Player Matchup

Nemesis
Nemesis
Andry_Amanda
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,076 Elo+
Solo
Hera
Hera
Silence Soul924
Hera
Level 29
God Stats
2W - 5L
1,562 SR
Queue Stats
123W - 124L
1,294 Elo+
Solo
Bellona
Bellona
VOLT4IX
Bellona
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chiron
Chiron
WesWaffles
Chiron
Level 21
God Stats
10W - 10L
1,639 SR
Queue Stats
51W - 86L
1,291 Elo+
Solo
Artemis
Artemis
Yanxis
Artemis
Level 13
God Stats
2W - 1L
1,827 SR
Queue Stats
26W - 27L
1,322 Elo+
Solo
Team Averages
Level 16
1,606 SR
1,297 Elo+

VS

Team Averages
Level 18
1,519 SR
1,390 Elo+
Thanatos
Thanatos
 
Thanatos
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
BillyBobJimJoe4
Baba Yaga
Level 22
God Stats
9W - 10L
1,614 SR
Queue Stats
95W - 97L
1,340 Elo+
Party 1
Aphrodite
Aphrodite
DarbyDowner
Aphrodite
Level 17
God Stats
26W - 38L
1,406 SR
Queue Stats
27W - 41L
1,262 Elo+
Party 1
Hachiman
Hachiman
SlurryRum
Hachiman
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
175W - 210L
1,500 Elo+
Party 1
Odin
Odin
callofdeath339
Odin
Level 19
God Stats
31W - 20L
1,574 SR
Queue Stats
227W - 271L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Andry_Amanda
Nemesis
16
6 / 4 / 7
11,091
504
11,787
17,467
8,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 9 / 2
8,426
383
11,466
20,220
5,766
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
VOLT4IX
Bellona
13
3 / 7 / 3
9,399
427
7,266
15,090
9,957
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chiron
WesWaffles
Chiron
18
8 / 4 / 4
11,918
542
12,720
16,343
5,585
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Yanxis
Artemis
16
7 / 7 / 7
10,899
495
18,004
12,676
5,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
20
21 / 1 / 6
13,950
634
27,593
17,231
7,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baba Yaga
BillyBobJimJoe4
Baba Yaga
17
4 / 4 / 9
10,914
496
12,551
17,184
8,283
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Aphrodite
DarbyDowner
Aphrodite
14
0 / 8 / 11
9,299
423
7,599
21,160
11,421
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
SlurryRum
Hachiman
14
2 / 10 / 5
9,533
433
2,971
13,968
3,723
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
3 / 4 / 9
10,175
463
12,237
14,787
9,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
70
26
Kills
30
31
Deaths
27
23
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
21
1
6
24
L
Nemesis
Andry_Amanda
Nemesis
6
4
7
2.38
W
Baba Yaga
BillyBobJimJoe4
Baba Yaga
4
4
9
2.13
W
Aphrodite
DarbyDowner
Aphrodite
0
8
11
0.69
L
2
9
2
0.33
W
Hachiman
SlurryRum
Hachiman
2
10
5
0.45
L
Bellona
VOLT4IX
Bellona
3
7
3
0.64
L
Chiron
WesWaffles
Chiron
8
4
4
2.5
L
Artemis
Yanxis
Artemis
7
7
7
1.5
W
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,243
Damage
62,951
81,796
Taken
84,330
35,672
Mitigated
40,352
18,010
Healing
48,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
27,593
7,505
0
21,143
17,231
7,680
2,662
1,208
16,023
0
102,919
L
Nemesis
Andry_Amanda
Nemesis
11,787
5,240
0
4,665
17,467
8,937
0
3,341
14,026
0
61,463
W
Baba Yaga
BillyBobJimJoe4
Baba Yaga
12,551
553
326
8,048
17,184
8,283
320
1,711
15,473
69,120
0
W
Aphrodite
DarbyDowner
Aphrodite
7,599
705
3,870
10,773
21,160
11,421
341
3,990
16,981
41,277
0
L
11,466
3,694
0
5,093
20,220
5,766
238
4,431
15,614
38,700
0
W
Hachiman
SlurryRum
Hachiman
2,971
1,884
0
301
13,968
3,723
2,081
2,185
11,783
0
24,696
L
Bellona
VOLT4IX
Bellona
7,266
964
0
1,866
15,090
9,957
134
5,534
9,304
3,686
17,413
L
Chiron
WesWaffles
Chiron
12,720
3,463
100
4,006
16,343
5,585
2,457
3,003
13,340
0
82,942
L
Artemis
Yanxis
Artemis
18,004
8,263
255
2,025
12,676
5,427
847
3,841
8,710
0
59,640
W
12,237
2,754
0
3,561
14,787
9,245
0
3,909
10,878
0
48,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,733
Gold Earned
53,871
431
Minions Killed
445
0
Camps Cleared
0
1,970,284
Distance Traveled
2,063,510
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
13,950
634
127
6
0
516,211
2
L
Nemesis
11,091
504
110
5
0
473,898
2
W
Baba Yaga
10,914
496
86
4
0
425,469
7
W
Aphrodite
9,299
423
69
3
0
400,061
0
L
Hera
8,426
383
41
2
0
365,975
0
W
Hachiman
9,533
433
66
3
0
339,991
0
L
Bellona
9,399
427
41
2
0
392,899
3
L
Chiron
11,918
542
139
6
0
365,207
2
L
Artemis
10,899
495
100
5
0
372,305
3
W
Odin
10,175
463
97
4
0
381,778
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role