Player Matchup

Sol
Sol
Cjrah
Sol
Level 25
God Stats
102W - 101L
1,525 SR
Queue Stats
115W - 127L
1,416 Elo+
Solo
Danzaburou
Danzaburou
GodofWolfBlood
Danzaburou
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,355 Elo+
Party 1
Yemoja
Yemoja
MaximillionD3AD
Yemoja
Level 7
God Stats
0W - 2L
1,316 SR
Queue Stats
4W - 15L
1,135 Elo+
Party 1
Nemesis
Nemesis
Uuiuy8052
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
chaosment
Ratatoskr
Level 16
God Stats
15W - 10L
1,605 SR
Queue Stats
36W - 35L
1,472 Elo+
Solo
Team Averages
Level 14
1,489 SR
1,376 Elo+

VS

Team Averages
Level 21
1,442 SR
1,311 Elo+
Ao Kuang
Ao Kuang
BAImao
Ao Kuang
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,170 Elo+
Solo
Olorun
Olorun
DeltinhaFire
Olorun
Level 5
God Stats
3W - 2L
1,500 SR
Queue Stats
35W - 37L
1,208 Elo+
Solo
Ra
Ra
Golddlocs
Ra
Level 17
God Stats
3W - 3L
1,230 SR
Queue Stats
44W - 51L
1,214 Elo+
Solo
Serqet
Serqet
TWkito
Serqet
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 24L
1,502 Elo+
Solo
Izanami
Izanami
biracialbarbie
Izanami
Level 28
God Stats
49W - 44L
1,480 SR
Queue Stats
145W - 158L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Cjrah
Sol
20
9 / 13 / 8
16,001
1,143
24,341
28,519
11,598
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
GodofWolfBlood
Danzaburou
19
0 / 5 / 7
12,228
873
11,950
15,524
6,522
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
0 / 8 / 7
12,560
897
2,684
20,088
19,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Nemesis
Uuiuy8052
Nemesis
14
0 / 0 / 0
8,430
602
0
0
0
Ratatoskr
chaosment
Ratatoskr
20
15 / 9 / 7
16,731
1,195
29,564
28,462
19,719
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

156

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BAImao
Ao Kuang
20
15 / 5 / 11
15,919
1,137
25,962
24,861
10,091
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
20
4 / 7 / 10
13,529
966
10,050
13,579
4,792
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
5 / 7 / 20
14,184
1,013
13,923
12,607
4,526
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Serqet
TWkito
Serqet
18
6 / 1 / 9
12,656
904
12,906
9,783
3,403
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
5 / 4 / 17
14,034
1,002
22,170
14,513
5,293
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
102
24
Kills
35
35
Deaths
24
29
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
BAImao
Ao Kuang
15
5
11
4.1
L
Sol
Cjrah
Sol
9
13
8
1
W
Olorun
4
7
10
1.29
L
Danzaburou
GodofWolfBlood
Danzaburou
0
5
7
0.7
W
5
7
20
2.14
L
0
8
7
0.44
W
Serqet
TWkito
Serqet
6
1
9
10.5
L
Nemesis
Uuiuy8052
Nemesis
0
0
0
0
W
5
4
17
3.38
L
Ratatoskr
chaosment
Ratatoskr
15
9
7
2.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,539
Damage
85,011
92,593
Taken
75,343
57,565
Mitigated
28,105
14,777
Healing
16,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
BAImao
Ao Kuang
25,962
7,937
0
9,974
24,861
10,091
0
9,270
15,591
42,743
0
L
Sol
Cjrah
Sol
24,341
7,956
440
4,633
28,519
11,598
0
16,040
11,556
64,940
0
W
Olorun
10,050
3,551
403
1,504
13,579
4,792
0
5,258
8,321
43,799
0
L
Danzaburou
GodofWolfBlood
Danzaburou
11,950
3,419
0
2,029
15,524
6,522
0
8,695
6,212
0
41,397
W
13,923
959
392
136
12,607
4,526
0
4,600
8,007
27,269
0
L
2,684
1,237
1,505
818
20,088
19,726
0
13,878
5,934
10,369
0
W
Serqet
TWkito
Serqet
12,906
2,919
0
110
9,783
3,403
0
2,854
6,929
0
17,595
L
Nemesis
Uuiuy8052
Nemesis
0
0
0
0
0
0
0
0
0
0
0
W
22,170
15,982
1,287
2,586
14,513
5,293
0
5,043
9,470
0
60,835
L
Ratatoskr
chaosment
Ratatoskr
29,564
10,064
0
5,352
28,462
19,719
0
11,322
16,767
0
49,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,950
Gold Earned
70,322
189
Minions Killed
262
5
Camps Cleared
9
929,111
Distance Traveled
1,084,598
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
15,919
1,137
42
3
2
260,798
1
L
Sol
16,001
1,143
76
5
1
202,480
0
W
Olorun
13,529
966
84
6
0
194,163
0
L
Danzaburou
12,228
873
62
4
1
247,325
0
W
Ra
14,184
1,013
37
3
0
207,214
0
L
Yemoja
12,560
897
9
1
0
180,469
0
W
Serqet
12,656
904
13
1
5
229,636
4
L
Nemesis
8,430
602
0
0
0
0
0
W
Izanami
14,034
1,002
86
6
2
192,787
1
L
Ratatoskr
16,731
1,195
42
3
3
298,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role