Player Matchup

Arachne
Arachne
Coletxd
Arachne
Level 12
God Stats
9W - 18L
1,500 SR
Queue Stats
100W - 118L
1,251 Elo+
Solo
Cthulhu
Cthulhu
MurderOne1313
Cthulhu
Level 24
God Stats
6W - 4L
1,572 SR
Queue Stats
144W - 164L
1,325 Elo+
Solo
Kukulkan
Kukulkan
SERJ TANKlAN
Kukulkan
Level 29
God Stats
11W - 10L
1,445 SR
Queue Stats
66W - 97L
1,288 Elo+
Party 1
Hou Yi
Hou Yi
snake5nc
Hou Yi
Level 25
God Stats
13W - 9L
1,510 SR
Queue Stats
42W - 52L
1,405 Elo+
Solo
Fenrir
Fenrir
transformeromg
Fenrir
Level 26
God Stats
26W - 24L
1,501 SR
Queue Stats
41W - 51L
1,368 Elo+
Party 1
Team Averages
Level 23
1,506 SR
1,327 Elo+

VS

Team Averages
Level 16
1,431 SR
1,419 Elo+
Vulcan
Vulcan
Frogdoc8563
Vulcan
Level 14
God Stats
4W - 8L
1,269 SR
Queue Stats
138W - 116L
1,212 Elo+
Solo
Tiamat
Tiamat
FunHU COGuard
Tiamat
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chang'e
Chang'e
IcedFruit84
Chang'e
Level 18
God Stats
0W - 4L
1,500 SR
Queue Stats
136W - 127L
1,591 Elo+
Solo
Jing Wei
Jing Wei
TopTiltFr
Jing Wei
Level 18
God Stats
1W - 4L
1,402 SR
Queue Stats
22W - 37L
1,505 Elo+
Solo
Zeus
Zeus
YelaKilla
Zeus
Level 24
God Stats
49W - 35L
1,481 SR
Queue Stats
51W - 45L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Coletxd
Arachne
13
3 / 2 / 0
8,348
522
2,807
6,028
2,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
14
4 / 1 / 8
8,492
531
5,560
11,813
6,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
SERJ TANKlAN
Kukulkan
15
4 / 1 / 2
9,271
579
11,271
8,981
3,458
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
snake5nc
Hou Yi
14
5 / 3 / 4
8,560
535
5,025
8,079
2,609
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
0 / 4 / 5
7,927
495
3,614
10,677
5,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
10
0 / 5 / 5
6,459
404
6,576
6,893
2,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 5 / 2
5,426
339
2,604
7,395
2,819
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chang'e
IcedFruit84
Chang'e
14
4 / 1 / 1
8,124
508
4,942
12,601
5,109
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
TopTiltFr
Jing Wei
13
1 / 1 / 3
7,454
466
5,061
10,329
3,876
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zeus
14
6 / 4 / 0
8,517
532
9,324
8,407
3,628
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
22
16
Kills
11
11
Deaths
16
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Arachne
Coletxd
Arachne
3
2
0
1.5
L
Vulcan
0
5
5
0.5
L
0
5
2
0.2
L
Chang'e
IcedFruit84
Chang'e
4
1
1
4.5
W
Cthulhu
4
1
8
8
W
Kukulkan
SERJ TANKlAN
Kukulkan
4
1
2
5
L
Jing Wei
TopTiltFr
Jing Wei
1
1
3
2.5
L
Zeus
6
4
0
1.5
W
Hou Yi
snake5nc
Hou Yi
5
3
4
2.33
W
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,277
Damage
28,507
45,578
Taken
45,625
20,311
Mitigated
17,668
11,534
Healing
11,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Coletxd
Arachne
2,807
2,689
0
617
6,028
2,323
1,384
3,360
2,644
0
28,148
L
Vulcan
6,576
1,073
0
266
6,893
2,236
0
2,846
3,822
27,112
0
L
2,604
587
0
1,329
7,395
2,819
35
3,277
3,962
10,353
0
L
Chang'e
IcedFruit84
Chang'e
4,942
193
794
5,971
12,601
5,109
0
2,978
9,573
50,154
0
W
Cthulhu
5,560
252
420
1,877
11,813
6,817
212
7,070
4,299
31,870
0
W
Kukulkan
SERJ TANKlAN
Kukulkan
11,271
301
0
2,672
8,981
3,458
1,663
4,532
4,409
55,517
0
L
Jing Wei
TopTiltFr
Jing Wei
5,061
4,663
231
819
10,329
3,876
775
4,691
5,638
0
41,548
L
Zeus
9,324
2,160
0
1,845
8,407
3,628
1,030
2,558
5,799
44,910
0
W
Hou Yi
snake5nc
Hou Yi
5,025
1,983
0
1,767
8,079
2,609
1,857
3,640
4,343
0
40,188
W
3,614
746
724
3,457
10,677
5,104
1,830
4,176
6,437
0
42,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,598
Gold Earned
35,980
383
Minions Killed
312
0
Camps Cleared
0
1,480,848
Distance Traveled
1,323,815
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,348
522
76
5
0
313,309
0
L
Vulcan
6,459
404
42
3
0
282,940
0
L
Tiamat
5,426
339
12
1
0
277,071
1
L
Chang'e
8,124
508
92
6
0
230,270
0
W
Cthulhu
8,492
531
51
3
0
326,725
2
W
Kukulkan
9,271
579
102
6
0
261,857
3
L
Jing Wei
7,454
466
79
5
0
303,935
1
L
Zeus
8,517
532
87
5
0
229,599
0
W
Hou Yi
8,560
535
76
5
0
292,499
0
W
Fenrir
7,927
495
78
5
0
286,458
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role