Player Matchup

Sol
Sol
Alexi
Sol
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
DrikaKills
Artemis
Level 128
God Stats
4W - 4L
1,638 SR
Queue Stats
161W - 135L
1,556 Elo+
Party 1
Athena
Athena
MrRonaldoSkillz
Athena
Level 115
God Stats
11W - 7L
1,593 SR
Queue Stats
92W - 101L
1,545 Elo+
Solo
Team Averages
Level 134
1,577 SR
1,534 Elo+

VS

Team Averages
Level 61
1,500 SR
1,416 Elo+
Tiamat
Tiamat
IamTiir
Tiamat
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 68L
1,383 Elo+
Party 2
Horus
Horus
itsMagicBro1
Horus
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 48L
1,365 Elo+
Party 2
Tsukuyomi
Tsukuyomi
xLenn1
Tsukuyomi
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Alexi
Sol
13
5 / 5 / 6
10,378
741
12,395
11,795
3,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
DrikaKills
Artemis
15
10 / 1 / 3
11,074
791
9,775
8,284
3,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
1 / 5 / 12
9,690
692
7,594
14,380
12,774
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
IamTiir
Tiamat
11
1 / 5 / 7
8,916
637
9,778
11,064
5,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
2 / 7 / 3
8,267
591
3,219
15,131
9,889
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
xLenn1
Tsukuyomi
14
8 / 4 / 2
10,297
736
13,724
12,651
6,436
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
23
16
Kills
11
11
Deaths
16
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sol
Alexi
Sol
5
5
6
1.6
W
Artemis
DrikaKills
Artemis
10
1
3
11.5
L
Tiamat
IamTiir
Tiamat
1
5
7
0.9
W
1
5
12
1.4
L
2
7
3
0.5
L
Tsukuyomi
xLenn1
Tsukuyomi
8
4
2
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,764
Damage
26,721
34,459
Taken
38,846
19,891
Mitigated
21,638
8,021
Healing
5,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Alexi
Sol
12,395
2,685
0
4,325
11,795
3,636
617
2,868
8,597
53,876
0
W
Artemis
DrikaKills
Artemis
9,775
4,313
0
3,696
8,284
3,481
2,187
2,978
5,058
0
49,096
L
Tiamat
IamTiir
Tiamat
9,778
1,044
0
1,781
11,064
5,313
0
6,775
4,289
30,049
0
W
7,594
1,493
0
0
14,380
12,774
0
3,063
10,939
28,856
0
L
3,219
1,726
659
1,259
15,131
9,889
22
8,801
6,330
0
9,739
L
Tsukuyomi
xLenn1
Tsukuyomi
13,724
4,029
0
1,404
12,651
6,436
83
4,509
8,142
0
54,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,142
Gold Earned
27,480
188
Minions Killed
136
0
Camps Cleared
0
774,400
Distance Traveled
701,669
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,378
741
87
6
0
240,404
3
W
Artemis
11,074
791
72
5
0
249,427
0
L
Tiamat
8,916
637
50
4
0
224,812
2
W
Athena
9,690
692
29
2
0
284,569
2
L
Horus
8,267
591
14
1
0
219,167
0
L
Tsukuyomi
10,297
736
72
5
0
257,690
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role