Player Matchup

King Arthur
King Arthur
BlankName12216
King Arthur
Level 47
God Stats
1W - 3L
1,287 SR
Queue Stats
26W - 51L
1,373 Elo+
Party 2
Ah Puch
Ah Puch
CremaDelCielo
Ah Puch
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Amaterasu
Amaterasu
PhantomThiefRose
Amaterasu
Level 61
God Stats
5W - 7L
1,449 SR
Queue Stats
55W - 81L
1,388 Elo+
Party 2
Vamana
Vamana
dannyboy7562
Vamana
Level 79
God Stats
1W - 2L
1,657 SR
Queue Stats
92W - 101L
1,420 Elo+
Party 2
Baron Samedi
Baron Samedi
imsoclassified77
Baron Samedi
Level 63
God Stats
4W - 5L
1,653 SR
Queue Stats
45W - 56L
1,468 Elo+
Party 2
Team Averages
Level 59
1,509 SR
1,430 Elo+

VS

Team Averages
Level 71
1,574 SR
1,463 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
DelDestiny
Arachne
Level 49
God Stats
7W - 6L
1,779 SR
Queue Stats
87W - 137L
1,511 Elo+
Party 1
Cthulhu
Cthulhu
Jay2TheR
Cthulhu
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Eset
Eset
OhhBerryBush
Eset
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,263 Elo+
Party 3
Loki
Loki
PseudoXinz
Loki
Level 108
God Stats
2W - 7L
1,592 SR
Queue Stats
353W - 376L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BlankName12216
King Arthur
20
3 / 7 / 18
12,899
921
10,679
24,753
20,316
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ah Puch
20
5 / 2 / 19
14,741
1,053
25,017
10,301
3,922
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
19
2 / 5 / 15
12,357
883
12,868
17,321
12,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vamana
20
12 / 1 / 15
15,389
1,099
26,863
23,427
13,288
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baron Samedi
imsoclassified77
Baron Samedi
20
11 / 3 / 15
14,939
1,067
22,972
14,162
6,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

144

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
19
5 / 6 / 8
13,351
954
12,214
22,967
10,541
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
DelDestiny
Arachne
18
6 / 9 / 5
12,973
927
12,891
22,146
9,073
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
Jay2TheR
Cthulhu
20
0 / 4 / 15
13,844
989
17,184
21,472
21,643
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

20
1 / 8 / 15
13,330
952
20,621
19,839
7,664
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
6 / 6 / 7
13,570
969
17,632
19,459
10,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
68
33
Kills
18
18
Deaths
33
82
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
5
6
8
1.5
W
King Arthur
BlankName12216
King Arthur
3
7
18
1.71
W
Ah Puch
5
2
19
7.25
L
Arachne
DelDestiny
Arachne
6
9
5
0.94
L
Cthulhu
Jay2TheR
Cthulhu
0
4
15
1.88
L
1
8
15
1.06
W
Amaterasu
2
5
15
1.9
L
6
6
7
1.58
W
Vamana
12
1
15
19.5
W
Baron Samedi
imsoclassified77
Baron Samedi
11
3
15
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,399
Damage
80,542
89,964
Taken
105,883
56,474
Mitigated
58,928
28,686
Healing
5,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
12,214
3,839
0
0
22,967
10,541
0
10,776
11,998
0
27,260
W
King Arthur
BlankName12216
King Arthur
10,679
1,485
0
5,675
24,753
20,316
0
11,231
13,161
0
21,940
W
Ah Puch
25,017
1,907
0
1,726
10,301
3,922
0
3,421
6,755
75,410
0
L
Arachne
DelDestiny
Arachne
12,891
9,049
0
2,061
22,146
9,073
0
11,203
10,846
0
21,292
L
Cthulhu
Jay2TheR
Cthulhu
17,184
1,704
0
304
21,472
21,643
0
9,638
11,609
42,085
0
L
20,621
1,586
1,270
886
19,839
7,664
0
8,271
11,498
53,907
0
W
Amaterasu
12,868
6,269
0
3,694
17,321
12,554
0
8,554
8,609
0
25,907
L
17,632
2,362
0
616
19,459
10,007
0
9,709
9,677
0
42,556
W
Vamana
26,863
16,724
492
7,385
23,427
13,288
0
9,537
11,921
1,818
49,923
W
Baron Samedi
imsoclassified77
Baron Samedi
22,972
1,879
4,561
5,153
14,162
6,394
0
5,062
8,850
50,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,325
Gold Earned
67,068
305
Minions Killed
260
9
Camps Cleared
9
1,280,174
Distance Traveled
1,397,405
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
13,351
954
32
2
3
297,307
0
W
King Arthur
12,899
921
26
2
0
252,527
0
W
Ah Puch
14,741
1,053
119
9
3
246,736
0
L
Arachne
12,973
927
17
1
6
297,805
0
L
Cthulhu
13,844
989
65
5
0
269,781
0
L
Eset
13,330
952
104
7
0
238,325
2
W
Amaterasu
12,357
883
31
2
5
255,401
0
L
Loki
13,570
969
42
3
0
294,187
1
W
Vamana
15,389
1,099
62
4
1
291,865
3
W
Baron Samedi
14,939
1,067
67
5
0
233,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role