Player Matchup

Mercury
Mercury
 
Mercury
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Horus
Horus
Hambster
Horus
Level 18
God Stats
4W - 2L
1,671 SR
Queue Stats
14W - 10L
1,426 Elo+
Party 3
Ymir
Ymir
Licenciahot
Ymir
Level 79
God Stats
43W - 16L
1,679 SR
Queue Stats
268W - 237L
1,459 Elo+
Solo
Neith
Neith
Mexicanpower590
Neith
Level 130
God Stats
9W - 6L
1,672 SR
Queue Stats
208W - 192L
1,398 Elo+
Solo
Nu Wa
Nu Wa
Tormial
Nu Wa
Level 111
God Stats
4W - 0L
1,302 SR
Queue Stats
209W - 221L
1,470 Elo+
Party 3
Team Averages
Level 89
1,565 SR
1,450 Elo+

VS

Team Averages
Level 70
1,479 SR
1,510 Elo+
Set
Set
BigDaddyRope
Set
Level 29
God Stats
7W - 8L
1,572 SR
Queue Stats
277W - 222L
1,507 Elo+
Party 2
Heimdallr
Heimdallr
Fяоsтч
Heimdallr
Level 141
God Stats
2W - 3L
1,101 SR
Queue Stats
321W - 280L
1,544 Elo+
Party 2
Cu Chulainn
Cu Chulainn
VisitorFromPluto
Cu Chulainn
Level 63
God Stats
0W - 1L
1,315 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Athena
Athena
bbybernie
Athena
Level 104
God Stats
0W - 1L
1,908 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
tatalexx
Aphrodite
Level 15
God Stats
0W - 1L
1,498 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
3 / 4 / 4
7,527
753
3,670
7,674
3,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
Hambster
Horus
14
6 / 0 / 9
9,769
977
7,655
8,855
9,614
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
3 / 0 / 8
8,763
876
5,633
10,600
9,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
3 / 1 / 8
8,229
823
8,525
7,220
3,298
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Nu Wa
Tormial
Nu Wa
15
2 / 1 / 14
8,224
822
13,451
4,581
2,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 4
6,654
665
3,899
8,063
2,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
Fяоsтч
Heimdallr
14
1 / 2 / 1
7,231
723
10,121
8,705
2,552
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
VisitorFromPluto
Cu Chulainn
13
3 / 6 / 2
7,578
758
6,334
11,293
8,058
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Athena
bbybernie
Athena
13
2 / 2 / 4
8,128
813
5,696
12,561
9,798
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman

Talisman

+75
Health
+15
Magical Protection

Aphrodite
tatalexx
Aphrodite
12
0 / 3 / 1
6,066
607
3,214
4,827
1,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
18
17
Kills
6
6
Deaths
17
43
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
3
4
4
1.25
L
0
4
4
0.5
L
Heimdallr
Fяоsтч
Heimdallr
1
2
1
0.75
W
Horus
Hambster
Horus
6
0
9
10.5
W
3
0
8
7
W
3
1
8
7
W
Nu Wa
Tormial
Nu Wa
2
1
14
9
L
Cu Chulainn
VisitorFromPluto
Cu Chulainn
3
6
2
0.67
L
Athena
bbybernie
Athena
2
2
4
2
L
Aphrodite
tatalexx
Aphrodite
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,934
Damage
29,264
38,930
Taken
45,449
27,638
Mitigated
24,539
10,912
Healing
8,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
3,670
1,999
0
0
7,674
3,514
57
1,672
5,938
0
10,462
L
3,899
736
0
1,032
8,063
2,257
0
3,916
3,975
0
18,187
L
Heimdallr
Fяоsтч
Heimdallr
10,121
5,842
0
2,842
8,705
2,552
0
4,455
3,994
0
38,451
W
Horus
Hambster
Horus
7,655
3,777
2,435
3,832
8,855
9,614
520
2,477
6,284
0
11,818
W
5,633
1,387
0
1,762
10,600
9,148
212
2,670
7,820
17,843
0
W
8,525
2,922
0
2,433
7,220
3,298
1,642
883
6,297
0
31,272
W
Nu Wa
Tormial
Nu Wa
13,451
3,118
0
450
4,581
2,064
816
1,065
3,498
35,229
0
L
Cu Chulainn
VisitorFromPluto
Cu Chulainn
6,334
881
0
684
11,293
8,058
0
3,296
7,871
0
17,065
L
Athena
bbybernie
Athena
5,696
728
0
0
12,561
9,798
0
4,439
7,896
12,160
0
L
Aphrodite
tatalexx
Aphrodite
3,214
214
2,712
1,207
4,827
1,874
0
2,256
2,387
10,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,512
Gold Earned
35,657
174
Minions Killed
181
8
Camps Cleared
5
986,043
Distance Traveled
921,363
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,527
753
23
2
1
183,914
0
L
Set
6,654
665
45
5
0
194,430
0
L
Heimdallr
7,231
723
60
6
4
183,847
2
W
Horus
9,769
977
13
1
1
222,015
4
W
Ymir
8,763
876
38
4
2
194,476
2
W
Neith
8,229
823
55
6
1
181,700
1
W
Nu Wa
8,224
822
45
5
3
203,938
2
L
Cu Chulainn
7,578
758
30
3
0
159,385
0
L
Athena
8,128
813
23
2
0
189,030
0
L
Aphrodite
6,066
607
23
2
1
194,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role