Player Matchup

Jormungandr
Jormungandr
Gueld
Jormungandr
Level 115
God Stats
9W - 1L
1,814 SR
Queue Stats
106W - 65L
1,620 Elo+
Solo
Hun Batz
Hun Batz
Krayor16
Hun Batz
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
333W - 247L
1,589 Elo+
Party 2
Freya
Freya
aUsedNapkin1
Freya
Level 123
God Stats
16W - 11L
1,631 SR
Queue Stats
410W - 342L
1,601 Elo+
Party 2
Team Averages
Level 111
1,648 SR
1,603 Elo+

VS

Team Averages
Level 72
1,653 SR
1,542 Elo+
Anubis
Anubis
Jaky516
Anubis
Level 23
God Stats
7W - 6L
1,574 SR
Queue Stats
9W - 9L
1,506 Elo+
Party 1
Gilgamesh
Gilgamesh
Shadic516
Gilgamesh
Level 88
God Stats
8W - 6L
1,786 SR
Queue Stats
16W - 11L
1,594 Elo+
Party 1
Hel
Hel
Ðemo
Hel
Level 104
God Stats
21W - 13L
1,599 SR
Queue Stats
40W - 37L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Gueld
Jormungandr
16
4 / 1 / 11
12,401
729
15,438
14,423
14,540
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hun Batz
Krayor16
Hun Batz
13
1 / 5 / 10
10,337
608
6,879
9,690
4,587
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

16
10 / 2 / 3
12,313
724
11,405
10,528
3,557
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Jaky516
Anubis
13
2 / 6 / 4
10,130
596
7,000
8,641
3,993
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Shadic516
Gilgamesh
15
3 / 4 / 4
11,490
676
11,033
16,997
13,753
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hel
Ðemo
Hel
15
3 / 5 / 5
11,098
653
10,687
12,969
4,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
21
15
Kills
8
8
Deaths
15
24
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Gueld
Jormungandr
4
1
11
9.5
L
Anubis
Jaky516
Anubis
2
6
4
0.67
W
Hun Batz
Krayor16
Hun Batz
1
5
10
1.2
L
Gilgamesh
Shadic516
Gilgamesh
3
4
4
1.25
W
10
2
3
5.75
L
Hel
Ðemo
Hel
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,722
Damage
28,720
34,641
Taken
38,607
22,684
Mitigated
22,375
7,614
Healing
10,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Gueld
Jormungandr
15,438
2,101
588
2,507
14,423
14,540
368
8,735
5,688
57,257
0
L
Anubis
Jaky516
Anubis
7,000
140
0
932
8,641
3,993
0
7,589
1,052
29,944
0
W
Hun Batz
Krayor16
Hun Batz
6,879
1,374
0
483
9,690
4,587
117
4,113
5,577
0
30,393
L
Gilgamesh
Shadic516
Gilgamesh
11,033
3,154
0
2,390
16,997
13,753
0
9,779
7,218
0
41,461
W
11,405
3,360
0
4,036
10,528
3,557
677
4,907
5,621
44,283
0
L
Hel
Ðemo
Hel
10,687
875
1,644
5,483
12,969
4,629
263
9,523
3,446
62,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,051
Gold Earned
32,718
173
Minions Killed
206
0
Camps Cleared
0
898,499
Distance Traveled
924,169
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,401
729
77
5
0
310,272
6
L
Anubis
10,130
596
54
3
0
287,908
5
W
Hun Batz
10,337
608
42
2
0
296,333
5
L
Gilgamesh
11,490
676
51
3
0
322,445
4
W
Freya
12,313
724
54
3
0
291,894
1
L
Hel
11,098
653
101
6
0
313,816
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role