Player Matchup

Ares
Ares
GreatDivinity
Ares
Level 53
God Stats
9W - 5L
1,500 SR
Queue Stats
37W - 42L
1,500 Elo+
Party 3
Tiamat
Tiamat
Krytonyc
Tiamat
Level 15
God Stats
4W - 2L
1,516 SR
Queue Stats
7W - 9L
1,525 Elo+
Party 1
Izanami
Izanami
LeChupecabLE
Izanami
Level 28
God Stats
17W - 13L
1,711 SR
Queue Stats
408W - 467L
1,359 Elo+
Party 1
Amaterasu
Amaterasu
PapaNurgle12
Amaterasu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 68L
1,500 Elo+
Party 3
Bakasura
Bakasura
bakasukra
Bakasura
Level 11
God Stats
8W - 10L
1,275 SR
Queue Stats
10W - 12L
1,265 Elo+
Solo
Team Averages
Level 22
1,500 SR
1,430 Elo+

VS

Team Averages
Level 27
1,559 SR
1,404 Elo+
Cthulhu
Cthulhu
AdmiralWeeb
Cthulhu
Level 28
God Stats
1W - 3L
1,563 SR
Queue Stats
1W - 4L
1,375 Elo+
Party 2
Nemesis
Nemesis
FRUiTexe
Nemesis
Level 29
God Stats
1W - 1L
1,723 SR
Queue Stats
2W - 5L
1,321 Elo+
Party 2
Tiamat
Tiamat
SpheaI
Tiamat
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,375 Elo+
Party 2
Ullr
Ullr
XxSamuelSSVBxX
Ullr
Level 22
God Stats
0W - 4L
1,507 SR
Queue Stats
124W - 132L
1,272 Elo+
Solo
Sylvanus
Sylvanus
YANNYBO11
Sylvanus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,677 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 5 / 18
15,037
485
12,297
29,878
33,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tiamat
Krytonyc
Tiamat
20
7 / 8 / 12
14,811
478
18,243
22,836
10,565
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
LeChupecabLE
Izanami
20
7 / 6 / 17
15,580
503
30,010
31,503
12,931
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
PapaNurgle12
Amaterasu
19
1 / 5 / 17
13,659
441
8,523
31,898
29,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bakasura
bakasukra
Bakasura
20
15 / 7 / 6
17,916
578
25,004
28,860
17,822
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AdmiralWeeb
Cthulhu
20
7 / 5 / 9
15,062
486
27,118
36,538
40,222
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Nemesis
FRUiTexe
Nemesis
20
11 / 8 / 10
15,870
512
24,511
34,298
21,676
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps, Structures, and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tiamat
SpheaI
Tiamat
20
5 / 13 / 14
14,216
459
26,312
26,002
18,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
0 / 2 / 1
9,026
291
2,050
3,968
767
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
YANNYBO11
Sylvanus
20
8 / 8 / 11
15,872
512
18,801
27,796
28,713
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
76
36
Kills
31
31
Deaths
36
70
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AdmiralWeeb
Cthulhu
7
5
9
2.3
L
Nemesis
FRUiTexe
Nemesis
11
8
10
2
W
6
5
18
3
W
Tiamat
Krytonyc
Tiamat
7
8
12
1.63
W
Izanami
LeChupecabLE
Izanami
7
6
17
2.58
W
Amaterasu
PapaNurgle12
Amaterasu
1
5
17
1.9
L
Tiamat
SpheaI
Tiamat
5
13
14
0.92
L
0
2
1
0.25
L
Sylvanus
YANNYBO11
Sylvanus
8
8
11
1.69
W
Bakasura
bakasukra
Bakasura
15
7
6
2.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,077
Damage
98,792
144,975
Taken
128,602
104,030
Mitigated
109,613
43,005
Healing
41,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AdmiralWeeb
Cthulhu
27,118
1,117
1,102
13,141
36,538
40,222
419
10,607
24,592
98,650
0
L
Nemesis
FRUiTexe
Nemesis
24,511
11,329
0
7,964
34,298
21,676
0
8,012
24,775
0
136,043
W
12,297
411
0
2,283
29,878
33,330
587
14,526
14,913
28,393
0
W
Tiamat
Krytonyc
Tiamat
18,243
1,207
0
5,760
22,836
10,565
858
13,036
9,002
68,833
0
W
Izanami
LeChupecabLE
Izanami
30,010
23,013
0
15,847
31,503
12,931
3,750
13,238
17,341
0
132,029
W
Amaterasu
PapaNurgle12
Amaterasu
8,523
2,250
0
11,835
31,898
29,382
2,417
17,405
13,843
0
64,320
L
Tiamat
SpheaI
Tiamat
26,312
1,662
0
4,759
26,002
18,235
144
7,771
17,202
83,104
0
L
2,050
1,098
0
870
3,968
767
0
574
3,394
0
14,408
L
Sylvanus
YANNYBO11
Sylvanus
18,801
6,485
4,337
9,068
27,796
28,713
0
9,426
17,877
52,627
0
W
Bakasura
bakasukra
Bakasura
25,004
15,637
0
7,280
28,860
17,822
55
11,417
16,837
0
148,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,003
Gold Earned
70,046
672
Minions Killed
492
0
Camps Cleared
0
2,609,455
Distance Traveled
2,312,359
18
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
15,062
486
181
6
0
573,498
7
L
Nemesis
15,870
512
129
4
0
636,337
7
W
Ares
15,037
485
33
1
0
494,642
8
W
Tiamat
14,811
478
119
4
0
502,277
0
W
Izanami
15,580
503
178
6
0
494,214
0
W
Amaterasu
13,659
441
129
4
0
568,404
5
L
Tiamat
14,216
459
97
3
0
507,330
9
L
Ullr
9,026
291
24
1
0
144,841
0
L
Sylvanus
15,872
512
61
2
0
450,353
3
W
Bakasura
17,916
578
213
7
0
549,918
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role