Player Matchup

Susano
Susano
DoonieMan
Susano
Level 28
God Stats
9W - 11L
1,517 SR
Queue Stats
149W - 130L
1,363 Elo+
Solo
Horus
Horus
GodlikeXC7
Horus
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
65W - 91L
1,311 Elo+
Solo
Cthulhu
Cthulhu
ItsDrizzy
Cthulhu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,398 Elo+
Solo
Danzaburou
Danzaburou
ScriptedFailure
Danzaburou
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
270W - 253L
1,446 Elo+
Solo
Ao Kuang
Ao Kuang
SuperD147
Ao Kuang
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,128 Elo+
Solo
Team Averages
Level 22
1,503 SR
1,329 Elo+

VS

Team Averages
Level 25
1,490 SR
1,513 Elo+
Cu Chulainn
Cu Chulainn
Lokkaa16
Cu Chulainn
Level 29
God Stats
2W - 2L
1,521 SR
Queue Stats
105W - 98L
1,494 Elo+
Solo
Aphrodite
Aphrodite
Melonberried
Aphrodite
Level 27
God Stats
4W - 0L
1,800 SR
Queue Stats
109W - 79L
1,576 Elo+
Party 1
Cerberus
Cerberus
Nozuru
Cerberus
Level 27
God Stats
5W - 4L
1,528 SR
Queue Stats
100W - 98L
1,535 Elo+
Party 1
Susano
Susano
TOOXIC860
Susano
Level 16
God Stats
3W - 2L
1,252 SR
Queue Stats
69W - 79L
1,597 Elo+
Party 1
Neith
Neith
woosangkim
Neith
Level 28
God Stats
2W - 4L
1,349 SR
Queue Stats
75W - 87L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
DoonieMan
Susano
11
1 / 5 / 1
7,487
416
4,418
13,348
4,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Horus
13
1 / 5 / 0
7,404
411
2,975
14,327
6,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
ItsDrizzy
Cthulhu
13
1 / 1 / 8
7,819
434
6,214
12,554
4,785
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
ScriptedFailure
Danzaburou
16
11 / 3 / 1
10,696
594
13,429
13,546
4,980
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
SuperD147
Ao Kuang
11
2 / 7 / 1
7,100
394
2,788
14,038
4,867
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Lokkaa16
Cu Chulainn
18
11 / 0 / 5
11,007
612
16,969
12,330
11,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
Melonberried
Aphrodite
17
5 / 1 / 6
10,567
587
15,917
8,509
3,475
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
Nozuru
Cerberus
13
1 / 2 / 4
8,526
474
5,421
10,181
6,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Susano
TOOXIC860
Susano
15
4 / 5 / 1
9,964
554
5,549
12,881
4,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
12
0 / 9 / 0
7,472
415
3,032
10,580
3,100
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
37
16
Kills
21
21
Deaths
17
11
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Susano
DoonieMan
Susano
1
5
1
0.3
L
Horus
1
5
0
0.2
L
Cthulhu
ItsDrizzy
Cthulhu
1
1
8
5
W
Cu Chulainn
Lokkaa16
Cu Chulainn
11
0
5
13.5
W
Aphrodite
Melonberried
Aphrodite
5
1
6
8
W
Cerberus
Nozuru
Cerberus
1
2
4
1.5
L
Danzaburou
ScriptedFailure
Danzaburou
11
3
1
3.83
L
Ao Kuang
SuperD147
Ao Kuang
2
7
1
0.36
W
Susano
TOOXIC860
Susano
4
5
1
0.9
W
Neith
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,824
Damage
46,888
67,813
Taken
54,481
25,937
Mitigated
29,643
19,591
Healing
22,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
DoonieMan
Susano
4,418
1,072
0
4,814
13,348
4,508
0
4,551
8,797
0
40,381
L
Horus
2,975
1,525
402
3,502
14,327
6,797
0
5,240
9,087
0
28,069
L
Cthulhu
ItsDrizzy
Cthulhu
6,214
451
405
4,737
12,554
4,785
351
3,384
9,170
26,764
0
W
Cu Chulainn
Lokkaa16
Cu Chulainn
16,969
2,718
0
4,049
12,330
11,814
1,085
1,519
10,811
11,294
60,442
W
Aphrodite
Melonberried
Aphrodite
15,917
2,353
4,772
6,583
8,509
3,475
2,763
1,268
7,241
82,998
0
W
Cerberus
Nozuru
Cerberus
5,421
451
0
1,729
10,181
6,364
609
2,303
7,878
26,801
0
L
Danzaburou
ScriptedFailure
Danzaburou
13,429
6,528
0
3,528
13,546
4,980
2,725
4,464
9,082
0
73,333
L
Ao Kuang
SuperD147
Ao Kuang
2,788
873
0
2,203
14,038
4,867
0
6,892
7,146
21,746
0
W
Susano
TOOXIC860
Susano
5,549
1,431
0
3,523
12,881
4,890
1,838
801
12,080
0
50,104
W
Neith
3,032
1,138
0
1,564
10,580
3,100
561
3,111
7,469
0
36,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,506
Gold Earned
47,536
320
Minions Killed
493
0
Camps Cleared
0
1,538,809
Distance Traveled
1,771,942
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,487
416
73
4
0
302,774
1
L
Horus
7,404
411
51
3
0
345,919
1
L
Cthulhu
7,819
434
37
2
0
324,842
9
W
Cu Chulainn
11,007
612
114
6
0
360,256
1
W
Aphrodite
10,567
587
158
9
0
356,123
2
W
Cerberus
8,526
474
49
3
0
377,196
1
L
Danzaburou
10,696
594
128
7
0
265,392
4
L
Ao Kuang
7,100
394
31
2
0
299,882
3
W
Susano
9,964
554
98
5
0
377,052
3
W
Neith
7,472
415
74
4
0
301,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role