Player Matchup

Kukulkan
Kukulkan
Clevrah
Kukulkan
Level 81
God Stats
4W - 8L
1,477 SR
Queue Stats
35W - 39L
1,434 Elo+
Party 2
Ymir
Ymir
Go_To_Sleep_Ho_
Ymir
Level 66
God Stats
1W - 4L
1,472 SR
Queue Stats
6W - 15L
1,331 Elo+
Party 2
Chang'e
Chang'e
Goatsanity
Chang'e
Level 77
God Stats
1W - 2L
1,738 SR
Queue Stats
112W - 94L
1,554 Elo+
Party 4
Sun Wukong
Sun Wukong
HotGoo
Sun Wukong
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 36L
1,431 Elo+
Party 2
Cupid
Cupid
Waxwitit
Cupid
Level 14
God Stats
15W - 22L
1,383 SR
Queue Stats
24W - 32L
1,442 Elo+
Party 4
Team Averages
Level 49
1,514 SR
1,439 Elo+

VS

Team Averages
Level 89
1,548 SR
1,473 Elo+
Tsukuyomi
Tsukuyomi
DrBallantyne
Tsukuyomi
Level 107
God Stats
2W - 1L
1,444 SR
Queue Stats
71W - 78L
1,531 Elo+
Party 3
Tiamat
Tiamat
FreezinRain
Tiamat
Level 136
God Stats
3W - 4L
1,389 SR
Queue Stats
61W - 36L
1,424 Elo+
Solo
Kukulkan
Kukulkan
GeorgeVaz
Kukulkan
Level 155
God Stats
4W - 1L
1,835 SR
Queue Stats
147W - 113L
1,472 Elo+
Party 1
Cernunnos
Cernunnos
PANDAWALLS
Cernunnos
Level 28
God Stats
9W - 11L
1,500 SR
Queue Stats
190W - 230L
1,477 Elo+
Party 3
Neith
Neith
willam123456p
Neith
Level 17
God Stats
19W - 19L
1,573 SR
Queue Stats
29W - 35L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Clevrah
Kukulkan
20
1 / 6 / 8
12,973
998
11,458
20,712
8,127
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

19
3 / 7 / 7
12,668
974
10,187
27,307
11,801
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chang'e
Goatsanity
Chang'e
20
8 / 8 / 8
14,494
1,115
22,081
30,059
11,183
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
HotGoo
Sun Wukong
18
5 / 5 / 5
12,703
977
9,228
17,655
19,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
Waxwitit
Cupid
20
2 / 8 / 11
13,096
1,007
13,797
21,982
8,312
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

31

VS

Team 2 Tickets

152

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DrBallantyne
Tsukuyomi
20
11 / 5 / 12
15,131
1,164
32,637
21,177
15,341
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
20
10 / 5 / 14
15,065
1,159
30,717
16,109
13,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
GeorgeVaz
Kukulkan
20
10 / 4 / 9
14,950
1,150
31,286
9,775
4,455
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
PANDAWALLS
Cernunnos
20
2 / 2 / 17
12,941
995
11,805
14,225
6,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
1 / 3 / 10
11,696
900
5,299
9,563
3,946
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
96
19
Kills
34
34
Deaths
19
39
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Clevrah
Kukulkan
1
6
8
0.83
W
Tsukuyomi
DrBallantyne
Tsukuyomi
11
5
12
3.4
W
Tiamat
10
5
14
3.4
W
Kukulkan
GeorgeVaz
Kukulkan
10
4
9
3.63
L
3
7
7
0.93
L
Chang'e
Goatsanity
Chang'e
8
8
8
1.5
L
Sun Wukong
HotGoo
Sun Wukong
5
5
5
1.5
W
Cernunnos
PANDAWALLS
Cernunnos
2
2
17
5.25
L
Cupid
Waxwitit
Cupid
2
8
11
0.94
W
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,751
Damage
111,744
117,715
Taken
70,849
59,021
Mitigated
43,787
14,438
Healing
14,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Clevrah
Kukulkan
11,458
912
0
550
20,712
8,127
0
13,716
6,774
61,190
0
W
Tsukuyomi
DrBallantyne
Tsukuyomi
32,637
9,108
0
5,432
21,177
15,341
0
12,192
8,985
0
50,752
W
Tiamat
30,717
4,323
0
3,680
16,109
13,422
0
10,421
5,688
51,595
0
W
Kukulkan
GeorgeVaz
Kukulkan
31,286
1,956
0
300
9,775
4,455
0
5,070
4,705
72,369
0
L
10,187
407
0
0
27,307
11,801
0
15,007
12,085
22,039
0
L
Chang'e
Goatsanity
Chang'e
22,081
1,423
3,344
6,662
30,059
11,183
0
12,607
17,209
47,569
0
L
Sun Wukong
HotGoo
Sun Wukong
9,228
1,936
0
1,277
17,655
19,598
0
5,492
12,060
976
20,545
W
Cernunnos
PANDAWALLS
Cernunnos
11,805
4,283
0
3,440
14,225
6,623
0
8,719
5,506
0
25,959
L
Cupid
Waxwitit
Cupid
13,797
7,467
1,562
1,043
21,982
8,312
0
14,252
7,584
0
28,125
W
5,299
2,403
0
1,459
9,563
3,946
0
7,655
1,908
0
19,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,934
Gold Earned
69,783
265
Minions Killed
254
6
Camps Cleared
13
1,163,458
Distance Traveled
1,225,126
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,973
998
109
8
1
252,506
0
W
Tsukuyomi
15,131
1,164
24
2
2
299,399
1
W
Tiamat
15,065
1,159
58
4
7
237,383
1
W
Kukulkan
14,950
1,150
111
9
3
240,654
1
L
Ymir
12,668
974
23
2
1
242,431
0
L
Chang'e
14,494
1,115
75
6
2
267,873
0
L
Sun Wukong
12,703
977
28
2
1
143,564
0
W
Cernunnos
12,941
995
18
1
0
238,583
0
L
Cupid
13,096
1,007
30
2
1
257,084
0
W
Neith
11,696
900
43
3
1
209,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role