Player Matchup

Ymir
Ymir
BiGnBoomin
Ymir
Level 127
God Stats
6W - 13L
1,603 SR
Queue Stats
270W - 270L
1,533 Elo+
Party 2
Vulcan
Vulcan
HTKfrosty
Vulcan
Level 128
God Stats
2W - 1L
1,530 SR
Queue Stats
170W - 159L
1,561 Elo+
Party 2
Erlang Shen
Erlang Shen
SaurianTrack218
Erlang Shen
Level 39
God Stats
1W - 4L
1,632 SR
Queue Stats
58W - 83L
1,378 Elo+
Party 2
Danzaburou
Danzaburou
Sexy Hearts
Danzaburou
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,539 Elo+
Party 2
Sun Wukong
Sun Wukong
TheFrostiest
Sun Wukong
Level 44
God Stats
8W - 13L
1,375 SR
Queue Stats
49W - 64L
1,385 Elo+
Party 2
Team Averages
Level 76
1,528 SR
1,479 Elo+

VS

Team Averages
Level 132
1,560 SR
1,457 Elo+
Athena
Athena
Brav3H3art008
Athena
Level 155
God Stats
9W - 4L
1,751 SR
Queue Stats
42W - 48L
1,406 Elo+
Party 1
Fenrir
Fenrir
ChoppinKox
Fenrir
Level 30
God Stats
5W - 7L
1,492 SR
Queue Stats
49W - 47L
1,377 Elo+
Party 1
Nu Wa
Nu Wa
InFaReD27
Nu Wa
Level 160
God Stats
105W - 82L
1,610 SR
Queue Stats
461W - 503L
1,480 Elo+
Party 1
Artemis
Artemis
MessiahHero
Artemis
Level 160
God Stats
37W - 36L
1,440 SR
Queue Stats
290W - 291L
1,501 Elo+
Party 1
Bellona
Bellona
Robty93
Bellona
Level 156
God Stats
18W - 20L
1,508 SR
Queue Stats
322W - 307L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 0
7,803
411
3,717
14,378
10,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vulcan
HTKfrosty
Vulcan
13
1 / 2 / 0
8,611
453
10,194
9,533
3,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
SaurianTrack218
Erlang Shen
13
0 / 4 / 0
7,974
420
2,346
14,176
6,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
Sexy Hearts
Danzaburou
13
0 / 2 / 1
8,190
431
3,048
11,171
3,476
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
TheFrostiest
Sun Wukong
14
0 / 6 / 0
8,565
451
8,317
19,086
12,816
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 3
8,528
449
3,221
10,794
6,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
ChoppinKox
Fenrir
15
0 / 1 / 0
8,868
467
661
11,599
4,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
InFaReD27
Nu Wa
18
7 / 0 / 4
11,004
579
20,721
6,480
2,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
MessiahHero
Artemis
16
2 / 1 / 3
9,515
501
8,987
6,154
2,239
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bellona
Robty93
Bellona
17
6 / 0 / 5
10,723
564
18,611
19,422
17,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
2
Kills
15
15
Deaths
2
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
0
0
3
1.5
W
Fenrir
ChoppinKox
Fenrir
0
1
0
0
L
Vulcan
HTKfrosty
Vulcan
1
2
0
0.5
W
Nu Wa
InFaReD27
Nu Wa
7
0
4
9
W
Artemis
MessiahHero
Artemis
2
1
3
3.5
W
Bellona
Robty93
Bellona
6
0
5
8.5
L
Erlang Shen
SaurianTrack218
Erlang Shen
0
4
0
0
L
Danzaburou
Sexy Hearts
Danzaburou
0
2
1
0.25
L
Sun Wukong
TheFrostiest
Sun Wukong
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,622
Damage
52,201
68,344
Taken
54,449
36,934
Mitigated
33,024
17,465
Healing
20,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,717
388
0
3,996
14,378
10,493
0
6,648
7,368
31,059
0
W
3,221
659
0
2,403
10,794
6,990
26
5,278
5,342
20,845
0
W
Fenrir
ChoppinKox
Fenrir
661
41
0
6,450
11,599
4,522
0
965
10,578
0
57,977
L
Vulcan
HTKfrosty
Vulcan
10,194
1,896
132
2,404
9,533
3,669
0
6,025
3,113
73,079
0
W
Nu Wa
InFaReD27
Nu Wa
20,721
4,073
255
2,146
6,480
2,128
1,717
3,963
2,301
86,348
0
W
Artemis
MessiahHero
Artemis
8,987
3,882
0
696
6,154
2,239
2,060
835
5,319
0
66,577
W
Bellona
Robty93
Bellona
18,611
7,865
0
8,594
19,422
17,145
425
2,334
16,998
0
77,671
L
Erlang Shen
SaurianTrack218
Erlang Shen
2,346
745
0
1,645
14,176
6,480
0
3,560
10,347
0
61,212
L
Danzaburou
Sexy Hearts
Danzaburou
3,048
1,415
0
3,506
11,171
3,476
0
3,690
7,277
0
45,254
L
Sun Wukong
TheFrostiest
Sun Wukong
8,317
1,857
0
5,782
19,086
12,816
0
2,659
16,297
0
55,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,143
Gold Earned
48,638
490
Minions Killed
564
0
Camps Cleared
0
1,797,956
Distance Traveled
1,775,701
18
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,803
411
43
2
0
354,198
7
W
Athena
8,528
449
46
2
0
370,868
5
W
Fenrir
8,868
467
92
5
0
358,428
0
L
Vulcan
8,611
453
138
7
0
374,442
3
W
Nu Wa
11,004
579
164
9
0
355,422
9
W
Artemis
9,515
501
115
6
0
311,596
7
W
Bellona
10,723
564
147
8
0
379,387
3
L
Erlang Shen
7,974
420
112
6
0
403,136
3
L
Danzaburou
8,190
431
86
5
0
319,821
1
L
Sun Wukong
8,565
451
111
6
0
346,359
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role