Player Matchup

Artemis
Artemis
Achering
Artemis
Level 22
God Stats
16W - 10L
1,601 SR
Queue Stats
51W - 34L
1,612 Elo+
Solo
Ymir
Ymir
Ema24julio
Ymir
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
192W - 165L
1,608 Elo+
Party 1
Chaac
Chaac
Keythar
Chaac
Level 26
God Stats
9W - 2L
1,778 SR
Queue Stats
258W - 166L
1,630 Elo+
Party 1
Loki
Loki
LenhadorTzudo
Loki
Level 18
God Stats
26W - 35L
1,640 SR
Queue Stats
109W - 134L
1,498 Elo+
Solo
Agni
Agni
VERAAGUS
Agni
Level 28
God Stats
2W - 0L
1,735 SR
Queue Stats
213W - 136L
1,526 Elo+
Party 1
Team Averages
Level 24
1,651 SR
1,575 Elo+

VS

Team Averages
Level 20
1,576 SR
1,407 Elo+
Heimdallr
Heimdallr
GhostBhz
Heimdallr
Level 21
God Stats
12W - 10L
1,501 SR
Queue Stats
13W - 17L
1,392 Elo+
Party 2
Agni
Agni
JhonWarrior
Agni
Level 18
God Stats
2W - 2L
1,834 SR
Queue Stats
13W - 17L
1,392 Elo+
Party 2
Sylvanus
Sylvanus
Kingst3r
Sylvanus
Level 16
God Stats
1W - 1L
1,767 SR
Queue Stats
7W - 8L
1,445 Elo+
Party 2
King Arthur
King Arthur
Queles
King Arthur
Level 28
God Stats
2W - 5L
1,316 SR
Queue Stats
12W - 16L
1,390 Elo+
Party 2
Pele
Pele
Severeyd
Pele
Level 18
God Stats
3W - 4L
1,464 SR
Queue Stats
12W - 14L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Achering
Artemis
20
11 / 0 / 10
14,818
617
16,052
14,215
6,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
7 / 3 / 14
12,852
536
10,810
22,005
24,829
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chaac
Keythar
Chaac
20
10 / 1 / 13
14,516
605
18,336
23,867
32,314
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
7 / 4 / 9
15,443
643
9,924
16,317
7,742
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Agni
19
6 / 5 / 12
14,692
612
16,884
15,122
5,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GhostBhz
Heimdallr
17
2 / 10 / 3
10,357
432
5,675
18,548
9,020
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 8 / 4
9,612
401
11,646
12,393
4,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Kingst3r
Sylvanus
14
0 / 6 / 7
8,484
354
6,138
15,526
13,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
Queles
King Arthur
17
0 / 6 / 5
10,218
426
8,887
21,153
19,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pele
17
8 / 11 / 2
12,454
519
13,735
20,947
8,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
33
41
Kills
12
13
Deaths
41
58
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Artemis
Achering
Artemis
11
0
10
16
W
7
3
14
4.67
L
Heimdallr
GhostBhz
Heimdallr
2
10
3
0.35
L
2
8
4
0.5
W
Chaac
Keythar
Chaac
10
1
13
16.5
L
Sylvanus
Kingst3r
Sylvanus
0
6
7
0.58
W
7
4
9
2.88
L
King Arthur
Queles
King Arthur
0
6
5
0.42
L
Pele
8
11
2
0.82
W
Agni
6
5
12
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,006
Damage
46,081
91,526
Taken
88,567
76,409
Mitigated
55,765
34,178
Healing
12,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Achering
Artemis
16,052
9,107
0
9,285
14,215
6,092
5,605
1,893
11,107
0
124,833
W
10,810
463
527
2,903
22,005
24,829
185
6,354
15,434
54,237
0
L
Heimdallr
GhostBhz
Heimdallr
5,675
3,374
0
2,439
18,548
9,020
0
6,316
12,060
0
63,928
L
11,646
248
0
343
12,393
4,883
560
4,846
7,315
46,747
0
W
Chaac
Keythar
Chaac
18,336
3,463
0
12,658
23,867
32,314
405
5,177
17,996
0
89,354
L
Sylvanus
Kingst3r
Sylvanus
6,138
1,743
1,790
2,237
15,526
13,020
0
5,120
10,272
28,889
4,300
W
9,924
2,526
0
6,279
16,317
7,742
523
2,027
14,145
0
106,709
L
King Arthur
Queles
King Arthur
8,887
1,045
0
2,739
21,153
19,950
595
6,983
14,027
0
55,705
L
Pele
13,735
3,030
0
2,582
20,947
8,892
0
3,664
17,199
0
54,402
W
Agni
16,884
1,225
0
2,526
15,122
5,432
4,886
3,990
10,512
86,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,321
Gold Earned
51,125
676
Minions Killed
443
0
Camps Cleared
0
2,392,011
Distance Traveled
2,021,898
23
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
14,818
617
144
6
0
436,860
5
W
Ymir
12,852
536
63
3
0
437,693
9
L
Heimdallr
10,357
432
112
5
0
372,427
1
L
Agni
9,612
401
76
3
0
418,303
1
W
Chaac
14,516
605
129
5
0
547,727
4
L
Sylvanus
8,484
354
51
2
0
385,837
4
W
Loki
15,443
643
169
7
0
535,841
5
L
King Arthur
10,218
426
116
5
0
433,000
0
L
Pele
12,454
519
88
4
0
412,331
2
W
Agni
14,692
612
171
7
0
433,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role