Player Matchup

Khepri
Khepri
Disc0Heavy
Khepri
Level 33
God Stats
1W - 1L
1,540 SR
Queue Stats
42W - 50L
1,597 Elo+
Party 2
Bellona
Bellona
Drutu
Bellona
Level 25
God Stats
16W - 10L
1,705 SR
Queue Stats
109W - 113L
1,341 Elo+
Solo
Hou Yi
Hou Yi
Renbob22
Hou Yi
Level 26
God Stats
5W - 7L
1,500 SR
Queue Stats
22W - 28L
1,375 Elo+
Party 2
Merlin
Merlin
Sinfilled
Merlin
Level 29
God Stats
43W - 44L
1,572 SR
Queue Stats
199W - 218L
1,420 Elo+
Party 2
Fenrir
Fenrir
Zeke1928
Fenrir
Level 33
God Stats
5W - 19L
1,595 SR
Queue Stats
270W - 261L
1,420 Elo+
Party 2
Team Averages
Level 29
1,582 SR
1,431 Elo+

VS

Team Averages
Level 29
1,453 SR
1,444 Elo+
Vamana
Vamana
Killerbolbol
Vamana
Level 27
God Stats
1W - 5L
1,277 SR
Queue Stats
37W - 61L
1,389 Elo+
Party 1
Thanatos
Thanatos
LegentTIVI
Thanatos
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
VendrickXV
Cthulhu
Level 27
God Stats
24W - 24L
1,490 SR
Queue Stats
68W - 90L
1,401 Elo+
Party 3
Chronos
Chronos
ZhaiYunsheng
Chronos
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 94L
1,439 Elo+
Party 1
Raijin
Raijin
darthinsidous
Raijin
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 157L
1,493 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Disc0Heavy
Khepri
11
1 / 0 / 6
7,136
446
6,456
6,373
5,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
Drutu
Bellona
15
2 / 0 / 2
8,669
542
5,070
7,054
6,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
Renbob22
Hou Yi
11
3 / 4 / 3
7,279
455
2,621
7,603
2,304
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Merlin
Sinfilled
Merlin
14
8 / 1 / 8
9,473
592
9,840
6,000
2,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
Zeke1928
Fenrir
13
6 / 0 / 5
8,611
538
6,935
9,608
5,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
3
0 / 3 / 0
4,766
298
473
2,955
1,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
LegentTIVI
Thanatos
11
0 / 5 / 0
6,454
403
2,131
12,991
4,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
VendrickXV
Cthulhu
11
0 / 3 / 5
6,463
404
7,765
9,984
6,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
ZhaiYunsheng
Chronos
12
3 / 4 / 1
7,174
448
6,106
11,266
4,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 5 / 0
7,243
453
3,919
10,327
3,171
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
20
Kills
5
5
Deaths
20
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Khepri
Disc0Heavy
Khepri
1
0
6
4
W
Bellona
Drutu
Bellona
2
0
2
3
L
Vamana
0
3
0
0
L
Thanatos
LegentTIVI
Thanatos
0
5
0
0
W
Hou Yi
Renbob22
Hou Yi
3
4
3
1.13
W
Merlin
Sinfilled
Merlin
8
1
8
12
L
Cthulhu
VendrickXV
Cthulhu
0
3
5
0.83
W
Fenrir
Zeke1928
Fenrir
6
0
5
8.5
L
Chronos
ZhaiYunsheng
Chronos
3
4
1
0.88
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,922
Damage
20,394
36,638
Taken
47,523
21,734
Mitigated
19,567
8,552
Healing
15,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Disc0Heavy
Khepri
6,456
180
896
1,705
6,373
5,389
250
3,306
2,917
16,931
0
W
Bellona
Drutu
Bellona
5,070
1,238
0
1,712
7,054
6,243
1,684
1,670
5,309
0
47,842
L
Vamana
473
45
0
60
2,955
1,100
0
796
2,125
0
3,505
L
Thanatos
LegentTIVI
Thanatos
2,131
446
0
8,816
12,991
4,156
0
1,936
10,892
0
41,761
W
Hou Yi
Renbob22
Hou Yi
2,621
974
0
590
7,603
2,304
506
5,024
2,329
0
30,003
W
Merlin
Sinfilled
Merlin
9,840
342
0
362
6,000
2,275
618
3,388
2,587
43,510
0
L
Cthulhu
VendrickXV
Cthulhu
7,765
489
40
2,219
9,984
6,769
155
3,821
6,037
27,081
0
W
Fenrir
Zeke1928
Fenrir
6,935
1,195
0
3,287
9,608
5,523
0
3,340
6,193
0
44,894
L
Chronos
ZhaiYunsheng
Chronos
6,106
2,267
0
2,553
11,266
4,371
132
5,156
5,953
39,171
3,703
L
3,919
280
0
1,546
10,327
3,171
0
3,717
6,220
32,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,168
Gold Earned
32,100
357
Minions Killed
274
0
Camps Cleared
0
1,548,421
Distance Traveled
1,341,976
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,136
446
21
1
0
310,555
1
W
Bellona
8,669
542
121
8
0
302,874
1
L
Vamana
4,766
298
11
1
0
161,487
0
L
Thanatos
6,454
403
77
5
0
308,528
1
W
Hou Yi
7,279
455
61
4
0
260,760
0
W
Merlin
9,473
592
88
6
0
303,770
0
L
Cthulhu
6,463
404
48
3
0
316,409
3
W
Fenrir
8,611
538
66
4
0
370,462
0
L
Chronos
7,174
448
81
5
0
271,594
0
L
Raijin
7,243
453
57
4
0
283,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role