Player Matchup

Chang'e
Chang'e
Gold III
BigBossAlii
Chang'e
Gold III
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,682 MMR
Solo
Bastet
Bastet
Diamond V
ShieldWalllTaunt
Bastet
Diamond V
Level 160
God Stats
1W - 4L
1,699 SR
Queue Stats
242W - 238L
1,901 MMR
Solo
Apollo
Apollo
Platinum III
birthdayMOOSE
Apollo
Platinum III
Level 66
God Stats
7W - 6L
1,692 SR
Queue Stats
75W - 67L
1,915 MMR
Solo
Anubis
Anubis
Gold II
gonzalez122330
Anubis
Gold II
Level 159
God Stats
0W - 1L
1,675 SR
Queue Stats
97W - 84L
1,582 MMR
Solo
Sobek
Sobek
Silver II
j-1999p
Sobek
Silver II
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 25L
1,561 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 121
1,613 SR
1,728 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 144
1,572 SR
1,767 MMR
Nemesis
Nemesis
Masters
 
Nemesis
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Vulcan
Vulcan
Gold III
CDCM98
Vulcan
Gold III
Level 143
God Stats
31W - 34L
1,501 SR
Queue Stats
322W - 308L
1,413 MMR
Solo
Danzaburou
Danzaburou
Masters
POS1TiV ViBE
Danzaburou
Masters
Level 160
God Stats
16W - 3L
1,825 SR
Queue Stats
67W - 19L
3,020 MMR
Party 1
Ares
Ares
Silver III
RastaSaur
Ares
Silver III
Level 109
God Stats
6W - 4L
1,467 SR
Queue Stats
13W - 19L
1,362 MMR
Solo
Chaac
Chaac
Gold I
yelouve7
Chaac
Gold I
Level 147
God Stats
10W - 8L
1,569 SR
Queue Stats
1,119W - 1,140L
1,538 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BigBossAlii
Chang'e
13
1 / 1 / 1
8,339
463
6,958
9,512
5,824
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
3 / 5 / 0
8,346
464
4,251
11,957
3,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
0 / 4 / 0
8,120
451
2,774
12,611
3,884
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 6 / 3
7,238
402
6,240
10,703
4,642
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
j-1999p
Sobek
11
1 / 3 / 1
7,267
404
3,326
13,979
8,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
AthenaSetTiamatTsukuyomiScylla

VS

Bans
Guan YuKing ArthurGebCu ChulainnYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
19
13 / 1 / 3
12,410
689
12,192
13,556
5,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
CDCM98
Vulcan
14
2 / 4 / 5
9,595
533
10,718
7,048
2,482
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
POS1TiV ViBE
Danzaburou
18
2 / 0 / 5
11,683
649
9,043
10,370
3,804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
14
2 / 0 / 7
9,631
535
3,501
10,995
9,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chaac
yelouve7
Chaac
15
0 / 1 / 4
9,382
521
4,671
13,915
11,140
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
43
5
Kills
19
19
Deaths
6
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
13
1
3
14.5
L
Chang'e
BigBossAlii
Chang'e
1
1
1
1.5
W
Vulcan
CDCM98
Vulcan
2
4
5
1.13
W
Danzaburou
POS1TiV ViBE
Danzaburou
2
0
5
4.5
W
Ares
2
0
7
5.5
L
3
5
0
0.6
L
0
4
0
0
L
0
6
3
0.25
L
Sobek
j-1999p
Sobek
1
3
1
0.5
W
Chaac
yelouve7
Chaac
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,549
Damage
40,125
58,762
Taken
55,884
26,619
Mitigated
32,945
19,357
Healing
22,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
12,192
7,257
0
3,294
13,556
5,685
2,475
3,782
9,774
0
108,827
L
Chang'e
BigBossAlii
Chang'e
6,958
610
342
4,713
9,512
5,824
16
2,229
7,283
51,406
0
W
Vulcan
CDCM98
Vulcan
10,718
2,646
0
552
7,048
2,482
190
4,356
2,692
47,956
0
W
Danzaburou
POS1TiV ViBE
Danzaburou
9,043
4,662
0
7,492
10,370
3,804
5,576
1,214
9,156
0
95,303
W
Ares
3,501
329
0
2,485
10,995
9,834
482
5,895
5,100
18,765
0
L
4,251
939
0
4,343
11,957
3,815
0
2,158
9,799
0
52,848
L
2,774
1,558
0
2,837
12,611
3,884
1,158
313
12,298
0
54,269
L
6,240
239
0
2,540
10,703
4,642
0
4,302
6,401
45,647
0
L
Sobek
j-1999p
Sobek
3,326
211
0
4,582
13,979
8,454
0
5,392
8,587
22,971
0
W
Chaac
yelouve7
Chaac
4,671
715
0
8,953
13,915
11,140
1,173
5,805
8,110
0
42,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,310
Gold Earned
52,701
444
Minions Killed
481
0
Camps Cleared
0
1,634,832
Distance Traveled
1,789,177
15
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,410
689
157
9
0
410,920
3
L
Chang'e
8,339
463
108
6
0
270,733
1
W
Vulcan
9,595
533
79
4
0
340,333
9
W
Danzaburou
11,683
649
140
8
0
324,438
3
W
Ares
9,631
535
26
1
0
356,776
18
L
Bastet
8,346
464
111
6
0
399,300
0
L
Apollo
8,120
451
115
6
0
300,270
5
L
Anubis
7,238
402
85
5
0
290,058
2
L
Sobek
7,267
404
25
1
0
374,471
7
W
Chaac
9,382
521
79
4
0
356,710
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role