Player Matchup

Mercury
Mercury
Antarith
Mercury
Level 26
God Stats
6W - 13L
1,336 SR
Queue Stats
54W - 92L
1,334 Elo+
Party 2
Cerberus
Cerberus
SeaNova
Cerberus
Level 37
God Stats
2W - 3L
1,533 SR
Queue Stats
93W - 134L
1,368 Elo+
Party 2
Danzaburou
Danzaburou
Vellichora
Danzaburou
Level 25
God Stats
5W - 9L
1,483 SR
Queue Stats
61W - 110L
1,325 Elo+
Party 2
Team Averages
Level 29
1,450 SR
1,342 Elo+

VS

Team Averages
Level 72
1,661 SR
1,600 Elo+
Scylla
Scylla
ChitanKage
Scylla
Level 99
God Stats
7W - 1L
1,823 SR
Queue Stats
175W - 168L
1,601 Elo+
Party 1
Apollo
Apollo
Godofsayins
Apollo
Level 13
God Stats
3W - 1L
1,651 SR
Queue Stats
13W - 11L
1,592 Elo+
Solo
Gilgamesh
Gilgamesh
drakodayne1123
Gilgamesh
Level 104
God Stats
8W - 12L
1,510 SR
Queue Stats
154W - 151L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Antarith
Mercury
14
4 / 9 / 9
11,661
686
9,957
15,338
6,587
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
SeaNova
Cerberus
14
9 / 4 / 4
13,368
786
14,328
28,976
36,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Vellichora
Danzaburou
16
1 / 6 / 9
11,856
697
8,006
15,759
7,261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ChitanKage
Scylla
18
10 / 3 / 7
13,473
793
21,562
13,125
5,134
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
16
6 / 4 / 9
12,728
749
17,971
16,776
7,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Gilgamesh
drakodayne1123
Gilgamesh
16
3 / 7 / 11
12,301
724
12,311
13,684
6,533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
46
14
Kills
19
19
Deaths
14
22
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Mercury
Antarith
Mercury
4
9
9
0.94
W
Scylla
ChitanKage
Scylla
10
3
7
4.5
W
Apollo
6
4
9
2.63
L
Cerberus
SeaNova
Cerberus
9
4
4
2.75
L
Danzaburou
Vellichora
Danzaburou
1
6
9
0.92
W
Gilgamesh
drakodayne1123
Gilgamesh
3
7
11
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,291
Damage
51,844
60,073
Taken
43,585
50,244
Mitigated
18,810
16,491
Healing
16,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Antarith
Mercury
9,957
4,494
798
1,205
15,338
6,587
257
4,892
10,446
0
32,486
W
Scylla
ChitanKage
Scylla
21,562
3,998
0
7,045
13,125
5,134
1,035
5,042
8,083
62,727
0
W
Apollo
17,971
12,607
0
8,472
16,776
7,143
941
4,170
12,606
0
73,189
L
Cerberus
SeaNova
Cerberus
14,328
1,453
1,057
9,170
28,976
36,396
0
9,997
18,979
39,327
0
L
Danzaburou
Vellichora
Danzaburou
8,006
3,238
147
4,114
15,759
7,261
980
6,791
8,968
0
53,156
W
Gilgamesh
drakodayne1123
Gilgamesh
12,311
4,958
0
677
13,684
6,533
376
5,212
8,472
0
48,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,885
Gold Earned
38,502
225
Minions Killed
222
0
Camps Cleared
0
843,322
Distance Traveled
870,076
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
11,661
686
42
2
0
310,197
4
W
Scylla
13,473
793
70
4
0
293,038
5
W
Apollo
12,728
749
93
5
0
292,402
7
L
Cerberus
13,368
786
79
5
0
288,024
4
L
Danzaburou
11,856
697
104
6
0
245,101
1
W
Gilgamesh
12,301
724
59
3
0
284,636
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role