
Gilgamesh
10,135
3,209
0
2,656
17,188
12,538
913
2,517
14,671
0
79,201
W
Fafnir
9,680
1,252
0
12,404
19,707
14,733
2,096
3,902
15,236
81,994
0
W
Cupid
CynideWra
Cupid
14,451
9,503
1,578
10,731
16,877
6,337
6,973
3,533
13,344
0
97,717
L
Bellona
Ieatankle
Bellona
10,214
3,698
0
6,422
21,963
16,962
0
6,620
15,343
0
65,565
L
Fenrir
Polarbawr
Fenrir
4,845
1,147
0
3,762
12,815
7,294
831
3,796
9,019
0
36,148
L
Zhong Kui
neirfman
Zhong Kui
8,425
658
621
3,729
17,528
10,259
270
10,581
6,947
44,062
0
L
8,124
846
0
0
12,244
4,755
1,355
4,852
7,392
53,960
0
L
20,297
5,948
0
4,274
16,458
5,852
1,361
7,936
8,522
0
90,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,921
Gold Earned
52,887
622
Minions Killed
539
0
Camps Cleared
0
2,050,983
Distance Traveled
1,895,981
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,650
620
139
6
0
433,839
6
W
Artio
11,182
508
61
3
0
372,141
3
W
Gilgamesh
12,520
569
135
6
0
409,863
3
W
Fafnir
13,285
604
125
6
0
429,249
0
W
Cupid
13,284
604
162
7
0
405,891
2
L
Bellona
10,128
460
121
6
0
409,151
1
L
Fenrir
10,612
482
72
3
0
385,208
5
L
Zhong Kui
9,678
440
90
4
0
343,237
2
L
Nox
10,621
483
112
5
0
364,576
2
L
Neith
11,848
539
144
7
0
393,809
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role