Player Matchup

Artemis
Artemis
Chadleyeric
Artemis
Level 8
God Stats
1W - 6L
1,277 SR
Queue Stats
75W - 93L
1,191 Elo+
Solo
Cthulhu
Cthulhu
Itzspoopytime
Cthulhu
Level 25
God Stats
3W - 2L
1,789 SR
Queue Stats
131W - 121L
1,443 Elo+
Party 3
Raijin
Raijin
Kawasaki00
Raijin
Level 14
God Stats
9W - 6L
1,411 SR
Queue Stats
55W - 67L
1,465 Elo+
Party 2
Merlin
Merlin
PootangPirate445
Merlin
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,419 Elo+
Party 3
Thor
Thor
TheMazeton117
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,263 Elo+
Party 2
Team Averages
Level 12
1,495 SR
1,356 Elo+

VS

Team Averages
Level 23
1,591 SR
1,465 Elo+
Ares
Ares
Briaxaa
Ares
Level 14
God Stats
4W - 6L
1,474 SR
Queue Stats
68W - 89L
1,200 Elo+
Solo
Medusa
Medusa
T0XXXX1C
Medusa
Level 7
God Stats
5W - 2L
1,692 SR
Queue Stats
13W - 9L
1,578 Elo+
Party 1
Anubis
Anubis
TooHigh4This20
Anubis
Level 69
God Stats
6W - 1L
1,789 SR
Queue Stats
26W - 21L
1,383 Elo+
Party 1
Kali
Kali
iSeeYouInting
Kali
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
stretchyname
Bellona
Level 7
God Stats
3W - 3L
1,500 SR
Queue Stats
4W - 3L
1,663 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Chadleyeric
Artemis
9
2 / 5 / 1
5,611
468
3,955
5,664
1,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
8
1 / 3 / 1
5,764
480
3,189
9,383
4,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Raijin
Kawasaki00
Raijin
11
2 / 2 / 0
6,804
567
3,630
4,521
1,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
0 / 4 / 0
5,378
448
1,300
4,238
931
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
0 / 1 / 0
5,699
475
1,334
5,811
1,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Briaxaa
Ares
9
0 / 2 / 4
5,707
476
1,474
5,369
3,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
T0XXXX1C
Medusa
11
4 / 1 / 1
6,505
542
4,630
6,256
2,120
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 0 / 4
6,914
576
4,941
3,351
1,570
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
6 / 1 / 4
7,316
610
5,714
8,172
4,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
stretchyname
Bellona
11
2 / 1 / 1
5,815
485
2,377
5,799
2,983
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
5
Kills
15
15
Deaths
5
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ares
Briaxaa
Ares
0
2
4
1
L
Artemis
Chadleyeric
Artemis
2
5
1
0.5
L
Cthulhu
1
3
1
0.5
L
Raijin
Kawasaki00
Raijin
2
2
0
1
L
0
4
0
0
W
Medusa
T0XXXX1C
Medusa
4
1
1
4.5
L
0
1
0
0
W
3
0
4
5
W
6
1
4
8
W
Bellona
stretchyname
Bellona
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,408
Damage
19,136
29,617
Taken
28,947
10,232
Mitigated
14,122
4,960
Healing
9,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Briaxaa
Ares
1,474
93
0
588
5,369
3,313
96
711
4,658
4,518
0
L
Artemis
Chadleyeric
Artemis
3,955
2,037
0
29
5,664
1,633
0
2,088
3,576
0
22,722
L
Cthulhu
3,189
34
0
712
9,383
4,722
0
2,243
7,140
15,812
0
L
Raijin
Kawasaki00
Raijin
3,630
619
0
1,053
4,521
1,272
0
0
4,521
33,837
0
L
1,300
144
0
500
4,238
931
35
2,084
2,154
14,139
0
W
Medusa
T0XXXX1C
Medusa
4,630
1,878
0
1,486
6,256
2,120
445
1,416
4,840
0
36,640
L
1,334
546
0
2,666
5,811
1,674
0
0
5,811
0
28,738
W
4,941
52
0
2,053
3,351
1,570
559
1,415
1,936
31,525
0
W
5,714
2,740
0
2,392
8,172
4,136
0
1,210
6,854
0
41,673
W
Bellona
stretchyname
Bellona
2,377
489
0
2,536
5,799
2,983
296
2,989
2,540
0
15,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,256
Gold Earned
32,257
257
Minions Killed
252
0
Camps Cleared
0
957,621
Distance Traveled
1,166,238
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,707
476
6
1
0
219,767
0
L
Artemis
5,611
468
47
4
0
183,473
1
L
Cthulhu
5,764
480
23
2
0
233,695
1
L
Raijin
6,804
567
87
7
0
168,486
0
L
Merlin
5,378
448
36
3
0
182,936
0
W
Medusa
6,505
542
81
7
0
227,085
0
L
Thor
5,699
475
64
5
0
189,031
0
W
Anubis
6,914
576
77
6
0
233,044
0
W
Kali
7,316
610
60
5
0
255,756
0
W
Bellona
5,815
485
28
2
0
230,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role