Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
RnA Cordae
Nemesis
Level 141
God Stats
0W - 1L
1,529 SR
Queue Stats
4W - 8L
1,293 Elo+
Party 1
Heimdallr
Heimdallr
RnA Play Boy
Heimdallr
Level 64
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 7L
1,293 Elo+
Party 1
Gilgamesh
Gilgamesh
Vibeeezzz
Gilgamesh
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,215 Elo+
Party 1
The Morrigan
The Morrigan
Yeaa idk
The Morrigan
Level 102
God Stats
2W - 3L
1,584 SR
Queue Stats
56W - 56L
1,446 Elo+
Party 1
Team Averages
Level 83
1,523 SR
1,349 Elo+

VS

Team Averages
Level 44
1,493 SR
1,466 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Xing Tian
Xing Tian
KarmicCargo010
Xing Tian
Level 29
God Stats
29W - 37L
1,551 SR
Queue Stats
92W - 100L
1,364 Elo+
Party 3
Chaac
Chaac
MiguelGamer13
Chaac
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
Mystake1
Apollo
Level 21
God Stats
4W - 0L
1,567 SR
Queue Stats
8W - 5L
1,500 Elo+
Party 2
Susano
Susano
Squibwob
Susano
Level 18
God Stats
3W - 1L
1,349 SR
Queue Stats
8W - 11L
1,465 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
3 / 3 / 2
9,307
665
10,338
16,988
19,250
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nemesis
RnA Cordae
Nemesis
15
1 / 8 / 5
8,973
641
6,214
16,666
6,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heimdallr
RnA Play Boy
Heimdallr
16
2 / 7 / 4
8,857
633
5,740
13,553
5,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
Vibeeezzz
Gilgamesh
13
1 / 6 / 1
7,837
560
5,955
12,296
10,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Morrigan
Yeaa idk
The Morrigan
16
4 / 8 / 3
10,033
717
11,645
10,664
4,572
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
5 / 4 / 13
10,748
768
12,484
9,058
3,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
KarmicCargo010
Xing Tian
17
1 / 1 / 22
10,621
759
6,275
13,023
11,593
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
6 / 1 / 17
11,726
838
11,863
14,251
13,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Apollo
Mystake1
Apollo
20
17 / 2 / 9
14,447
1,032
21,922
9,811
4,333
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
Squibwob
Susano
16
3 / 3 / 8
10,402
743
5,195
8,700
3,915
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
101
11
Kills
32
32
Deaths
11
15
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
3
3
2
1.33
W
Nu Wa
 
Nu Wa
5
4
13
2.88
W
Xing Tian
KarmicCargo010
Xing Tian
1
1
22
12
W
6
1
17
14.5
W
Apollo
Mystake1
Apollo
17
2
9
10.75
L
Nemesis
RnA Cordae
Nemesis
1
8
5
0.44
L
Heimdallr
RnA Play Boy
Heimdallr
2
7
4
0.57
W
Susano
Squibwob
Susano
3
3
8
2.33
L
Gilgamesh
Vibeeezzz
Gilgamesh
1
6
1
0.25
L
The Morrigan
Yeaa idk
The Morrigan
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,892
Damage
57,739
70,167
Taken
54,843
46,841
Mitigated
37,254
6,604
Healing
14,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
10,338
1,030
864
48
16,988
19,250
0
3,783
12,752
40,919
0
W
Nu Wa
 
Nu Wa
12,484
3,475
0
798
9,058
3,473
1,497
4,127
4,906
30,357
0
W
Xing Tian
KarmicCargo010
Xing Tian
6,275
360
525
1,321
13,023
11,593
475
4,774
8,199
25,813
0
W
11,863
1,632
825
5,980
14,251
13,940
1,076
6,540
7,586
687
27,106
W
Apollo
Mystake1
Apollo
21,922
13,447
0
4,036
9,811
4,333
2,998
3,417
6,294
0
63,455
L
Nemesis
RnA Cordae
Nemesis
6,214
1,635
0
2,246
16,666
6,619
0
4,431
11,904
0
31,694
L
Heimdallr
RnA Play Boy
Heimdallr
5,740
2,112
501
1,570
13,553
5,825
0
4,706
8,595
0
20,817
W
Susano
Squibwob
Susano
5,195
1,164
417
720
8,700
3,915
1,214
3,233
5,442
0
30,226
L
Gilgamesh
Vibeeezzz
Gilgamesh
5,955
824
0
378
12,296
10,575
0
2,737
9,275
0
9,462
L
The Morrigan
Yeaa idk
The Morrigan
11,645
982
583
414
10,664
4,572
125
2,740
7,572
34,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,007
Gold Earned
57,944
244
Minions Killed
290
4
Camps Cleared
9
1,127,285
Distance Traveled
1,360,653
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,307
665
60
4
0
266,697
2
W
Nu Wa
10,748
768
54
4
4
249,139
1
W
Xing Tian
10,621
759
36
3
0
301,803
1
W
Chaac
11,726
838
47
3
1
302,385
1
W
Apollo
14,447
1,032
91
7
2
231,733
0
L
Nemesis
8,973
641
59
4
2
227,800
3
L
Heimdallr
8,857
633
47
3
0
218,586
0
W
Susano
10,402
743
62
4
2
275,593
0
L
Gilgamesh
7,837
560
8
1
0
205,194
0
L
The Morrigan
10,033
717
70
5
2
209,008
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role