Player Matchup

Raijin
Raijin
Canadian Guy225
Raijin
Level 86
God Stats
11W - 15L
1,512 SR
Queue Stats
340W - 324L
1,450 Elo+
Party 1
Izanami
Izanami
GeniuneSkate837
Izanami
Level 45
God Stats
39W - 26L
1,573 SR
Queue Stats
254W - 269L
1,485 Elo+
Party 1
Ganesha
Ganesha
jayswag603
Ganesha
Level 68
God Stats
21W - 6L
1,664 SR
Queue Stats
221W - 223L
1,411 Elo+
Party 1
King Arthur
King Arthur
muelyard
King Arthur
Level 26
God Stats
5W - 9L
1,284 SR
Queue Stats
56W - 88L
1,347 Elo+
Party 1
Thor
Thor
spacelynk
Thor
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
131W - 123L
1,454 Elo+
Solo
Team Averages
Level 70
1,507 SR
1,429 Elo+

VS

Team Averages
Level 56
1,479 SR
1,388 Elo+
Chang'e
Chang'e
Bestest B0i
Chang'e
Level 62
God Stats
2W - 6L
1,280 SR
Queue Stats
147W - 159L
1,443 Elo+
Party 2
Merlin
Merlin
CLCxSm0kEy
Merlin
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
182W - 186L
1,406 Elo+
Party 2
Hel
Hel
NuclearPistoler
Hel
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
170W - 214L
1,375 Elo+
Party 2
Tyr
Tyr
SpartanLeo85
Tyr
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,246 Elo+
Solo
Danzaburou
Danzaburou
Whteafrokid
Danzaburou
Level 35
God Stats
122W - 100L
1,617 SR
Queue Stats
192W - 181L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 6 / 3
10,798
540
13,924
16,147
6,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
15 / 7 / 3
10,847
542
19,707
20,627
7,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
jayswag603
Ganesha
13
0 / 3 / 13
9,117
456
10,317
18,400
14,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
muelyard
King Arthur
16
0 / 3 / 4
9,606
480
11,346
19,846
14,813
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Thor
17
6 / 1 / 4
10,595
530
6,670
12,683
6,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bestest B0i
Chang'e
15
7 / 7 / 3
9,673
484
14,585
16,595
5,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
CLCxSm0kEy
Merlin
15
7 / 6 / 5
10,405
520
14,712
15,900
9,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 7 / 5
8,458
423
4,159
13,705
8,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 3 / 1
8,730
437
11,364
19,423
19,107
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Whteafrokid
Danzaburou
15
3 / 6 / 7
9,730
487
12,867
15,878
5,988
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
41
29
Kills
20
20
Deaths
29
27
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Bestest B0i
Chang'e
7
7
3
1.21
L
Merlin
CLCxSm0kEy
Merlin
7
6
5
1.58
W
8
6
3
1.58
W
15
7
3
2.36
L
1
7
5
0.5
L
2
3
1
0.83
L
Danzaburou
Whteafrokid
Danzaburou
3
6
7
1.08
W
Ganesha
jayswag603
Ganesha
0
3
13
2.17
W
King Arthur
muelyard
King Arthur
0
3
4
0.67
W
Thor
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,964
Damage
57,687
87,703
Taken
81,501
49,548
Mitigated
48,682
31,465
Healing
26,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Bestest B0i
Chang'e
14,585
926
839
5,469
16,595
5,868
966
8,500
7,459
36,926
0
L
Merlin
CLCxSm0kEy
Merlin
14,712
1,289
783
3,106
15,900
9,182
0
4,450
11,366
42,166
0
W
13,924
1,460
496
5,395
16,147
6,156
508
9,686
5,943
58,159
0
W
19,707
16,603
0
5,197
20,627
7,579
1,688
9,598
10,917
0
71,565
L
4,159
724
2,762
2,119
13,705
8,537
0
4,595
8,894
47,436
0
L
11,364
3,452
0
5,923
19,423
19,107
0
1,207
17,338
285
46,026
L
Danzaburou
Whteafrokid
Danzaburou
12,867
7,041
0
5,511
15,878
5,988
156
4,479
11,327
0
50,574
W
Ganesha
jayswag603
Ganesha
10,317
994
947
6,297
18,400
14,755
550
6,683
11,513
25,926
0
W
King Arthur
muelyard
King Arthur
11,346
3,144
0
9,259
19,846
14,813
148
2,603
17,115
0
55,744
W
Thor
6,670
1,975
0
3,874
12,683
6,245
133
4,037
8,532
0
66,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,963
Gold Earned
46,996
471
Minions Killed
356
0
Camps Cleared
0
1,717,770
Distance Traveled
1,648,975
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,673
484
68
3
0
324,443
1
L
Merlin
10,405
520
56
3
0
326,657
2
W
Raijin
10,798
540
110
6
0
334,621
0
W
Izanami
10,847
542
134
7
0
286,889
0
L
Hel
8,458
423
80
4
0
331,598
1
L
Tyr
8,730
437
76
4
0
315,647
3
L
Danzaburou
9,730
487
76
4
0
350,630
2
W
Ganesha
9,117
456
11
1
0
368,763
5
W
King Arthur
9,606
480
91
5
0
341,465
0
W
Thor
10,595
530
125
6
0
386,032
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role